Search found 533 matches

by Donion
Tue Sep 29, 2026 3:43 pm
Forum: Resolved for the next release
Topic: [Donion] [1.1.110] Sound distorted when paused and zooming to world
Replies: 1
Views: 984

Re: [Donion] [1.1.110] Sound distorted when paused and zooming to world

Just a little over two years since this was reported, it is now fixed for the next release, 2.1.21. Thanks for the report.
by Donion
Tue Sep 29, 2026 2:46 pm
Forum: Resolved for the next release
Topic: [Donion] [2.1.20] Fusion reactor audio jumps when above center of screen
Replies: 4
Views: 415

Re: [Donion] [2.1.20] Fusion reactor audio jumps when above center of screen

This is now fixed for the next release, 2.1.21. Thanks for the report.
by Donion
Sat Sep 26, 2026 11:37 am
Forum: Resolved for the next release
Topic: [Donion] [2.1.20] Fusion reactor audio jumps when above center of screen
Replies: 4
Views: 415

Re: [Donion] [2.1.20] Fusion reactor audio jumps when above center of screen

Actually I've found the issue, so there is no need for the savefile. I'll fix it after the weekend.
by Donion
Thu Sep 24, 2026 12:53 pm
Forum: Resolved Problems and Bugs
Topic: [Donion] Incorrect swapping of copy/paste key mapping when switching keyboard layouts
Replies: 2
Views: 1207

Re: [Donion] Incorrect swapping of copy/paste key mapping when switching keyboard layouts

I have just tested this on the current latest version, 2.1.20, and both on Windows and Linux (Mint) your described scenarios work correctly.
I assume this was fixed somewhere along updating to SDL3, either by the update itself or other fixes related to that.
by Donion
Wed Sep 23, 2026 5:26 pm
Forum: Ideas and Suggestions
Topic: [2.0.19] Assembler sound is no longer uniform
Replies: 6
Views: 817

Re: [2.0.19] Assembler sound is no longer uniform

Just so you know, we're working on tweaking the sounds of assembling machines.
by Donion
Wed Sep 23, 2026 5:25 pm
Forum: Resolved for the next release
Topic: [2.1.19] Big oil refinery groups are unbearable loud
Replies: 1
Views: 392

Re: [2.1.19] Big oil refinery groups are unbearable loud

Thanks for the report.
For the next release, 2.1.21 we've added a limit on how many oil refinery working sounds can play at the same time, resulting in lower volume.
I don't consider this to really be a bug so no changelog.
by Donion
Wed Sep 23, 2026 5:19 pm
Forum: Resolved for the next release
Topic: [2.1.19] Mining stone ore is more quiet than other ores.
Replies: 2
Views: 408

Re: [2.1.19] Mining stone ore is more quiet than other ores.

We've increased the volume a little bit so it's more in line with the ore mining sound.
I don't really consider this a bug so no changelog, but it's resolved for the next release, 2.1.21.
by Donion
Tue Sep 22, 2026 2:44 pm
Forum: Implemented Suggestions
Topic: Add a "the rest" volume setting for Rocket launches
Replies: 5
Views: 490

Re: Add a "the rest" volume setting for Rocket launches

For the next release, 2.1.21, I've added a hidden setting for adjusting the rocket launch volume. I didn't come up with anything funny or clever so it's just rocket-launch-volume-multiplier
Set it to something < 1.0 to reduce the volume. You can also increase it (just a little bit though until you ...
by Donion
Tue Sep 22, 2026 1:50 pm
Forum: Resolved for the next release
Topic: [Donion] [2.1.18] Sounds settings restore music on the pause menu
Replies: 1
Views: 280

Re: [Donion] [2.1.18] Sounds settings restore music on the pause menu

Thanks for the report. This is now fixed for the next release, 2.1.21. Music will resume only when changing the music volume settings and will go back to being muted when leaving the sound settings.
by Donion
Fri Sep 18, 2026 11:05 am
Forum: Outdated/Not implemented
Topic: [2.1] Mining sound for the starting spaceship wreck feels unfitting and lacks impact
Replies: 3
Views: 298

Re: [2.1] Mining sound for the starting spaceship wreck feels unfitting and lacks impact

It's not just the spaceship, it's all entities larger than huge (for example landing pad).
I checked with the sound designer and we find the sound fitting for the spaceship wreck so we won't be changing it further.
by Donion
Fri Sep 18, 2026 10:13 am
Forum: Implemented Suggestions
Topic: Add a "the rest" volume setting for Rocket launches
Replies: 5
Views: 490

Re: Add a "the rest" volume setting for Rocket launches

I didn't mean you specifically making more request, but the community in general.
by Donion
Fri Sep 18, 2026 9:39 am
Forum: Implemented Suggestions
Topic: Add a "the rest" volume setting for Rocket launches
Replies: 5
Views: 490

Re: Add a "the rest" volume setting for Rocket launches

It being loud is the point (it's a big rocket).
I consider changing volume of individual entities to be a mod territory however I can see myself making an exception for this one if you promise me I won't get requests for adding 17 more hidden settings.
by Donion
Fri Sep 18, 2026 9:36 am
Forum: Outdated/Not implemented
Topic: [2.1] Mining sound for the starting spaceship wreck feels unfitting and lacks impact
Replies: 3
Views: 298

Re: [2.1] Mining sound for the starting spaceship wreck feels unfitting and lacks impact

The sound used is a generic "deconstruct-behemoth" so it won't be perfectly fitting to any one entity it's used with. And since you'll deconstruct the spaceship wreck at most once per playthrough it was deemed not worth it spending time making a special sound for it.
by Donion
Fri Sep 18, 2026 9:16 am
Forum: Not a bug
Topic: [2.0.19] Rock mining sound accidentely replaced with stone ore mining sound
Replies: 1
Views: 217

Re: [2.0.19] Rock mining sound accidentely replaced with stone ore mining sound

Thanks for the report, however this is not a bug, the change of sound was intended.
I could move this do Ideas and Suggestions but I don't see this changing.
by Donion
Fri Sep 18, 2026 9:11 am
Forum: Ideas and Suggestions
Topic: [2.0.19] Sound for big Blueprints is unfitting.
Replies: 1
Views: 253

Re: [2.0.19] Sound for big Blueprints is unfitting.

I have forwarded this to the Sound designer.
by Donion
Fri Sep 18, 2026 9:06 am
Forum: Ideas and Suggestions
Topic: [2.0.19] Assembler sound is no longer uniform
Replies: 6
Views: 817

Re: [2.0.19] Assembler sound is no longer uniform

Thanks for the report, however this is not a bug.
Moving to Ideas and Suggestions.
by Donion
Tue Sep 01, 2026 9:33 am
Forum: Assigned
Topic: [raiguard][2.1.14][linux] Typing German umlauts don't work
Replies: 16
Views: 1746

Re: [raiguard][2.1.14][linux] Typing German umlauts don't work

In my testing on Linux Mint Cinnamon I was able to reproduce the problem, but only with the Steam version.
Can you try the standalone version and see if that works for you to confirm?

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