{
type = "recipe",
name = "cooked-lumber",
enabled = true,
ingredients =
{
{"raw-wood", 4},
},
category = "smelting",
result = "cooked-lumber",
},
yields
http://puu.sh/nM3Hc/e84c31edd6.jpg
Am I doing something wrong with the category tag? TBH - I'd still rather make a whole new ...
Search found 5 matches
- Sat Mar 19, 2016 12:03 pm
- Forum: Modding help
- Topic: Crafting with an Entity...
- Replies: 3
- Views: 1671
- Sat Mar 19, 2016 6:34 am
- Forum: Modding help
- Topic: Crafting with an Entity...
- Replies: 3
- Views: 1671
Crafting with an Entity...
Hey I'm trying to get my head around prototypes; maybe I am going the wrong way about thing...
I want to make a recipe that can only be crafted with a single entity, and no other. The Smelting interface works well for me, as I would like to consume fuel in the same device which makes the item. The ...
I want to make a recipe that can only be crafted with a single entity, and no other. The Smelting interface works well for me, as I would like to consume fuel in the same device which makes the item. The ...
- Thu Mar 17, 2016 7:35 am
- Forum: Mods
- Topic: [Mod 0.12.11+] Eclipse
- Replies: 1
- Views: 1763
[Mod 0.12.11+] Eclipse
Longer days (about 600000 millisecond ticks or roughly 10 minutes longer) and normal nights....
you can change the delay timer to however long you like if 10 minutes is too long or short...
Code: Select all
if (delay >= 600000) then
delay = 0
game.always_day=false
end
- Thu Mar 17, 2016 6:57 am
- Forum: Mods
- Topic: [Mod 0.12.11+] Sandbox (PvP)
- Replies: 5
- Views: 4500
Re: [Mod 0.12.11+] Sandbox (PvP)
Thankyou AnarCon, and thanks again for helping me test to make sure it worked as expected 

- Thu Mar 17, 2016 3:06 am
- Forum: Mods
- Topic: [Mod 0.12.11+] Sandbox (PvP)
- Replies: 5
- Views: 4500
[Mod 0.12.11+] Sandbox (PvP)
Hey, this is my first mod for faccy, its a simple mod that puts all players on their own team (force), each player has independent mapping, tech tree, and is fully PvP enabled.
That is all for version 0.1.0, I have plans of expanding it later, but am currently to busy playing faccy to be able to do ...
That is all for version 0.1.0, I have plans of expanding it later, but am currently to busy playing faccy to be able to do ...