Search found 13 matches
- Sun Feb 18, 2024 12:43 am
- Forum: News
- Topic: Friday Facts #398 - Fulgora
- Replies: 114
- Views: 24487
Re: Friday Facts #398 - Fulgora
Looking forward to this new planet!
- Sat Mar 02, 2019 1:47 am
- Forum: Implemented in 2.0
- Topic: show different appearance to blacklist/whitelist icons in alt mode
- Replies: 21
- Views: 4627
show different appearance to blacklist/whitelist icons in alt mode
TL;DR When using ALT mode, there's no visual distinction in the icon between a filter that's blacklisting or whitelisting the item. What ? There's no visual difference between a filter that's blacklisting vs a filter that's whitelisting. (attachment 1) I suggest either changing the blacklisting bac...
- Fri Jan 12, 2018 8:40 pm
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 373862
Re: Friday Facts #225 - Bots versus belts (part 2)
Can't say I'm a fan of the Splitter tweak coming up in the next patch. One can already build a similarly-functioning solution to the problem which the new splitter would address using circuits. I would think that a more powerful building block would trivialize the circuit building game.
- Fri Jan 05, 2018 7:10 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 346030
Re: Friday Facts #224 - Bots versus belts
This post seems to be more about the pros and cons of the logistic bots and the Logistic Network. If there were some decision about the system to be made in the future, I'd keep the construction bot mechanics the same and would not bother to defend the logistic bot. Construction bots don't really sh...
- Tue Jan 02, 2018 10:38 pm
- Forum: Not a bug
- Topic: [16.12] Passive Provider Chest provides before Storage Chest
- Replies: 12
- Views: 4537
Re: [16.12] Passive Provider Chest provides before Storage Chest
I edited the wiki for construction robots. https://wiki.factorio.com/Construction_robot#Mechanics
- Tue Jan 02, 2018 10:36 pm
- Forum: Not a bug
- Topic: [16.12] Passive Provider Chest provides before Storage Chest
- Replies: 12
- Views: 4537
Re: [16.12] Passive Provider Chest provides before Storage Chest
Yes, I checked the 0.15 just to be sure, but this logic of selecting storages over providers always applied only to logistic robots not construction robots. I know the reason why it behaves as it behaves in logistics, but I'm not sure I remember the reason to make it work differently for constructi...
- Tue Jan 02, 2018 10:34 pm
- Forum: Not a bug
- Topic: [16.12] Passive Provider Chest provides before Storage Chest
- Replies: 12
- Views: 4537
Re: [16.12] Passive Provider Chest provides before Storage Chest
Looks like I got my answer in Discord. Case closed.
- Tue Jan 02, 2018 10:19 pm
- Forum: Not a bug
- Topic: [16.12] Passive Provider Chest provides before Storage Chest
- Replies: 12
- Views: 4537
Re: [16.12] Passive Provider Chest provides before Storage Chest
Solid copy. Thanks for the clarification, then. Sorry to nitpick, but I just want to make sure this is not a bug. I looked at the wiki again and it doesn't specifically say this is the behavior of just the logistic bot, but it just says "bots" on the network. In fact, it says it's the log...
- Tue Jan 02, 2018 9:02 pm
- Forum: Not a bug
- Topic: [16.12] Passive Provider Chest provides before Storage Chest
- Replies: 12
- Views: 4537
Re: [16.12] Passive Provider Chest provides before Storage Chest
That works the same in 0.15.40. NaB. With respect, I disagree about this being not a bug. Per the Factorio-hosted wiki: A requested item is first looked up in the active provider chests, then in the storage chests, then the passive provider chests. So, the active provider chests are emptied first, ...
- Tue Jan 02, 2018 6:21 pm
- Forum: Not a bug
- Topic: [16.12] Passive Provider Chest provides before Storage Chest
- Replies: 12
- Views: 4537
[16.12] Passive Provider Chest provides before Storage Chest
1. What did you do? I placed a ghost of a yellow belt next to a Passive Provider Chest. The passive provider chest has yellow belts. There are storage chests with yellow belts as well but they are further away from the placed ghost. 2. What happened? A construction bot flew to the passive provider c...
- Sat May 06, 2017 10:57 pm
- Forum: Gameplay Help
- Topic: Looking for help w/ getting There Is No Spoon in 0.15.9
- Replies: 1
- Views: 1172
Looking for help w/ getting There Is No Spoon in 0.15.9
I was wondering if anyone could give some pointers on getting a launch under 8 hours with the new science model. I know it's still being tweaked, but is anyone even getting close? I'm a pretty slow player so I'm wondering if this is even possible with the new tech tree.
- Mon Mar 07, 2016 3:52 pm
- Forum: Ideas and Suggestions
- Topic: Please allow fresh blueprints to stack in inventory
- Replies: 4
- Views: 1720
Re: Please allow fresh blueprints to stack in inventory
Regarding the case of the full inventory, wouldn't just dropping it on the ground be a feasible solution, similar to cancelling a queued manual assembly task with a full inventory? Apologies if this was already requested. I did a quick search and didn't see a thread specifically requesting this sugg...
- Mon Mar 07, 2016 3:29 pm
- Forum: Ideas and Suggestions
- Topic: Please allow fresh blueprints to stack in inventory
- Replies: 4
- Views: 1720
Please allow fresh blueprints to stack in inventory
Suggestion: please consider allowing fresh blueprints to stack in inventory.
Thanks.
-T
Thanks.
-T