TL;DR
The machine type effects the quality as a multiplier, making it possible to balance quality per surface and supply chain.
What?
Instead of banning quality modules in crushers entirely, what if quality was ".1" in crushers while biochambers had "2". which is to say if you put 1 lvl 1 ...
Search found 3 matches
- Wed Aug 12, 2026 8:34 pm
- Forum: Ideas and Suggestions
- Topic: Per-machine type quality multiplier
- Replies: 0
- Views: 172
- Tue Dec 17, 2024 4:09 am
- Forum: Duplicates
- Topic: [2.0.23] unknown crash, logs say something about blueprints
- Replies: 1
- Views: 506
[2.0.23] unknown crash, logs say something about blueprints
linux, space age, only trusted people currently online(public, but no resent joins)
seemed very random
seemed very random
- Sun Dec 04, 2022 5:08 pm
- Forum: Mods
- Topic: [MOD][alpha] complexify
- Replies: 0
- Views: 822
[MOD][alpha] complexify
https://mods.factorio.com/mod/complexify
a mod for complex recipes, probably going to need a lot of playtesters
currently modifies up to black science
a mod for complex recipes, probably going to need a lot of playtesters
currently modifies up to black science