Search found 6 matches

by AristomachosCZ
Sat Jan 08, 2022 9:06 pm
Forum: Translations
Topic: To some disunity in Czech translation
Replies: 0
Views: 107

To some disunity in Czech translation

TL;DR There are some words or ways of expression in Czech localisation that can be written in two ways, and there should be a unity in a game translation. Which ones exactly ? Wagon: vagón vs. vagon – Nákladní vagón (cargo wagon) has approved translation like this, but all the others have the secon...
by AristomachosCZ
Sat Jan 08, 2022 7:51 pm
Forum: Ideas and Suggestions
Topic: Better manipulation with artillery shells (loading/unloading half)
Replies: 5
Views: 200

Re: Better manipulation with artillery shells (loading/unloading half)

ptx0 wrote:
Fri Jan 07, 2022 4:25 pm
additionally, because they stack to 100 in a single Arty wagon slot you can simply right click it to grab half.
No, that' s what I am pointing at – you can't do this. If you right click on the 100 shells stack in artillery wagon, you will grab exactly only a single shell.
by AristomachosCZ
Fri Jan 07, 2022 1:55 am
Forum: Ideas and Suggestions
Topic: Better manipulation with artillery shells (loading/unloading half)
Replies: 5
Views: 200

Re: Better manipulation with artillery shells (loading/unloading half)

Ok, I understand. I know the ways, how it could be automated, but I had in mind the situations when I am far of my base (in a temporary battle outpost) with no power grid and roboports around. But never mind, it was only a minor suggestion, nothing crucial. And I also would like to thank you for you...
by AristomachosCZ
Fri Jan 07, 2022 12:10 am
Forum: Ideas and Suggestions
Topic: Better manipulation with artillery shells (loading/unloading half)
Replies: 5
Views: 200

Better manipulation with artillery shells (loading/unloading half)

TL;DR Make it possible to split artillery shells (at least in half) when loading them into more artillery waggons (and unload.), please. What ? https://i.imgur.com/0CNl84o.jpeg https://i.imgur.com/Xaim5nF.jpeg https://i.imgur.com/yVtyqPv.jpeg https://i.imgur.com/n7paxP1.jpeg https://i.imgur.com/XV2...
by AristomachosCZ
Thu Apr 22, 2021 11:04 pm
Forum: Minor issues
Topic: Barely visible violet/blue lines behind the rails
Replies: 3
Views: 545

Re: Barely visible violet/blue lines behind the rails

Hello, I did a quick testing, which confirmed the relation between these blue lines and the configuration of the textures setting. I tried to change two settings, the Texture compression (TC) and Sprite resolution (SR), and I got these results: 1) TC High quality and SR High (my default config) – th...
by AristomachosCZ
Mon Apr 19, 2021 10:35 am
Forum: Minor issues
Topic: Barely visible violet/blue lines behind the rails
Replies: 3
Views: 545

Barely visible violet/blue lines behind the rails

(Czech version below) Dear developers, I have noticed a presence of thin barely visible blue (or violet) lines behind the rails. It looks like the rails have these lines in their graphic background (I think this might be the root of this issue). The blue lines can only be seen in a certain zoom rang...

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