Search found 7 matches

by wspikes
Wed Oct 22, 2025 4:16 pm
Forum: Duplicates
Topic: [2.0.71] *Blueprint* Turret Read Ammo missing
Replies: 1
Views: 271

Re: [2.0.71] *Blueprint* Turret Read Ammo missing

With 72 released and containing the fix for 131362, this can probably be closed.

> 1. Will the fix in 131362 also fix/restore the control behavior for BPs in the player and/or game BP libraries?

No, it appears that having loaded game version 71 permanently cleared out the read-ammo setting in our ...
by wspikes
Fri Oct 17, 2025 4:24 pm
Forum: Duplicates
Topic: [2.0.71] *Blueprint* Turret Read Ammo missing
Replies: 1
Views: 271

[2.0.71] *Blueprint* Turret Read Ammo missing

This is certainly related to 131362 . Still, I'm filing this as a separate bug because...

Top-line questions :
I'm aware that the underlying bug is fixed for already built entities , however

1. Will the fix in 131362 also fix/restore the control behavior for BPs in the player and/or game BP ...
by wspikes
Thu Aug 21, 2025 10:55 pm
Forum: Assigned
Topic: [kovarex][2.0.64] Smart Belt Undo Behaviors
Replies: 0
Views: 498

[kovarex][2.0.64] Smart Belt Undo Behaviors

https://www.youtube.com/watch?v=Nmqkh-xbqVo

There are two fairly absurd undo-related behaviors; I'm including both in one video since they're likely related. I'd ask that both be tested in the fix.

The behaviors here are on a single Undo action (Ctrl+Z).

For the first part of the video (0:00 - 0 ...
by wspikes
Sat May 31, 2025 8:40 pm
Forum: Duplicates
Topic: [2.0.54] Lightning Rods don't honor editor "Ignore Surface Conditions"
Replies: 1
Views: 412

Re: [2.0.54] Lightning Rods don't honor editor "Ignore Surface Conditions"

This can apparently be closed as a duplicate. I'd searched the Bug Reports forum, but apparently it popped up over in modding interface already.

viewtopic.php?p=666303
by wspikes
Sat May 31, 2025 8:36 pm
Forum: Duplicates
Topic: [2.0.54] Lightning Rods don't honor editor "Ignore Surface Conditions"
Replies: 1
Views: 412

[2.0.54] Lightning Rods don't honor editor "Ignore Surface Conditions"

I was in the editor mode, with "Ignore surface conditions" enabled. Tried to place a lightning rod and got the pictured error.

05-31-2025, 13-31-33.png

I'd hoped to be able to place and potentially preview the coverage area inside a planning save.

(Yes, I'm aware that, as a workaround, I can ...
by wspikes
Mon May 12, 2025 8:26 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.48] Biter nest dont count as blocked for inserters
Replies: 10
Views: 2277

Re: [2.0.48] Biter nest dont count as blocked for inserters

I do think this is a bug upon testing it. My steps to reproduce (assuming cheat/editor mode):

1) Place a captured biter spawner, giving it no food.
2) Place an inserter feeding it from a chest. In the chest, place some Spoilage. (Simulating expired bioflux)
3) Note: The inserter will not insert ...
by wspikes
Mon Apr 14, 2025 5:13 pm
Forum: Ideas and Suggestions
Topic: Allow more functions to be used in blueprint parameterization
Replies: 7
Views: 1597

Re: Allow more functions to be used in blueprint parameterization

Adding to this request in hopes of getting "clamp" available. If I recall correctly, "clamp" is already implemented in the scope of a noise expression, but it's not in the base MathExpression .

I was experimenting with a parameterized BP for a bot-based mall assembler, and I hoped to do something ...

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