Hi
Thanks you for your help but with the parameter --disable-audio i have the same error. another option?
I send to you the new log (with --disable-audio option)perhaps another error?
Loic
Search found 4 matches
- Fri Jun 16, 2023 11:28 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.84] Crash on pressing ESC (SoundMixerManager::updateVolume)
- Replies: 4
- Views: 1930
- Thu Jun 15, 2023 8:14 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.84] Crash on pressing ESC (SoundMixerManager::updateVolume)
- Replies: 4
- Views: 1930
[boskid][1.1.84] Crash on pressing ESC (SoundMixerManager::updateVolume)
Hi
In Factorio version 1.1.84 each time i press ESC to make a save the game directly crash .
I just have a popup who ask me if i want to see log file .
I'm under windows 11 last version
With the 1.1.83 i don't have this error.
I test 5 times and each time i have the error.
My save is big (1,7G ...
In Factorio version 1.1.84 each time i press ESC to make a save the game directly crash .
I just have a popup who ask me if i want to see log file .
I'm under windows 11 last version
With the 1.1.83 i don't have this error.
I test 5 times and each time i have the error.
My save is big (1,7G ...
- Tue Oct 18, 2022 6:17 am
- Forum: Technical Help
- Topic: Headless dedicated server Unable to load savegame
- Replies: 2
- Views: 918
[solved] Re: Headless dedicated server Unable to load savegame
Thanks you for your answer
I test with 30Gb of Ram and now It's start
Thanks for your help.
Loic
I test with 30Gb of Ram and now It's start
Thanks for your help.
Loic
- Mon Oct 17, 2022 7:39 am
- Forum: Technical Help
- Topic: Headless dedicated server Unable to load savegame
- Replies: 2
- Views: 918
Headless dedicated server Unable to load savegame
Hi
I test to start a factorio server under debian11.
When i start Factorio with my actual savegame i have this error
1.308 Info ServerMultiplayerManager.cpp:795: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.308 Info ServerMultiplayerManager.cpp:795: updateTick ...
I test to start a factorio server under debian11.
When i start Factorio with my actual savegame i have this error
1.308 Info ServerMultiplayerManager.cpp:795: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.308 Info ServerMultiplayerManager.cpp:795: updateTick ...