Search found 4 matches
- Sun Nov 10, 2024 3:51 am
- Forum: Not a bug
- Topic: [2.0.16] "Restart Level" generates a new map
- Replies: 0
- Views: 177
[2.0.16] "Restart Level" generates a new map
I'm not 100% sure if this is expected or is a bug, but to me it feels like a bug, and wasn't what I expected. When dying and selecting the "Restart Level" button, I expected to respawn on the same map as where I'd died. But instead I found myself on a regenerated map with a new seed. I jus...
- Thu Feb 18, 2021 8:38 pm
- Forum: Ideas and Suggestions
- Topic: [1.1.25] Pings should match color of players
- Replies: 7
- Views: 1942
Re: [1.1.25] Pings should match color of players
Also, the color of the player name in the chat is already different / matches the actual player color.
- Thu Feb 18, 2021 8:37 pm
- Forum: Ideas and Suggestions
- Topic: [1.1.25] Pings should match color of players
- Replies: 7
- Views: 1942
Re: [1.1.25] Pings should match color of players
I mean there is the flashing already when the pings happen. But could be different shapes?
Also, there are orange pings on orange ground now, so not fundamentally different.
Also, there are orange pings on orange ground now, so not fundamentally different.
- Thu Feb 18, 2021 6:55 am
- Forum: Ideas and Suggestions
- Topic: [1.1.25] Pings should match color of players
- Replies: 7
- Views: 1942
[1.1.25] Pings should match color of players
(Feature Request / Bug report) Hi there! First time post, hope I'm putting it in the right place. I've noticed in multiplayer, that Pings on the map always show on the map as an orange-y color. For all players. Even if I change my player color to something else, the pings are the same default color....