Well, I dun goofed. It seems this has already been addressed, but as a startup configuration that was implemented after I started this save... :oops:
Oh well, leaving it here for posterity, just in case someone bumps into this topic while looking for the same answer
https://github.com/pyanodon ...
Search found 4 matches
- Wed Feb 19, 2025 12:38 am
- Forum: Gameplay Help
- Topic: Does anyone know how to send recipe value to the circuit network?
- Replies: 6
- Views: 519
- Tue Feb 18, 2025 11:19 pm
- Forum: Gameplay Help
- Topic: Does anyone know how to send recipe value to the circuit network?
- Replies: 6
- Views: 519
Re: Does anyone know how to send recipe value to the circuit network?
Thanks for the replies, everyone! I thought it was something missing from the mod, but decided to ask before nagging the mod creators just to make sure I wasn't missing something obvious.
Here I go building 50 extra moss farms in the meantime...
Here I go building 50 extra moss farms in the meantime...

- Tue Feb 18, 2025 2:44 am
- Forum: Gameplay Help
- Topic: Does anyone know how to send recipe value to the circuit network?
- Replies: 6
- Views: 519
Does anyone know how to send recipe value to the circuit network?
So, I had this idea of making my moss farm in pY change recipes based on the availability of stone. I designed the whole thing, built the machines... then, to my horror, I realized I can't set the recipe because both recipes have the same output.
02-17-2025, 23-32-41.png 02-17-2025, 23-32-57.png ...
02-17-2025, 23-32-41.png 02-17-2025, 23-32-57.png ...
- Sat Oct 07, 2023 10:26 pm
- Forum: News
- Topic: Friday Facts #379 - Abstract rewiring
- Replies: 153
- Views: 47335
Re: Friday Facts #379 - Abstract rewiring
Really excited about the next FFF now. Here's hoping you guys plan on implementing something similar to SE's NavSat. After beating SE I'm currently on a Py run and by God do I miss the NavSat 
