Search found 12 matches

by Feather
Fri Mar 01, 2024 1:51 pm
Forum: News
Topic: Friday Facts #400 - Chart search and Pins
Replies: 73
Views: 12377

Re: Friday Facts #400 - Chart search and Pins

Kind of unrelated, but legendary spidertrons with legendary legs seem to have a 'braking problem' so they just overshoot by massive distances, I was just wondering if this is going to be adressed in the new version
by Feather
Fri Dec 22, 2023 12:49 pm
Forum: News
Topic: Friday Facts #389 - Train control improvements
Replies: 151
Views: 26715

Re: Friday Facts #389 - Train control improvements

I might just be dumb, but do interrupts interrupt whatever the train is currently doing, or is it queued after? (and can you toggle it)
Having a train go to pick up ore just for it to do a 180 half way through would be slightly annoying
by Feather
Sun Dec 17, 2023 8:24 pm
Forum: News
Topic: Friday Facts #389 - Train control improvements
Replies: 151
Views: 26715

Re: Friday Facts #389 - Train control improvements

If you want the trains to have different behavior based on which train they are, isn't it natural that you would need different schedules for them? Unless you had the stop read the train ID and decide whether to activate the interrupt based on that. Each version could still be a train group applied...
by Feather
Thu Nov 16, 2023 1:35 am
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 47165

Re: Friday Facts #384 - Combinators 2.0

I was wondering actually, since the wire connection logic has been rewritten, do combinators keep their connections when 'cut & pasted' The behavior of red/green wires when pasted will not change. Obviously the connections within a blueprint are kept, now and then. Is this confirmed somewhere? ...
by Feather
Fri Nov 10, 2023 12:10 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 47165

Re: Friday Facts #384 - Combinators 2.0

I was wondering actually, since the wire connection logic has been rewritten, do combinators keep their connections when 'cut & pasted'
by Feather
Fri Oct 13, 2023 12:31 pm
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 181
Views: 31051

Re: Friday Facts #380 - Remote view

I baited myself into thinking that today's FFF is going to be about remote circuit networks :ugeek: What happens when you have a blueprint with an entity on landfill? Do you have to press the same blueprint twice first to place the landfill then to place the entities? Can you enable auto placement o...
by Feather
Sat Oct 07, 2023 12:00 am
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 26923

Re: Friday Facts #379 - Abstract rewiring

Can we cycle through different wires by pressing R or R + shift?
by Feather
Sat Sep 30, 2023 6:41 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 79808

Re: Friday Facts #378 - Trains on another level

Splitting the DLC into multiple packages is just so brilliant, I actually stopped playing rimworld because they just lumped everything together into one big package
by Feather
Sat Sep 30, 2023 8:26 am
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 79808

Re: Friday Facts #378 - Trains on another level

stop fighting over whether factorio is or isn't a puzzle game (it doesn't matter) and let's talk about the fact that we still can't break landfill, it's the only permanent player placeable object that can't be destroyed and it replaces pollution absorbing water (landfill doesn't absorb any) instead ...
by Feather
Fri Sep 29, 2023 5:58 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 79808

Re: Friday Facts #378 - Trains on another level

What happens if the player exits the train in an elevated railway over water? Instant death? You just can't exit, simple as that :) https://cdn.discordapp.com/attachments/1099184012834127872/1157374522505302036/image.png?ex=65186085&is=65170f05&hm=df2977003da4bbf8d4d1bf9cf1ff98281cefeaad244...
by Feather
Fri Sep 29, 2023 11:18 am
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 79808

Re: Friday Facts #378 - Trains on another level

Imagine releasing/showcasing content when you actually have something interesting to show for the community instead of being forced to churn out scheduled content updates, what a crazy idea. Take my money already. I have a couple of questions Can the player enter/exit the train when it's elevated or...
by Feather
Fri Sep 15, 2023 11:38 am
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 58163

Re: Friday Facts #376 - Research and Technology

Galdoc has a really inetesting alternative to the quality naming scheme
Source: https://youtu.be/cVCLjwrFiTw?t=110
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