Search found 8 matches
- Wed Jun 17, 2026 4:12 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 56931
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
Sure whatever. Add an official 'Quality-SpaceCasino' and 'Quality+SpaceCasino' and everyone is happy.
- Wed Jun 17, 2026 1:43 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 56931
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
I can't add anything that hasn't already been said, but for what it's worth, I'm against killing Space Casinos too.
What do you care anyway? It's a very late-game mechanic that the vast majority of Factorio players will never reach. Those who do have already mastered all the other approaches to ...
What do you care anyway? It's a very late-game mechanic that the vast majority of Factorio players will never reach. Those who do have already mastered all the other approaches to ...
- Sat Sep 09, 2023 4:54 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 471833
Re: Friday Facts #375 - Quality
"Feels like Kovarex everywhere" <- definitely.
A Kovarex-like process for the majority of all ingame items is a horrible idea. What are you guys thinking?
Do you even play the game? Kovarex enrichment process has zero rng. It's not like quality at all.
The reference is not about the rng ...
- Sat Sep 09, 2023 7:12 am
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 471833
Re: Friday Facts #375 - Quality
A Kovarex-like process for the majority of all ingame items is a horrible idea. What are you guys thinking?
The quality improvement process is easy to automate and will be the same for every item you end up to actually need to improve to boost factory output. This is not complexity, its just a ...
The quality improvement process is easy to automate and will be the same for every item you end up to actually need to improve to boost factory output. This is not complexity, its just a ...
- Fri Apr 09, 2021 9:09 pm
- Forum: Technical Help
- Topic: [1.1.30] Invalid index 15 for Direction
- Replies: 5
- Views: 2711
Re: [1.1.30] Invalid index 15 for Direction
Yeah well i did run this on fairly advanced hardware - 5800X / 3600MHz CL16-16-16-36 RAM / 970 EVO
I did a couple of tests but nothing noticable popped up. Drivers and bios are all current, PBO set to active
If i had to guess i'd say it's a ram issue - i have to run it at 1.4V otherwise it won't ...
I did a couple of tests but nothing noticable popped up. Drivers and bios are all current, PBO set to active
If i had to guess i'd say it's a ram issue - i have to run it at 1.4V otherwise it won't ...
- Fri Apr 09, 2021 1:32 pm
- Forum: Technical Help
- Topic: [1.1.30] Invalid index 15 for Direction
- Replies: 5
- Views: 2711
Re: [1.1.30] Invalid index 15 for Direction
Anyone got any ideas? 
- Tue Apr 06, 2021 2:48 pm
- Forum: Technical Help
- Topic: [1.1.30] Invalid index 15 for Direction
- Replies: 5
- Views: 2711
Re: [1.1.30] Invalid index 15 for Direction
Would be awesome if possible. I did lose maybe ten hours on this.
I just fear the error might pop up again sooner or later if i go back to an earlier save.
I just fear the error might pop up again sooner or later if i go back to an earlier save.
- Tue Apr 06, 2021 2:13 pm
- Forum: Technical Help
- Topic: [1.1.30] Invalid index 15 for Direction
- Replies: 5
- Views: 2711
[1.1.30] Invalid index 15 for Direction
Hey,
i can't load my save (sandbox game) anymore, trying to load crashes to load menu and generates the Notice 'Invalid index 15 for Direction'.
It's not just one save, autosave files fail to load with the same error message. Older savefiles of the same map load fine though.
Logfile:
24.081 ...
i can't load my save (sandbox game) anymore, trying to load crashes to load menu and generates the Notice 'Invalid index 15 for Direction'.
It's not just one save, autosave files fail to load with the same error message. Older savefiles of the same map load fine though.
Logfile:
24.081 ...