Search found 16 matches

by garr150354839
Wed Jan 19, 2022 1:09 am
Forum: Duplicates
Topic: Unknown Error
Replies: 1
Views: 755

Unknown Error

So we were playing Warptorio and this happened.
by garr150354839
Sun Dec 12, 2021 12:42 am
Forum: Modding help
Topic: Inserter problems
Replies: 0
Views: 654

Inserter problems

Modded inserters that take fluids as fuel do not show their dropoff/pickup location when the relevant interface toggle is enabled.
by garr150354839
Mon Nov 15, 2021 10:37 pm
Forum: Pending
Topic: Long-handed inserters are modded, apparently
Replies: 3
Views: 1466

Re: Long-handed inserters are modded, apparently

It seems as if Fireball770#1101 on Discord is having a related problem, but for beacon modules.
by garr150354839
Mon Nov 15, 2021 10:23 pm
Forum: Pending
Topic: Long-handed inserters are modded, apparently
Replies: 3
Views: 1466

Re: Long-handed inserters are modded, apparently

Could you post some screenshots and blueprint strings from before and after? Here's one I could track down, on Discord. Before: https://cdn.discordapp.com/attachments/139677590393716737/909221606495248455/blueprint.png Blueprint before After: https://cdn.discordapp.com/attachments/19810414439170049...
by garr150354839
Fri Nov 12, 2021 10:15 pm
Forum: Pending
Topic: Long-handed inserters are modded, apparently
Replies: 3
Views: 1466

Long-handed inserters are modded, apparently

So a lot of my blueprints use the ever-helpful long-arm inserters. Ut seems as if my blueprints lose their long-arm inserters as the game updates, and replace them with nothing. I'm not sure why this keeps happening, but before 1.1.47 I hope this gets fixed. It seems as if loading into a game breaks...
by garr150354839
Fri Nov 05, 2021 4:45 pm
Forum: Resolved Problems and Bugs
Topic: Mod Manager breaks on mod swap
Replies: 5
Views: 2158

Re: Mod Manager breaks on mod swap

Rseding91 wrote: ↑
Fri Nov 05, 2021 1:02 am
Ok, this may be fixed for the next release (I think so, but I wasn't able to reproduce the crash).
Thanks! I am unable to reliably reproduce the crash either, or at the very least pinpoint what mod/mod set I enable/disable causes the crash, so at least you're not alone.
by garr150354839
Thu Nov 04, 2021 11:03 pm
Forum: Resolved Problems and Bugs
Topic: Mod Manager breaks on mod swap
Replies: 5
Views: 2158

Re: Mod Manager breaks on mod swap

Thanks for the report however the log file you provided doesn't show any crash and you haven't provided any way to reproduce what you think is going wrong. Here's where the crash happens, at closing. I swap mods out, restart and this happens. Cannot figure out why, and no particular mod bricks it e...
by garr150354839
Sat Oct 30, 2021 2:34 am
Forum: Resolved Problems and Bugs
Topic: Mod Manager breaks on mod swap
Replies: 5
Views: 2158

Mod Manager breaks on mod swap

It seems like the mod manager in-game is busted, and I don't know what's up.
by garr150354839
Thu Oct 28, 2021 1:34 am
Forum: Not a bug
Topic: [1.1.42] Crash out of memory when teleporting
Replies: 3
Views: 1615

Re: [1.1.42] Crash out of memory when teleporting

The crash log says you just ran out of memory. Given how many chunks you were generating, not really that surprising. Unhandled exception: memory allocation of 250000 bytes failed! RAM: 15876/16206, Page: 29503/29506 The thing is, I wasn't generating those chunks, a worm was. I was teleporting some...
by garr150354839
Thu Oct 28, 2021 1:33 am
Forum: Pending
Topic: So, this happened.
Replies: 1
Views: 936

So, this happened.

I was changing mods and this happened.
Specifically Omnicompression.
by garr150354839
Tue Oct 19, 2021 9:26 pm
Forum: Not a bug
Topic: [1.1.42] Crash out of memory when teleporting
Replies: 3
Views: 1615

[1.1.42] Crash out of memory when teleporting

I'm not an expert in computers, and somehow the game bricked the PC I'm running.
Found the cause. Teleporting from one corner of the map to the other with a worm attacking before the teleportation breaks it.
by garr150354839
Sun Sep 26, 2021 12:23 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] Burnt_Result_Inventory not being pulled from
Replies: 7
Views: 4955

Re: [Rseding91] Burnt_Result_Inventory not being pulled from

Can you provide a mod and or save that reproduces this? I have a fix but I'd like to test it with this exact setup to make sure I didn't miss anything. Sorry for the late reply. Seems like the mod that made this issue happen updated so as not to use a burner energy-source for that. I do happen to h...
by garr150354839
Sun Sep 26, 2021 12:10 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] Burnt_Result_Inventory not being pulled from
Replies: 7
Views: 4955

Re: Burnt_Result_Inventory not being pulled from

ickputzdirwech wrote: ↑
Thu Sep 02, 2021 12:04 pm
garr150354839 wrote: ↑
Wed Sep 01, 2021 9:57 pm
EDIT 1: It only seems to work if the stack size of the inserter is set to 1.
With any stack size higher than 1 it doesn't work?

And have you tried using a filter inserter?
Yes to both.
by garr150354839
Wed Sep 01, 2021 9:57 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] Burnt_Result_Inventory not being pulled from
Replies: 7
Views: 4955

[Rseding91] Burnt_Result_Inventory not being pulled from

It seems that the burnt_result inserter thing isn't working as intended... For context, I'm selecting the bottom-center machine. Its being fed fuel with a burnt_result that I'm then expecting for it to be pulled from. EDIT 1: It only seems to work if the stack size of the inserter is set to 1. phFSv...
by garr150354839
Fri Jun 11, 2021 1:34 am
Forum: Won't fix.
Topic: [1.1.34] Checking for mod updates fails with many mods installed
Replies: 1
Views: 1124

[1.1.34] Checking for mod updates fails with many mods installed

So, I have over 1000 mods. I have played with all of them at least once at some point. When I go to the updates page of the in-game mod manager, the mod manager pops up with [Unable to check for updates]. I know that is a big piece of baloney because I can go into the install tab and "install&q...
by garr150354839
Thu Mar 25, 2021 8:58 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen][1.1.30] Crash: FurnaceGui::updateStatus
Replies: 2
Views: 2800

[Twinsen][1.1.30] Crash: FurnaceGui::updateStatus

0.000 2021-03-25 16:12:07; Factorio 1.1.30 (build 58304, win64, steam) 0.000 Operating system: Windows 10 (version 1909) 0.000 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "12808" 0.000 Read data path: D:/Steam/steamapp...

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