Search found 1037 matches
- Tue Aug 04, 2020 6:02 pm
- Forum: Yuoki Industries
- Topic: Productivity modules ignoring productivity rules.
- Replies: 10
- Views: 5512
Re: Productivity modules ignoring productivity rules.
I can't remember if the limitation was intended, but for some machinery and stuff like unicomp and crusher it was. factorio has changed in the past the module-attributs so i think the out-comment was to get the mod back running. Many parts have the old strucure back to factorio 0.13 and still missin...
- Fri Jul 17, 2020 3:23 pm
- Forum: Yuoki Industries
- Topic: Getting ready for Factorio 1.0 release.
- Replies: 2
- Views: 2675
Re: Getting ready for Factorio 1.0 release.
i have uploaded all files to github. ->https://github.com/Yuoki-Industries
need some tuning, if someone can help ?
need some tuning, if someone can help ?
- Mon Apr 13, 2020 2:27 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
- Replies: 35
- Views: 63394
Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
yes, i can make a waggon with tintable load - but you need some train-expert to tell this the game or found a mod that allows tintable waggons.
- Mon Apr 13, 2020 12:18 pm
- Forum: Yuoki Industries
- Topic: Factorio 0.18.x breaks pollution in Yuoki mods
- Replies: 1
- Views: 2179
Re: Factorio 0.18.x breaks pollution in Yuoki mods
Thanks ChurchOrganist !
I have included into the mod and uploaded with your corrections.
I have included into the mod and uploaded with your corrections.
- Mon Apr 13, 2020 12:05 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
- Replies: 35
- Views: 63394
Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
Not much, but i need to know which ores these mods are use.
Haven't look at this mods
If i get this week some other gfx done, i will look at these.
Haven't look at this mods
If i get this week some other gfx done, i will look at these.
- Sun Apr 12, 2020 8:10 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 612853
Re: Yuoki Industries - Informations, Suggestions, Questions
I think they changed not the boilers. If i would change all i would tweak the energy-capcity of the steam (or lowered the max. temperature). boilers itself have only values for MJ transfered into the fluid/gas-medium and efficency. turbines have flow-rates (* energy capacity of fluid) and efficency ...
- Tue Mar 24, 2020 3:52 pm
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 114036
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
if it's not to much work you can share your blueprints.
hmm, okay i will look for it and fix this. i think its because i set YI to require 0.18.2
hmm, okay i will look for it and fix this. i think its because i set YI to require 0.18.2
- Sat Mar 21, 2020 9:12 am
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 114036
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
YI that are named after me Thats why the names stay in :) - Remember old and glory days (and how much time spend) can you provide blueprints to help others and share your solutions ? I'm still amaze how this mod isn't more popular. Maybe it's the missing techtree, maybe it's the "hard" ac...
- Tue Mar 10, 2020 6:04 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 134659
Re: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
I have reviewed all prototypes, tweaked a little bit and tested. All works fine in my test. Please test again with current version make sure no other mod maybe conflict. I have also reorganised the recipe-lines. All valid tank-wagons in 1 line now. Tested again, for some strange reason half pumps en...
- Mon Mar 09, 2020 4:42 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 134659
Re: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
I know this issue and try to fix it with next update. It looks some locomotives stop not at correct position or have little different values from vanilla. The different comes from older versions of factorio. Newest locomotives should work. So the locomotive will not work even with vanilla fluid wagg...
- Thu Feb 20, 2020 6:25 pm
- Forum: Yuoki Industries
- Topic: Factorio 0.18.8 breaks Yuoki
- Replies: 2
- Views: 2587
Re: Factorio 0.18.8 breaks Yuoki
Thanks ChurchOrganist, i copied the file into the mod and uploaded the fixed version.
- Tue Jan 28, 2020 6:09 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla
- Replies: 6
- Views: 4132
Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla
in my experience is not that easy. but i will try this in future again to get a good solution for all.
- Sat Jan 25, 2020 11:01 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla
- Replies: 6
- Views: 4132
Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla
Spend my morning to include recipes and items into the game. Now i need to make some gfx for the placeholder. it will work like this ... (not perfect ratio setup) http://johnsmith.ktec.de/factorio/mods/screens/screen2200125.jpg so crushing N4/F4 and following lines can be the same. This allows also ...
- Fri Jan 24, 2020 5:03 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla
- Replies: 6
- Views: 4132
Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla
Strange behavior !
As fast solution i try to copy settings from vanilla iron and copper.
Because this was also in 0.17 and nobody knows if the devs this change again - i have planed and go for a different approch in future.
As fast solution i try to copy settings from vanilla iron and copper.
Because this was also in 0.17 and nobody knows if the devs this change again - i have planed and go for a different approch in future.
- Sun Jan 05, 2020 6:44 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 612853
Re: Yuoki Industries - Informations, Suggestions, Questions
After a long time, it's time for a little update. I have played factorio in the last days around 20 hours and have made some little changes to improve the playability of the mods. I hope you like the changes. (still a lot to improve and todo, but hey factorio is also still unfinished) here the chang...
- Sun Dec 29, 2019 11:12 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 612853
Re: Yuoki Industries - Informations, Suggestions, Questions
Hmm, the pollution is a little high :) - it will be fixed next time. Upgrading boilers to red or green reduces pollution to 35.4 or 21.3 and increases temperature or output (use corresponding turbines too). You can also use the pollution remover (statue or fatmice-cycle) because every mod-author use...
- Fri Nov 29, 2019 7:43 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 134659
Re: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
hmm, i didn't know this effect. i will check this and change. it's not intended.
- Sun Sep 01, 2019 7:35 am
- Forum: Yuoki Industries
- Topic: [closed] [solved] error on startup after update 0.17.62->63
- Replies: 4
- Views: 3693
- Thu Aug 08, 2019 1:55 pm
- Forum: Yuoki Industries
- Topic: If it's not a feature - it's maybe a Bug ?
- Replies: 97
- Views: 47722
Re: If it's not a feature - it's maybe a Bug ?
You are right, no big deal ...
commenting out the conflicting lines ... and uploaded the fixed version.
not removed yet in case dev's decide next version the lines are needed again
commenting out the conflicting lines ... and uploaded the fixed version.
not removed yet in case dev's decide next version the lines are needed again
- Mon Jul 08, 2019 6:07 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
- Replies: 35
- Views: 63394
Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
This was the old fuel-type and left over for down compatible. Should be the yellow energy-symbol also allowed as fuel, can produced in any assembling machine. If you don't have yuoki-industries as mod, you can't build some stuff from this addon. It contains mostly old waggons and locomotives with sh...