Search found 116 matches

by Donion
Tue May 23, 2023 8:21 pm
Forum: Fixed for 1.2
Topic: [1.1.82] Game sounds stacked on top of each other are not properly scaled down
Replies: 1
Views: 140

Re: [1.1.82] Game sounds stacked on top of each other are not properly scaled down

There's nothing I would call a bug here, when there is a lot of things that make sound on the screen it will be loud. Moving, fighting biters make a lot of noise. That being said, in 1.2 there will be a system in place to take such scenarios under control. In the meantime, you can experiment with lo...
by Donion
Tue May 23, 2023 12:44 pm
Forum: Assigned
Topic: [Donion] [1.1.82] CTRL key stopped working on Linux
Replies: 5
Views: 236

Re: 1.1.82: CTRL key stopped working on Linux

I was afraid of that. The reason why all this is happening is that recently I've updated SDL to a newer version and the fix for your issue was breaking a bunch of other cases. I've tested a similar "show cursor position" functionality on my setup and it works without a problem in 1.1.82, b...
by Donion
Tue May 23, 2023 9:54 am
Forum: Assigned
Topic: [Donion] [1.1.82] CTRL key stopped working on Linux
Replies: 5
Views: 236

Re: 1.1.82: CTRL key stopped working on Linux

Do you have your Ctrl mapped to/swapped with some other key? Or any other custom keyboard settings? Are you using Wayland?
by Donion
Thu May 18, 2023 8:23 am
Forum: Resolved Problems and Bugs
Topic: [1.1.81 Linux] keyboard shortcuts with key combinations or mouse-click fail to set
Replies: 12
Views: 902

Re: [Donion] [1.1.81 Linux] keyboard shortcuts with key combinations or mouse-click fail to set

There turned out to be several issues related to remapped modifier keys across different platforms and environments so it took a lot of investigating and testing.
The issues should be now fixed for the next release.
Thanks for the reports and thanks to raiguard and StrangePan for their help on this.
by Donion
Wed May 10, 2023 11:55 am
Forum: Resolved Problems and Bugs
Topic: [1.1.81 Linux] keyboard shortcuts with key combinations or mouse-click fail to set
Replies: 12
Views: 902

Re: [Donion] [1.1.81 Linux] keyboard shortcuts with key combinations or mouse-click fail to set

I imagined you wouldn't want to remove the mapping :)
I wasn't clear, what I meant is that we know what the problem is (scancode vs keycode/keysym) but we need to figure out/decide which solution would be best.
by Donion
Wed May 10, 2023 9:56 am
Forum: Resolved Problems and Bugs
Topic: [1.1.81 Linux] keyboard shortcuts with key combinations or mouse-click fail to set
Replies: 12
Views: 902

Re: [1.1.81 Linux] keyboard shortcuts with key combinations or mouse-click fail to set

Thanks for the additional info!. We're able to reproduce the issue by mapping caps to ctrl.
I'm not sure how we will solve this and when that could be. In the meantime you should remove the remapping or use the 1.1.80.
by Donion
Tue May 02, 2023 12:08 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.81] Can't type in text boxes on steam deck
Replies: 2
Views: 600

Re: [Donion] [1.1.81] Can't type in text boxes on steam deck

Thanks for the reports. The issue should be fixed in the next release.
by Donion
Thu Apr 27, 2023 11:46 am
Forum: Resolved Problems and Bugs
Topic: [1.1.81 Linux] keyboard shortcuts with key combinations or mouse-click fail to set
Replies: 12
Views: 902

Re: [1.1.81 Linux] keyboard shortcuts with key combinations or mouse-click fail to set

Thanks for the report, unfortunately I wasn't able to reproduce the issue on my end.
Does it happen for you also in the previous version, 1.1.80?
Can you provide some details about your setup, desktop environment, window manager? Do you have some custom settings with your mouse and keyboard?
by Donion
Wed Mar 22, 2023 9:50 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.78] Crash when confirming patch notes
Replies: 5
Views: 814

Re: [Donion] [1.1.78] Crash when confirming patch notes

The issue is now fixed for the next release. Thank you for the report.
by Donion
Wed Mar 22, 2023 4:06 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.78] Crash when confirming patch notes
Replies: 5
Views: 814

Re: [Donion] [1.1.78] Crash when confirming patch notes

Oops, this is caused by the '--disable-audio'.
Edit: Well, not caused by it, but there is an issue when it's used. Disable disabling audio until I get it fixed.
by Donion
Thu Mar 16, 2023 10:55 pm
Forum: Technical Help
Topic: [1.1.76]Kernal error causing crash
Replies: 8
Views: 432

Re: [1.1.76]Kernal error causing crash

Can you post other log(s) when it crashes again?
by Donion
Thu Mar 16, 2023 11:04 am
Forum: Resolved Problems and Bugs
Topic: [Donion] [1.1.70] Audio imbalances, EVERYWHERE
Replies: 9
Views: 1876

Re: [Donion] [1.1.70] Audio imbalances, EVERYWHERE

radar, deconstruct-large, gui-green-confirm and gui-inventory-slot-button are rebalanced for the next release.
by Donion
Wed Feb 22, 2023 3:31 pm
Forum: Ideas and Suggestions
Topic: Adding way to skip music.
Replies: 2
Views: 301

Re: Adding way to skip music.

I like this idea, I'll put it on my list of potential features, no promises or estimates though. I'm thinking a simple keyboard shortcut to skip current track would do.
by Donion
Wed Feb 22, 2023 3:20 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.74] Sound/music cuts of on research
Replies: 3
Views: 2834

Re: [1.1.74] Sound/music cuts of on research

With the next release, music no longer fades out on technology screen.
by Donion
Fri Feb 17, 2023 1:04 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.72] Null pointer deref with bundled SDL at X11_Xinput2UngrabTouch
Replies: 3
Views: 1014

Re: [1.1.72] Null pointer deref with bundled SDL at X11_Xinput2UngrabTouch

The issue should be fixed for the next release.
All credit goes to Fwiffo. Thank you for the report and provided workaround and context!
by Donion
Thu Feb 16, 2023 1:29 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.76] Flamethrower turret fluid stream audio playing through programmable speakers
Replies: 3
Views: 819

Re: [Donion] [1.1.76] Flamethrower turret fluid stream audio playing through programmable speakers

Hello! Thank you for the detailed report, it made it easy to find the issue.
As it turns out it was already fixed for 1.2 as a part of a larger refactor. I will backport part of it as a fix for 1.1.
by Donion
Wed Feb 01, 2023 12:29 pm
Forum: Modding help
Topic: [Solved] Sounds not playing during cutscene but only in arbitrary locations
Replies: 4
Views: 646

Re: Sounds not playing during cutscene but only in arbitrary locations

Alright, I've finally looked into this. The reason why the sounds are not played at some of the locations in the provided save is that they are in fog of war at the time of starting the teleport and the destination chunk is re-charted later than the play sound events with the destination location fi...
by Donion
Fri Jan 13, 2023 3:05 pm
Forum: Releases
Topic: Version 1.1.63
Replies: 9
Views: 8655

Re: Version 1.1.63

nastyslave wrote: ↑
Fri Jan 13, 2023 2:51 pm
https://opus-codec.org/comparison/

So any chance to add OGG OPUS handle in future versions?
There are no plans to add support for Opus at the moment, but never say never. Do you have some specific issue with Vorbis or does it come down to quality/bitrate?
by Donion
Thu Jan 12, 2023 12:28 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.74] Sound/music cuts of on research
Replies: 3
Views: 2834

Re: [1.1.74] Sound/music cuts of on research

The fade out at 10% sounds fine to me (with base game soundtrack). At 5% and lower we start hitting the resolution of volume control of the SDL_Mixer audio library we're using, Allegro seems to be a bit smoother at extremely low volume levels. But at those level I have to have my overall volume cran...

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