Search found 11 matches

by Xiomax
Sun Mar 07, 2021 3:01 pm
Forum: Ideas and Requests For Mods
Topic: (Joke) Bad Mod Ideas
Replies: 9
Views: 4055

Re: (Joke) Bad Mod Ideas




a mod that steals your bank account information and browsing history


Mods can't do that. It is literally impossible for a mod to read data from outside factorio.

Could be possible by means of social engineering. Make an interface where players can enter their bank account info. Most users ...
by Xiomax
Sat Mar 06, 2021 7:52 pm
Forum: Modding interface requests
Topic: Readable content_size of GUI elements
Replies: 1
Views: 1222

Re: Readable content_size of GUI elements

+1 full support!
by Xiomax
Sat Mar 06, 2021 4:48 pm
Forum: Implemented mod requests
Topic: Implement textfield icon picker
Replies: 5
Views: 2914

Implement textfield icon picker

Hi,

I would like to use the "choose_chat_icon_button" in my mod.
See image of what I mean
https://media.discordapp.net/attachments/306402592265732098/817795654968672276/unknown.png?width=1256&height=821
https://media.discordapp.net/attachments/306402592265732098/817796128149340200/unknown.png ...
by Xiomax
Fri Mar 05, 2021 11:56 pm
Forum: Modding help
Topic: How to set GUI window position in the bottom right corner?
Replies: 0
Views: 1114

How to set GUI window position in the bottom right corner?

Total noob here, I'm trying to get the GUI in the bottom right corner at all times
https://i.ibb.co/py3z8L7/Screenshot-2.png

My code so far:


local function set_hud_position(player)
local root_frame = get_hud(player)
if root_frame then
local x = player.display_resolution.width - root_frame ...
by Xiomax
Fri Apr 22, 2016 10:21 pm
Forum: Mods
Topic: [MOD 0.12.16] Displaying range of turrets [v1.1.2]
Replies: 28
Views: 43299

Re: [MOD 0.12.16] Displaying range of turrets [v1.1.2]

BUG: I'm getting this crash error when trying to clear the turret range, I first press right click and then once i press left click it will give me this error. I'm not clicking on a turret btw.
by Xiomax
Wed Apr 20, 2016 8:57 pm
Forum: Mods
Topic: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges
Replies: 62
Views: 80821

Re: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges

Love the mod, would it be possible to make it compatible with this mod:

http://www.factoriomods.com/mods/updated-graphics

I seem to be getting an error when I add Terraforming

https://i.sli.mg/meShgy.png

Thanks and best regards!
Terraforming is modifying the debug lua native object and I ...
by Xiomax
Tue Apr 19, 2016 10:40 pm
Forum: Mods
Topic: [MOD 0.12.x] Updated Graphics (0.12.1)
Replies: 8
Views: 44013

Re: [MOD 0.12.x] Updated Graphics (0.12.1)

Love the mod, would it be possible to make it compatible with this mod:

viewtopic.php?f=93&t=15038

I seem to be getting an error when I add Terraforming

Image

Thanks and best regards!
by Xiomax
Tue Apr 19, 2016 10:22 pm
Forum: Mods
Topic: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges
Replies: 62
Views: 80821

Re: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges

Love the mod, would it be possible to make it compatible with this mod:

http://www.factoriomods.com/mods/updated-graphics

I seem to be getting an error when I add Terraforming

Image

Thanks and best regards!
by Xiomax
Mon Mar 28, 2016 6:36 pm
Forum: Mods
Topic: [MOD 0.12.x] Equalizer chests v1.4.0
Replies: 66
Views: 66558

Re: [MOD 0.12.x] Equalizer chests v1.1.4

Unofficial mod fix for 12.11+
Equalizer_Chests_1.1.1.zip
(17.41 KiB) Downloaded 247 times
by Xiomax
Mon Mar 28, 2016 5:19 pm
Forum: Mods
Topic: [MOD 0.11.x] Drive Assist v1.0
Replies: 10
Views: 15394

Re: [MOD 0.11.x] Drive Assist v1.0

Can someone please fix this mod for 12.+?

It seems like an awesome mod and a waste to have lost due to incompatibility.

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