Search found 37 matches
- Tue Apr 01, 2025 9:37 am
- Forum: General discussion
- Topic: [Poll] Would you be happy to pay for more official planets and expansions?
- Replies: 39
- Views: 3513
Re: [Poll] Would you be happy to pay for more official planets and expansions?
...
I felt the exact same way. Like they probably needed another 1-2 years of time for the game to be fully baked. Maybe devs will address this someday, maybe not. But if not, this would be the perfect community-led mod to add to the game. Stretching out the tech tree on all of the planets ...
- Sat Mar 15, 2025 7:05 pm
- Forum: Gameplay Help
- Topic: setting requests to ship based on ckt ?
- Replies: 6
- Views: 334
Re: setting requests to ship based on ckt ?
Just make sure your platform doesnt get stuck on Nauvis due to some condition, or else the eggs start to hatch. I have laser turrets in reach and the platform produces repair packs, so even in this case its OK... but the platform will consume eggs for no reason.
ye ye , i have also lasers there ...
- Sat Mar 15, 2025 11:51 am
- Forum: General discussion
- Topic: [Poll] Would you be happy to pay for more official planets and expansions?
- Replies: 39
- Views: 3513
Re: [Poll] Would you be happy to pay for more official planets and expansions?
i dont see any point in adding more planets... i also play dyson sphere prg and i dont even tackle 10 % of planets.
also
if more planets means more type of sciences that means some other research ...for what? i already barely touch the ores and barely use science packs to research ...
- Sat Mar 15, 2025 11:46 am
- Forum: General discussion
- Topic: Perspective factorio is beautiful
- Replies: 10
- Views: 1075
Re: Perspective factorio is beautiful
the picture makes me dizzy, i prefer it normal
- Sat Mar 15, 2025 9:31 am
- Forum: Gameplay Help
- Topic: setting requests to ship based on ckt ?
- Replies: 6
- Views: 334
Re: setting requests to ship based on ckt ?
trancexpress wrote: Sat Mar 15, 2025 9:03 am My inserter throws away eggs only if the destination planet is not Nauvis. So when I get the last egg shipment, they are not used (not enough prometheum chunks), the platform starts going to the next planet, the inserter starts removing the eggs.


- Sat Mar 15, 2025 8:01 am
- Forum: Gameplay Help
- Topic: setting requests to ship based on ckt ?
- Replies: 6
- Views: 334
setting requests to ship based on ckt ?
Ahoy,
Anyone knows how to set up requests to ships based on ckt conditions?
my dilema:
I programed my prometheum ships on full auto, going to Aquilo getting power cells and chips, then go fill up storage, and come back to Nauvis orbit and start making science. all piorfect there.
now... in Nauvis ...
Anyone knows how to set up requests to ships based on ckt conditions?
my dilema:
I programed my prometheum ships on full auto, going to Aquilo getting power cells and chips, then go fill up storage, and come back to Nauvis orbit and start making science. all piorfect there.
now... in Nauvis ...
- Sat Feb 22, 2025 2:20 pm
- Forum: General discussion
- Topic: Replayability
- Replies: 7
- Views: 1011
Re: Replayability
I could have just burnt out by binging Space Age, but it all seems like such a big undertaking to go for round 2. I will likely try again in a few months, but I would go for another play through on the base game earlier than this.
Curious what you're all experiencing!
same, after i made this ...
- Sat Feb 22, 2025 1:43 pm
- Forum: General discussion
- Topic: [Poll] Would you be happy to pay for more official planets and expansions?
- Replies: 39
- Views: 3513
Re: [Poll] Would you be happy to pay for more official planets and expansions?
i dont see any point in adding more planets... i also play dyson sphere prg and i dont even tackle 10 % of planets.
also
if more planets means more type of sciences that means some other research ...for what? i already barely touch the ores and barely use science packs to research...
megabasing ...
also
if more planets means more type of sciences that means some other research ...for what? i already barely touch the ores and barely use science packs to research...
megabasing ...
- Sat Feb 22, 2025 1:34 pm
- Forum: General discussion
- Topic: Cannot distinguish between fuel and ingredients in pentapod egg production
- Replies: 3
- Views: 1113
Re: Cannot distinguish between fuel and ingredients in pentapod egg production
my solution for perfectly balanced.... few burners and inserters to pick up excess eggs
:D

- Sat Feb 22, 2025 1:33 pm
- Forum: General discussion
- Topic: Late game: Where does your engineer live?
- Replies: 9
- Views: 1063
Re: Late game: Where does your engineer live?
fulgora... dunno why
- Sat Feb 22, 2025 1:32 pm
- Forum: General discussion
- Topic: Where is ur lead dev
- Replies: 10
- Views: 1291
Re: Where is ur lead dev
Daid wrote: Sat Feb 22, 2025 12:23 pm Didn't you hear? They moved on to developing robotic vacuum cleaners.![]()
yeah , all we wanted is a new failed starcraft / warcraft....
- Sat Feb 22, 2025 1:22 pm
- Forum: Gameplay Help
- Topic: Remote View Resolution
- Replies: 1
- Views: 163
Remote View Resolution
Hello,
Is there a way to increase my remote view resolution? , its awfully lower than normal view, and why do we have a map view in space for....
Is there a way to increase my remote view resolution? , its awfully lower than normal view, and why do we have a map view in space for....
- Sun Dec 15, 2024 3:39 am
- Forum: Ideas and Suggestions
- Topic: Set requests for space platform hub via circuit signals
- Replies: 13
- Views: 5748
Re: Set requests for space platform hub via circuit signals
i thought im not capable of solving it...
currently i set some conditions if i run out of ore or chips, it vents out into space the remaining eggs, but i cannot stop the requests...
currently i set some conditions if i run out of ore or chips, it vents out into space the remaining eggs, but i cannot stop the requests...
- Fri Apr 26, 2024 12:14 pm
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 161
- Views: 40060
Re: Friday Facts #408 - Statistics improvements, Linux adventures
Why are you still showing in FFF screenshots that the quality names have not yet been renamed due to popular request. It has been written by Kovarex months ago in an FFF, that a rename would be considered if a good alternative suggestion is made. Has no such suggestion yet been made by the ...
- Fri Apr 26, 2024 12:10 pm
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 161
- Views: 40060
Re: Friday Facts #408 - Statistics improvements, Linux adventures
Oo this is lovely... i didnt understand shite from all that but im certain is important...
now...
i want more hotbars.... even in WOW i had like 8 or so....
and i want to play next Torio... so please give us , like u always did.... alfa - beta - gamma - tetha... NOW! ... pls
now...
i want more hotbars.... even in WOW i had like 8 or so....
and i want to play next Torio... so please give us , like u always did.... alfa - beta - gamma - tetha... NOW! ... pls

- Fri Sep 22, 2023 12:42 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 227
- Views: 82819
Re: Friday Facts #377 - New new rails
Please !!! more space in train cars (wagons) ... 1 wagon = 1 box... make it 10 

- Fri Aug 04, 2023 10:56 pm
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 151
- Views: 51680
Re: Expansion hype thread - Any updates on when/if there will be an expansion?
i hope ure wrong ab space exploration, i already have DSP for that :D i just hope expac is in the more advanced buildings and parts that lets u ramp up stuff without having 10s of thousands of more entities to add, like a super advanced alien manufacturing and transportation.
space exploration is ...
space exploration is ...
- Mon Jun 26, 2023 3:47 am
- Forum: General discussion
- Topic: Rebuild or Restart?
- Replies: 11
- Views: 5413
Re: Rebuild or Restart?
I was just wondering what the general consensus is on this: do you rather to rebuild your factory upon discovering a flaw, or instead to start again fresh?
I have barely experienced mid-game factorio because I've always restarted upon finding any flaw with my factory. I felt that it was more work ...
- Mon Jun 26, 2023 3:40 am
- Forum: General discussion
- Topic: Do biters communicate? What do they call themselves?
- Replies: 3
- Views: 2262
Re: Do biters communicate? What do they call themselves?
So I was wondering... How intelligent are biters? Are they self aware? Can they communicate? What do they call themselves?
Do they have any internal social structure? Does their size indicate their intellect? If the engineer could speak their language, would they be hospitable to him?
yep, i ...
- Mon Jun 26, 2023 3:37 am
- Forum: News
- Topic: Friday Facts #372 - 2022 recap
- Replies: 32
- Views: 28518
Re: Friday Facts #372 - 2022 recap
yes yes, im same with discord vs forums...
yeah, ill wait, bored of D4 already ... is an embarasing game for this age...
so lets pend for something new in Factorio.
p.s. dear devs, im sorry if i been a pest, i aint gonna change soon and im over 40 ... pls post something
yeah, ill wait, bored of D4 already ... is an embarasing game for this age...
so lets pend for something new in Factorio.
p.s. dear devs, im sorry if i been a pest, i aint gonna change soon and im over 40 ... pls post something
