Search found 4 matches
- Sun Mar 09, 2025 2:57 am
- Forum: Gameplay Help
- Topic: Big asteroids
- Replies: 3
- Views: 136
Re: Big asteroids
Oooooooooh, I'm an idiot. Physical dmg is not explosion dmg, and 2000 is a physical resist... Thanks everyone.
- Sun Mar 09, 2025 2:10 am
- Forum: Gameplay Help
- Topic: Big asteroids
- Replies: 3
- Views: 136
Big asteroids
I dont get it. For a rocket to start dealing dmg to big 2000/10% asteroid you need around 21 lvl upgrade, let alone another 5-7 to actually damage and destroy an asteroid. Aren't these numbers insane for just a trip to Aquilo? Do you need quality rockets or nukes to destroy big asteroids? I havent ...
- Mon Mar 03, 2025 8:01 am
- Forum: Not a bug
- Topic: Space hub "All requests satisfied" doesn't count unload requests.
- Replies: 1
- Views: 150
Space hub "All requests satisfied" doesn't count unload requests.
"All requests satisfed" (and i presume "request satisfied" too) condition is true even if a logistic request limit of an item is exceeded.
Example:
Platform has a request of 1000 sience from Vulcan and a request of 0/0 same sience from Nauvis. Platform has a wait condition "All requests satisfied ...
Example:
Platform has a request of 1000 sience from Vulcan and a request of 0/0 same sience from Nauvis. Platform has a wait condition "All requests satisfied ...
- Thu Mar 09, 2023 7:28 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.77] Underground pipe ghosts delete pipe ghost
- Replies: 1
- Views: 942
[1.1.77] Underground pipe ghosts delete pipe ghost
Underground pipe ghosts delete pipe ghost when placed both sides of it.
Placing underground pipe ghosts first then pipe ghost inbetween works normal.
Placing underground pipe ghosts first then pipe ghost inbetween works normal.