Search found 3 matches
- Wed Oct 23, 2024 6:32 am
- Forum: Ideas and Suggestions
- Topic: Multi-level rail builder tweaks
- Replies: 1
- Views: 364
Re: Multi-level rail builder tweaks
Being able to rotate rails in hand to all eight orientations would also not go amiss, since the only way to build them at the moment is either copy-pasting an existing rail or making a half curve and extending it.
- Wed Oct 23, 2024 6:17 am
- Forum: Ideas and Suggestions
- Topic: Multi-level rail builder tweaks
- Replies: 1
- Views: 364
Multi-level rail builder tweaks
TL;DR
A few changes that I would like to see that would make building dense multi-level clusters of rails easier.
What ?
https://cdn.discordapp.com/attachments/657318599169540118/1298522639668609106/20241023074004_1.jpg?ex=6719def2&is=67188d72&hm ...
A few changes that I would like to see that would make building dense multi-level clusters of rails easier.
What ?
https://cdn.discordapp.com/attachments/657318599169540118/1298522639668609106/20241023074004_1.jpg?ex=6719def2&is=67188d72&hm ...
- Thu Feb 08, 2024 5:23 am
- Forum: Assigned
- Topic: [Donion] Incorrect swapping of copy/paste key mapping when switching keyboard layouts
- Replies: 0
- Views: 625
[Donion] Incorrect swapping of copy/paste key mapping when switching keyboard layouts
Ok so this one is extremely niche and I might be the only person in the world with that issue but here we go.
I'm playing on Linux Mint, using a Dvorak keyboard and the ability to swap to Qwerty.
When starting the game with my Dvorak layout and default keybindings, the game defaults to setting undo ...
I'm playing on Linux Mint, using a Dvorak keyboard and the ability to swap to Qwerty.
When starting the game with my Dvorak layout and default keybindings, the game defaults to setting undo ...