Search found 4 matches

by DTank_Zero
Thu Jan 21, 2021 1:35 am
Forum: Ideas and Suggestions
Topic: More researches at once
Replies: 18
Views: 7994

Re: Sub Research

I guess the main intention for this is for multiplayer. One player might be planning how to grow the factory so chooses research to do that, but another player, in charge of the defenses, needs to improve weapon damage. So the second player could set up a small research facility to get the upgrades ...
by DTank_Zero
Wed Jan 20, 2021 6:34 am
Forum: Ideas and Suggestions
Topic: More researches at once
Replies: 18
Views: 7994

Sub Research

TL;DR Allow designating a different research for some of the research domes. What ? When selecting a research dome you could choose a separate research from the currently active research, but it only progresses based on the research items you put into that specific dome. Why ? It would allow you to...
by DTank_Zero
Sun Jan 17, 2021 10:55 pm
Forum: Ideas and Suggestions
Topic: Hotbar Quickcrafting
Replies: 44
Views: 14526

Crafting Via Hotbar

TL;DR
Right-Click the item in your hotbar to craft it.

What ?
Just a way to quickly craft something that you use often, instead of having to re-find it in the crafting menu when you run out of it.
by DTank_Zero
Sun Jan 17, 2021 9:40 pm
Forum: Ideas and Suggestions
Topic: Crafting Via Blueprint
Replies: 4
Views: 2495

Crafting Via Blueprint

TL;DR A crafting tab filled with your blueprints What ? If you have a blueprint for a quick early game turret setup, you could go to this tab and choose to craft the blueprint(automatically queueing the crafting of each item in the blueprint). This would allow for a smoother assembly of resources e...

Go to advanced search