Search found 29 matches

by MrSmoothieHuman
Thu Oct 03, 2024 6:40 am
Forum: Mod portal Discussion
Topic: Mod Portal moderation and "forks" tab in mods
Replies: 3
Views: 229

Re: Mod Portal moderation and "forks" tab in mods

theres not much i can add to this content wise, i just really like the sound of it - +1

(also yeah, any sort of preventative measure to stop the influx of “Mod but for 2.0” would be great)
by MrSmoothieHuman
Fri Sep 13, 2024 9:29 am
Forum: Modding interface requests
Topic: Probability based burnt output result
Replies: 1
Views: 156

Re: Probability based burnt output result

+1 more probability/chance related outputs would be absolutely amazing
by MrSmoothieHuman
Wed Sep 04, 2024 2:06 pm
Forum: Modding interface requests
Topic: Add a flag to flip solar energy production
Replies: 2
Views: 249

Re: Add a flag to flip solar energy production

+1 i want more stuff to do with solar panels
by MrSmoothieHuman
Wed Aug 21, 2024 12:50 pm
Forum: Modding interface requests
Topic: Allow fuels to affect a vehicles friction
Replies: 2
Views: 229

Re: Allow fuels to affect a vehicles friction

Why not set it on the vehicle? If that's not an option, changing vehicle friction seems as simple as putting a sticker on it. But then it cant be changed without affecting how the entire vehicle behaves, while with a fuel its completely optional wether a player/modder wants to have a car that acts ...
by MrSmoothieHuman
Wed Aug 21, 2024 12:11 am
Forum: Modding interface requests
Topic: Allow fuels to affect a vehicles friction
Replies: 2
Views: 229

Allow fuels to affect a vehicles friction

TL:DR Allow items with a fuel_value to affect the friction of a vehicle. WHAT/WHY? I think that giving item prototypes a “fuel_friction_multiplier”, that would affect how long it takes a car or tank to slow down when driving could be an interesting mechanic. It’d allow for more nuance while driving...
by MrSmoothieHuman
Wed Aug 07, 2024 11:30 am
Forum: Implemented in 2.0
Topic: Add Ronna and Quetta as SI Prefixes?
Replies: 6
Views: 569

Re: Add Ronna and Quetta as SI Prefixes?

i'd love to see these get added, i want more insane numbers dammit
by MrSmoothieHuman
Sun Jul 14, 2024 9:51 am
Forum: Modding interface requests
Topic: fluid burnt result
Replies: 5
Views: 480

Re: fluid burnt result

+1 - it’d add a lot more avenues for mods to add extra mechanics, plus would save people from having to go and do it the “janky-scripting” way
by MrSmoothieHuman
Thu Apr 25, 2024 12:41 pm
Forum: Documentation Improvement Requests
Topic: Heat energy source lacking detail
Replies: 2
Views: 558

Re: Heat energy source lacking detail

curiosity wrote:
Tue Apr 23, 2024 8:00 am
While I can guess what those two are supposed to mean, min_temperature_gradient completely baffles me.
that too honestly, should have mentioned it aswell - i've just been trying and failing with using the equation given in the heat exchangers wiki page to get the results i want
by MrSmoothieHuman
Mon Apr 22, 2024 10:09 pm
Forum: Documentation Improvement Requests
Topic: Heat energy source lacking detail
Replies: 2
Views: 558

Heat energy source lacking detail

Hello! i was just tinkering with heat exchangers and the prototype functions that come along with it, and i decided to check the wiki docs/API docs for some help. Unfortunately, a lot of them have very little to no descriptions (barring them being mandatory or optional) which makes it a lot harder t...
by MrSmoothieHuman
Wed Apr 03, 2024 4:54 pm
Forum: Technical Help
Topic: [1.1.106] Crash occurring when the progress bar fully loaded, when using Alien Biomes
Replies: 2
Views: 414

Re: [1.1.106] Crash occurring when the progress bar fully loaded, when using Alien Biomes

1. No reason, didn't know there was even another option (and if you don't mind me asking, how would i switch?) 2. 2GB? wow, that's low - fair enough, really should get on a new GPU sometimes soon, that'd probably explain why once in a blue moon it does work, i just have less things using my video me...
by MrSmoothieHuman
Wed Apr 03, 2024 2:37 pm
Forum: Technical Help
Topic: [1.1.106] Crash occurring when the progress bar fully loaded, when using Alien Biomes
Replies: 2
Views: 414

[1.1.106] Crash occurring when the progress bar fully loaded, when using Alien Biomes

Hello! i was told to come here for help, after asking on the server. I've been having this issue for a while now but finally decided to ask on the actual forums. When using Alien Biomes (i cant give an exact version, but since late 2023 this has been going on), the game will load up and show the loa...
by MrSmoothieHuman
Wed Jan 17, 2024 4:09 pm
Forum: Ideas and Suggestions
Topic: IA and FACTORIO
Replies: 10
Views: 1687

Re: IA and FACTORIO

technically there is "AI" you can do in-game, it just takes crazy amounts of thinking circuit logic (*cough Nialus's self-building base *cough*), but iirc, its not that simple to have external programs work with factorio. There are a couple mods that do add entities that can ""th...
by MrSmoothieHuman
Fri Jan 12, 2024 10:28 pm
Forum: Fan Art
Topic: [Typeface] Full Automation - Factorio's logo but a font?
Replies: 3
Views: 5074

Re: [Typeface] Full Automation - Factorio's logo but a font?

this looks amazing! im suprised how clean and clear it looks and it definitely fits the Factorio theme/style. :D Wow; beautiful. Really cool font, even generally speaking. Sexy and readable, and really appreciate the consistent look of each character. Thanks a lot for this. Feedback: A special chara...
by MrSmoothieHuman
Fri Jan 12, 2024 10:21 pm
Forum: Modding discussion
Topic: Modding Tips/Knowledge Help
Replies: 0
Views: 464

Modding Tips/Knowledge Help

Hello! i've been looking around and cant really find one myself, so i decided to make this post (although i could have missed it), i am currently working on an overhaul mod and it would be useful to get some tips from the community on how to make sure its a fun and enjoyable experience :] My main qu...
by MrSmoothieHuman
Fri Sep 01, 2023 4:13 pm
Forum: Questions, reviews and ratings
Topic: Looking For People to Playtest - Overhaul Mod 0.0.2
Replies: 1
Views: 730

Re: Looking For People to Playtest - Overhaul Mod 0.0.2

Hello again! to anyone who downloaded the mod, i hoped you enjoyed it as much as i had making it. However, i have now decided to put it onto the mod portal! (plus with new updates and the like :lol: ) So, if you are interested, you can now check it out on the mod portal! https://mods.factorio.com/mo...
by MrSmoothieHuman
Wed Aug 30, 2023 9:59 pm
Forum: Fan Art
Topic: [Typeface] Full Automation - Factorio's logo but a font?
Replies: 3
Views: 5074

Re: [Typeface] Full Automation - Factorio's logo but a font?

this looks amazing! im suprised how clean and clear it looks and it definitely fits the Factorio theme/style. :D Wow; beautiful. Really cool font, even generally speaking. Sexy and readable, and really appreciate the consistent look of each character. Thanks a lot for this. Feedback: A special chara...
by MrSmoothieHuman
Wed Aug 30, 2023 7:25 pm
Forum: Questions, reviews and ratings
Topic: Looking For People to Playtest - Overhaul Mod 0.0.2
Replies: 1
Views: 730

Looking For People to Playtest - Overhaul Mod 0.0.2

Hello! As the title suggests, I am currently looking for people to playtest my mod. I'm looking for as much data, feedback and suggestions as I can possibly get, to refine and polish the mod to make it as fun as possible. :) The mod is called ' Periodic Madness ', a overhaul mod that aims to add mos...
by MrSmoothieHuman
Mon Aug 07, 2023 12:35 pm
Forum: Modding help
Topic: Implementing a new ore
Replies: 19
Views: 2779

Re: Implementing a new ore

i have to thank you so much for your help, you have been so helpful and i cannot thank you enough. I hope you have a good day/afternoon/night! :D You're welcome! By the way, it would be nice if you'd post a link to your mod here once you've got it ready. :-D i thought about it and most likely will!...
by MrSmoothieHuman
Mon Aug 07, 2023 11:09 am
Forum: Modding help
Topic: Implementing a new ore
Replies: 19
Views: 2779

Re: Implementing a new ore

nope! those are completely useful! :) i have someone who messaged me and helped me with the autoplace (still some errors, but we are getting there :lol: ) but those will be super useful for what im trying to accomplish. i have to thank you so much for your help, you have been so helpful and i cannot...

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