Search found 17 matches
- Sun Aug 28, 2016 5:00 pm
- Forum: Mods
- Topic: [MOD 0.16] Upgrade planner
- Replies: 329
- Views: 225970
Re: [MOD 0.12.16] Upgrade planner - v1.1.9
Thanks a bunch!!!
- Sun Aug 28, 2016 4:32 pm
- Forum: Mods
- Topic: [MOD 0.16] Upgrade planner
- Replies: 329
- Views: 225970
Re: [MOD 0.12.16] Upgrade planner - v1.1.9
Here it is
- Sat Aug 27, 2016 8:18 am
- Forum: Mods
- Topic: [MOD 0.16] Upgrade planner
- Replies: 329
- Views: 225970
Re: [MOD 0.12.16] Upgrade planner - v1.1.9
I am missing the settings button at the top of the screen where you can select which entities you want upgraded.
Upgrade planner is researched and using all the latest versions of the mod and the game (1.2.2 and 13.19)
Am I missing something?
thanks!
Upgrade planner is researched and using all the latest versions of the mod and the game (1.2.2 and 13.19)
Am I missing something?
thanks!
- Thu Aug 25, 2016 10:33 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: [Custom Map] Racetrack with built in timer
- Replies: 4
- Views: 9875
Re: [Custom Map] Racetrack with built in timer
Hey, your mod looks amazing! Any plans to update it to .13?
- Sat Jul 16, 2016 7:30 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1406169
Re: Bugs & FAQ
You dont really have much resources at all on your map :D You might need to search a bit for them. Will make some changes and send orzelek a new config for the ores. Will go look for them :) Is this weird if I haven't found one yet? And are there mods for .13 that can track these fissures? I'd reco...
- Fri Jul 15, 2016 6:35 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1406169
Re: Bugs & FAQ
Is this weird if I haven't found one yet? And are there mods for .13 that can track these fissures?
- Fri Jul 15, 2016 5:40 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1406169
Re: Bugs & FAQ
Yes, 10.9.5
- Fri Jul 15, 2016 4:09 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1406169
Re: Bugs & FAQ
Hi, I'm just about to explore the thermal extractor but I can't seem to find any fissures to place them on. I've been driving around everywhere and couldn't see any. Playing with all of Bobs, all of Angels, RSO 2.0.8 and a bunch of other mods. Everything is up to date. Is it that hard to find or am...
- Fri Jul 15, 2016 1:44 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1406169
Re: Bugs & FAQ
Hi, I'm just about to explore the thermal extractor but I can't seem to find any fissures to place them on. I've been driving around everywhere and couldn't see any. Playing with all of Bobs, all of Angels, RSO 2.0.8 and a bunch of other mods. Everything is up to date. Is it that hard to find or am ...
- Sun Jul 03, 2016 4:40 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1573047
Re: Development and Discussion
Lifesaver man! All works. Thanks for modding
- Sun Jul 03, 2016 2:56 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1573047
Re: Development and Discussion
I still get the same error message upon loading :/
Error while applying migration: [AM] Angel's Refining: angelsrefining_0.2.4.lua
Cannot execute command. Error: [string "game.reload_script()
..."]:8: attempt to index global 'data' (a nil value)
Error while applying migration: [AM] Angel's Refining: angelsrefining_0.2.4.lua
Cannot execute command. Error: [string "game.reload_script()
..."]:8: attempt to index global 'data' (a nil value)
- Sun Jul 03, 2016 1:19 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1573047
Re: Development and Discussion
me again. my crystallizers no longer seem to work. The ui no longer opens. I just get a empty screen saying 'choose recipe for assembly'. it has a search bar but is otherwise empty. I tried picking them up and placing them again, to see if I needed to do that to get the new effects, but that hasn't...
- Sat Apr 23, 2016 9:45 am
- Forum: Mods
- Topic: [MOD 0.18] Robot Army. v0.4.4
- Replies: 708
- Views: 317221
Re: [MOD 0.12.29] Robot Soldiers. 0.1.3 squads hunt!
Is it possible that I can change how much damage they do? They seem to have trouble fighting even one biters nest. (Am playing with marathon mod).
- Thu Apr 21, 2016 9:34 am
- Forum: Multiplayer
- Topic: Anyone up for a started base with marathon?
- Replies: 1
- Views: 1073
Anyone up for a started base with marathon?
Looking for someone (Europe based) to play marathon (and some helpful mods) with. Already started base#2 and going to base#3 (the mega one). Add me on steam: deep_deep1
- Fri Apr 15, 2016 3:59 pm
- Forum: Multiplayer
- Topic: Looking for someone to play marathon with
- Replies: 4
- Views: 2070
Re: Looking for someone to play marathon with
Cant seem to message you on here. What is your steam name then I'll look for you.
- Fri Apr 15, 2016 8:16 am
- Forum: Multiplayer
- Topic: Looking for someone to play marathon with
- Replies: 4
- Views: 2070
Looking for someone to play marathon with
Base already started and at the beginning of the mega factory.
Hit me up on steam if you want to play! name: DNZ
Europe based (NL)
Hit me up on steam if you want to play! name: DNZ
Europe based (NL)
- Thu Mar 24, 2016 4:46 pm
- Forum: Multiplayer
- Topic: Looking for someone to play marathon wih
- Replies: 1
- Views: 921
Looking for someone to play marathon wih
I already have a startup base so it's time to go big now. Am GMT+1. Have a bunch of back up mods for support like RSO and FARL. Looking for efficiency and design send me a mail to vofu@dlemail.ru (since this site wont let me reply to your comment right away