Search found 15 matches
- Tue Jun 12, 2018 10:22 am
- Forum: Off topic
- Topic: Satisfactory - 3D Factorio?
- Replies: 69
- Views: 70456
Re: Satisfactory - 3D Factorio?
I almost never say the words "ripoff" when it comes to games and this doesn't even come close to it. Since it's 3D it might even come closer to minecraft with techmods, but it's not block-base. It's been quite some time since I was excited for something.
- Sat Sep 17, 2016 4:23 pm
- Forum: Bob's mods
- Topic: [0.14.x] Bob's Mods: General Discussion
- Replies: 430
- Views: 187390
Re: [0.14.x] Bob's Mods: General Discussion
I just saw that there is a mod that adds better Repair Packs to the game based on your materials. But that Mod is horrible - I think since you improve almost everything in your mods, I think better repair packs which you build with titanium or Tungsten would fit well, if you haven't done that already.
- Sat Sep 17, 2016 3:58 pm
- Forum: Mods
- Topic: [MOD 0.16.x] ShinyBob_0.16.x
- Replies: 264
- Views: 151121
Re: [MOD 0.13.20] ShinyBob_v0.13.5 & v0.14.2
Hi I have some questions.
What exactly is your reasoning in changing the tank capacity? I know I can disable it, I'm just curious.
It's been some time since I used Bobs mods. I want to play with bobinserters 0.13.3 because I think he has an inserter which can be adjusted through a GUI like the K ...
What exactly is your reasoning in changing the tank capacity? I know I can disable it, I'm just curious.
It's been some time since I used Bobs mods. I want to play with bobinserters 0.13.3 because I think he has an inserter which can be adjusted through a GUI like the K ...
- Sat Sep 17, 2016 2:29 pm
- Forum: Mods
- Topic: [MOD 1.1] Warehousing v0.4.0
- Replies: 251
- Views: 250167
Re: [MOD 0.14] Warehousing v0.0.11
is it possible for you to put the 0.13. files on the mod-site as well? 0.13. is the normal stable version at the moment.
edit: where can I download your 0.10 for 0.13?
edit2: I just saw the solution is on this site![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
edit: where can I download your 0.10 for 0.13?
edit2: I just saw the solution is on this site
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Sat Sep 17, 2016 2:16 pm
- Forum: Mods
- Topic: [MOD 0.14] Nucular 1.0.4 - Nuclear Reactors and Weapons
- Replies: 114
- Views: 99929
Re: [MOD 0.13] Nucular 1.0.2 - Nuclear Reactors and Weapons
Where can I download the old 0.12 versions of this mod?
and please stop using exclusively mods.factorio - its awful and not everyone wants to create an additional account just to download mods.
Didn't know that you need an account to download mods. I add the files.
I'm a bit late, but thank ...
- Fri Aug 19, 2016 8:36 pm
- Forum: Mods
- Topic: [MOD 0.14] Nucular 1.0.4 - Nuclear Reactors and Weapons
- Replies: 114
- Views: 99929
Re: [MOD 0.13] Nucular 1.0.2 - Nuclear Reactors and Weapons
Where can I download the old 0.12 versions of this mod?
and please stop using exclusively mods.factorio - its awful and not everyone wants to create an additional account just to download mods.
and please stop using exclusively mods.factorio - its awful and not everyone wants to create an additional account just to download mods.
- Sat Jul 30, 2016 12:20 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Logistics mod
- Replies: 726
- Views: 357702
Re: [0.12.x][v0.12.10] Bob's Logistics mod
I see you're still using the version 12 stuff. A lot of things have changed in my 0.13 mod relating to the inserters.
I apologize that the used mods are so old. It took some time to get the motivation to play through factorio completely again after I made this little modpack and I didn't bother ...
I apologize that the used mods are so old. It took some time to get the motivation to play through factorio completely again after I made this little modpack and I didn't bother ...
- Fri Jul 29, 2016 2:16 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Logistics mod
- Replies: 726
- Views: 357702
Re: [0.12.x][v0.12.10] Bob's Logistics mod
I recently tested your mods I thought I provide some feedback in the most relevant thread. Here my other mods I was using: http://imgur.com/a/2knuX *
Overall I liked your changes. So many changes and redesigns can sometimes be scary, but I think it was fun. So many different chemicals and ores you ...
Overall I liked your changes. So many changes and redesigns can sometimes be scary, but I think it was fun. So many different chemicals and ores you ...
- Wed Mar 30, 2016 8:30 pm
- Forum: Bob's mods
- Topic: Bob mods for 0.12 General Topic.
- Replies: 409
- Views: 206212
Re: Bob mods for 0.12 General Topic.
Ah, I didn't see it because I only was interested in one specific mod.seronis wrote:He has a dropbox link posted. Use it
- Wed Mar 30, 2016 8:25 pm
- Forum: Bob's mods
- Topic: Bob mods for 0.12 General Topic.
- Replies: 409
- Views: 206212
Re: Bob mods for 0.12 General Topic.
It seems you should have an alternative mirror for your downloads. I get a "Bandwidth Limit Exceeded" message from your website. http://bobingabout.gamemod.net/Factorio ... 0.12.3.zip
- Fri Mar 25, 2016 8:56 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Reverse Alien Engineering
- Replies: 4
- Views: 3864
Re: [MOD 0.12.x] Reverse Alien Engineering
I like the idea of the mod, but Keep in mind that Alien Science Packs are extremely cheap as soon as you have a tank and get some artefacts. You get 10(!) Sciencepacks out of ONE Artefact. And I got hundreds of artefacts by going out and killing some Alien bases.
- Fri Mar 25, 2016 8:50 pm
- Forum: Mods
- Topic: [MOD 0.14] Nucular 1.0.4 - Nuclear Reactors and Weapons
- Replies: 114
- Views: 99929
Re: [MOD 0.12.26] Nucular 0.1.0 - Nuclear Reactors and Weapons
Shouldn't the fast breeder output hot water? If so, it doesnt work for some reason.
The fast breeder would stop working if it can't get rid of the hot water. And with enough solar power steam engines don't remove the water.
So the breeder reactor doesn't produce hot water, the next version will ...
The fast breeder would stop working if it can't get rid of the hot water. And with enough solar power steam engines don't remove the water.
So the breeder reactor doesn't produce hot water, the next version will ...
- Thu Mar 24, 2016 6:40 pm
- Forum: Mods
- Topic: [MOD 0.14] Nucular 1.0.4 - Nuclear Reactors and Weapons
- Replies: 114
- Views: 99929
Re: [MOD 0.12.26] Nucular 0.1.0 - Nuclear Reactors and Weapons
Shouldn't the fast breeder output hot water? If so, it doesnt work for some reason.
- Wed Mar 23, 2016 8:08 pm
- Forum: Mods
- Topic: [MOD 0.14] Nucular 1.0.4 - Nuclear Reactors and Weapons
- Replies: 114
- Views: 99929
Re: [MOD 0.12.26] Nucular 0.1.0 - Nuclear Reactors and Weapons
Hey, is the modder active here? I tried this mod and I noticed some issues with it.
First of all the skin seems to be upsite down now, the input and output sides seem to have changed: inputs and outputs: http://i.imgur.com/paJ03ji.png skin: http://i.imgur.com/sOt1X1I.png
Then, the Turbine says it ...
First of all the skin seems to be upsite down now, the input and output sides seem to have changed: inputs and outputs: http://i.imgur.com/paJ03ji.png skin: http://i.imgur.com/sOt1X1I.png
Then, the Turbine says it ...
- Wed Mar 23, 2016 8:07 pm
- Forum: Off topic
- Topic: The Ctrl+V Game
- Replies: 218
- Views: 128602
Re: The Ctrl+V Game
Hey, is the modder active here? I tried this mod and I noticed some issues with it.
First of all the skin seems to be upsite down now, the input and output sides seem to have changed: inputs and outputs: http://i.imgur.com/paJ03ji.png skin: http://i.imgur.com/sOt1X1I.png
Then, the Turbine says it ...
First of all the skin seems to be upsite down now, the input and output sides seem to have changed: inputs and outputs: http://i.imgur.com/paJ03ji.png skin: http://i.imgur.com/sOt1X1I.png
Then, the Turbine says it ...