I'm gonna have nightmares about this blueprint..
If I understood correctly, the only way I can think to satify your request would be to modify the blueprint to create 4 breaches in the cardinal directions so that, when you place the central-station tile, the walls are already open to accomodate the ...
Search found 4 matches
- Sat Oct 19, 2024 5:06 pm
- Forum: Gameplay Help
- Topic: Please Help me with this Design, my brain is breaking
- Replies: 1
- Views: 577
- Sat Oct 19, 2024 4:42 pm
- Forum: Gameplay Help
- Topic: Suggestions on city block rails template
- Replies: 1
- Views: 1032
Suggestions on city block rails template
Hello! I'm currently deciding on the blueprint template of a cityblock base (first attempt). I went for square block with roundabout intersections:
Screenshot (110).png
I seem to have gathered (too late) that roundabouts are not as efficient as one might suppose, but it's too late for me to change ...
Screenshot (110).png
I seem to have gathered (too late) that roundabouts are not as efficient as one might suppose, but it's too late for me to change ...
- Wed Feb 10, 2021 8:45 am
- Forum: Gameplay Help
- Topic: Help with choosing balance between belt and bots transportation in a blueprint
- Replies: 5
- Views: 2536
Re: Help with choosing balance between belt and bots transportation in a blueprint
Thank you!
How do you direct-load a train efficiently? Aren't long trains hard to fully load? Do you use multiple train stops to fill all wagons?DaveMcW wrote: Tue Feb 09, 2021 8:11 pm 6) Who needs bots, belts, or inserters? Just mine directly into the train!
- Tue Feb 09, 2021 7:16 pm
- Forum: Gameplay Help
- Topic: Help with choosing balance between belt and bots transportation in a blueprint
- Replies: 5
- Views: 2536
Help with choosing balance between belt and bots transportation in a blueprint
Hello!
I'm planning to build a 5k science "megabase". I've just started designing the various blueprints. I'm trying to make them as efficient as possible while still retaining some creative freedom (eg random spaghetti is accepted). For example, this is the basic block for green chips production ...
I'm planning to build a 5k science "megabase". I've just started designing the various blueprints. I'm trying to make them as efficient as possible while still retaining some creative freedom (eg random spaghetti is accepted). For example, this is the basic block for green chips production ...