Search found 6 matches
- Sat Feb 06, 2021 5:34 pm
- Forum: Technical Help
- Topic: Multiplayer spikes
- Replies: 12
- Views: 2628
Re: Multiplayer spikes
minimum_latency_in_ticks is 0. Its the standard setting. maybe someone who doesnt have this problem can send me the configs. maybe it makes a difference ^^ i think you're still mistaken, thinking there is a problem here.. there isn't - it's just how the system works for multiplayer, which you said ...
- Sat Feb 06, 2021 4:14 pm
- Forum: Technical Help
- Topic: Multiplayer spikes
- Replies: 12
- Views: 2628
Re: Multiplayer spikes
minimum_latency_in_ticks is 0. Its the standard setting.
maybe someone who doesnt have this problem can send me the configs. maybe it makes a difference ^^
maybe someone who doesnt have this problem can send me the configs. maybe it makes a difference ^^
- Sat Feb 06, 2021 3:21 pm
- Forum: Technical Help
- Topic: Multiplayer spikes
- Replies: 12
- Views: 2628
Re: Multiplayer spikes
I hope these are the right ones.
-Screenshot
-Video of the Problem
-Save File
-Log
-Screenshot
-Video of the Problem
-Save File
-Log
- Sat Feb 06, 2021 2:58 pm
- Forum: Technical Help
- Topic: Multiplayer spikes
- Replies: 12
- Views: 2628
Re: Multiplayer spikes
can you tell me which logs and screenshots do you need to tell me anything?
- Sat Feb 06, 2021 12:11 pm
- Forum: Technical Help
- Topic: Multiplayer spikes
- Replies: 12
- Views: 2628
Re: Multiplayer spikes
wow, is that a thing now? I can play a Multiplayer game only in Singleplayer, because of that?
- Fri Feb 05, 2021 9:36 pm
- Forum: Technical Help
- Topic: Multiplayer spikes
- Replies: 12
- Views: 2628
Multiplayer spikes
Hi, I have tried to host a Multiplayergame on different ways (headless Linux Server, Headless Windows Server, LAN). All Options with the same error. When i press the spacebar or C key for shooting, my Charackter warps over the map. I know this Problem comes from this latency hiding feature, but even...