Hi, because I could still load my save I was able to blueprint all of my surfaces, load a save-game from ~150h ago and build everything using the /editor.
Also surface import via editor still worked, but I didn't risk playing on an imported surface with SE/Rampant/Blueprint sandbox mod active.
Search found 2 matches
- Fri Jul 07, 2023 3:27 pm
- Forum: Technical Help
- Topic: [1.1.80] Corrupted save file after RAM issues, corruption located
- Replies: 1
- Views: 604
- Mon Jul 03, 2023 6:20 pm
- Forum: Technical Help
- Topic: [1.1.80] Corrupted save file after RAM issues, corruption located
- Replies: 1
- Views: 604
[1.1.80] Corrupted save file after RAM issues, corruption located
Edit: Issue solved, see post below
Hi, after a few issues with my new RAM configuration some time ago, which resulted in some error messages "Cannot save map: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved." I now have a corrupted save-file, which seems to have a ...
Hi, after a few issues with my new RAM configuration some time ago, which resulted in some error messages "Cannot save map: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved." I now have a corrupted save-file, which seems to have a ...