Search found 43 matches

by pbhead
Wed Feb 24, 2016 10:56 pm
Forum: Releases
Topic: Version 0.12.24
Replies: 18
Views: 25771

Re: Version 0.12.24

Thanks for the bugfix! that was sooo fast!

What was the issue with the super long belts then? I assume it must have been simple for it to be so quickly fixed? Either that or your programmer guy is amazing. actually lets just assume both.
by pbhead
Wed Feb 24, 2016 10:51 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.23][Modded][MP] Late-game Crash for windows but not for linux
Replies: 2
Views: 3618

Re: [0.12.23][Modded][MP] Late-game Crash for windows but not for linux

oh. oh my. that is absolutely hilarious! And I thought i was so clever with my ammo belt wall of endless doom! (defense, and that super smexy ammo factory was my job in this factory)

Thanks for the reply! And the bug fix!
by pbhead
Wed Feb 24, 2016 3:57 am
Forum: Resolved Problems and Bugs
Topic: [0.12.23][Modded][MP] Late-game Crash for windows but not for linux
Replies: 2
Views: 3618

[0.12.23][Modded][MP] Late-game Crash for windows but not for linux

Getting a very strange crash to desktop in our current factorio bobsmods play-though It always crashes at exactly the same point for the 2 people playing on windows, but works find for the guy on linux. After the special crash point, if the windows guys try to rejoin the game if the linux guy is hos...
by pbhead
Fri Jan 30, 2015 9:02 pm
Forum: News
Topic: Friday Facts #71 - To the stars
Replies: 61
Views: 44696

Re: Friday Facts #71 To the stars

_aD wrote:One word at that image: joygasm.

Cue discussion on what is being fed into the silo from the left side...
chemical plants. coal. petroleum gas.

Id say rocket fuel.
by pbhead
Mon Nov 24, 2014 11:22 pm
Forum: Ideas and Suggestions
Topic: I like tanks. The new tanks are awesome.
Replies: 1
Views: 1914

I like tanks. The new tanks are awesome.

My only complaint, is that I can only drive one. I know there has been talk about a "Throne Room" before? As 'End game content"? Assuming this is a thing, I am sure you already got the same feels of "I need MORE TANKS". And assuming that is also a thing, I am sure you alread...
by pbhead
Tue Nov 18, 2014 6:37 am
Forum: General discussion
Topic: What is the absolute minimum number of player crafted items?
Replies: 17
Views: 14365

Re: What is the absolute minimum number of player crafted it

Have a link? id love to check it out.
by pbhead
Sun Nov 16, 2014 4:15 pm
Forum: General discussion
Topic: What is the absolute minimum number of player crafted items?
Replies: 17
Views: 14365

Re: What is the absolute minimum number of player crafted it

Arumba just started a new Lets Play with this sort of restriction. He is doing it a little bit different, but I forgive him. It was me who originally suggested the Idea to him on a stream quite a long time ago, so I am really pumped that he is doing it now! https://www.youtube.com/watch?v=ZlAqt5fTNh8
by pbhead
Fri Nov 14, 2014 11:19 pm
Forum: Spread the Word
Topic: Question regarding "borrowing" the game to a friend
Replies: 8
Views: 18339

Re: Question regarding "borrowing" the game to a friend

This is especially important with the new version.

For example:

Is it ok to let some friends 'borrow' an install in order to play multiplayer with me, ala Artemis Space Ship Simulator?
by pbhead
Mon Nov 10, 2014 5:24 am
Forum: This Forum
Topic: This forum needs an easy way back to factorio.com
Replies: 21
Views: 20844

This forum needs an easy way back to factorio.com

for example: turning the "www.factorio.com" into a link to www.factorio.com would be really handy.

or maybe that big giant logo?

just a thought.
by pbhead
Fri Jun 27, 2014 8:10 pm
Forum: News
Topic: Friday Facts #40
Replies: 73
Views: 46312

Re: Friday Facts #40

This is why we cant have nice things. people so concerned about the gender of the character, that they write essays to attempt to destroy it in the name of tolerance and inclusivity. And most importantly, by bringing it up, they turn it into an issue, which divides, instead of it being a non-issue....
by pbhead
Fri Jun 27, 2014 7:28 pm
Forum: News
Topic: Friday Facts #40
Replies: 73
Views: 46312

Re: Friday Facts #40

wow i love it, its possible to get a female character too? :) maybe both in different colors for multiplayer I thought the old power ranger was a female character! And actually... I wasn't too sure about the current model either - at least from the front. In the profile view though the lack of ches...
by pbhead
Sun Jun 15, 2014 5:34 pm
Forum: General discussion
Topic: Can not create oil refineries in factories.
Replies: 5
Views: 3334

Re: Can not create oil refineries in factories.

had this yesterday, blueprint-copied my 12 refineries, but had to make them by hand first. Of course this isn't going to happen a lot (I hope :D ), but it takes quite long to craft 12, and I have everything else automated, would be nice to automate refineries (and Rocket Defense) as well Exactly. t...
by pbhead
Sun Jun 15, 2014 5:32 pm
Forum: General discussion
Topic: Modules in Pumpjacks
Replies: 16
Views: 24715

Re: Modules in Pumpjacks

What does solid fuel have to do with it? If you have to throw energy at the problem to get your advanced circuits and processing modules faster, throw energy at it. some of us might not always want to live in a world of Infinite OP solar panels. In which case you have to be careful about your energ...
by pbhead
Sat Jun 14, 2014 5:51 am
Forum: General discussion
Topic: Can not create oil refineries in factories.
Replies: 5
Views: 3334

Can not create oil refineries in factories.

Not really a 'bug' so i am not really sure what to do with this.

But I was told earlier by a dev that this was going to be addressed? and it does not seem to be addressed?
by pbhead
Fri Jun 13, 2014 7:12 am
Forum: General discussion
Topic: Modules in Pumpjacks
Replies: 16
Views: 24715

Re: Modules in Pumpjacks

Nice. :o but... 972 KW power consumption plus a lofty 5760 KW for the beacons and you still getting "only" 0.7 /s If thats your only pumpjack on a limited size map, this is an amazing solution. Is it? 0.7 oil per second can be translated into how many solid fuels per second? And that refi...
by pbhead
Thu Jun 12, 2014 5:20 am
Forum: General discussion
Topic: 2^x vs y*10^x
Replies: 62
Views: 17891

Re: 2^x vs y*10^x

base ten is a stupid system when everything we do is in base 2, and is only converted to base 10, because us stupid humans understand it 'better'. Since when we do anything in base 2 on a common basis ? That's only for thoses who deal with drivers or who realize processors. They are highly qualifie...
by pbhead
Wed Jun 11, 2014 7:10 pm
Forum: General discussion
Topic: 2^x vs y*10^x
Replies: 62
Views: 17891

Re: 2^x vs y*10^x

Ohlmann wrote:
torham wrote:I am sure that nowadays the ^2 system is the basis of the arithmetic in the schools
it should be.

base ten is a stupid system when everything we do is in base 2, and is only converted to base 10, because us stupid humans understand it 'better'.

kinda like imperial in the USA. stupid.
by pbhead
Wed Jun 11, 2014 12:22 am
Forum: Balancing
Topic: "Free belt system" versus "belt circuit"
Replies: 39
Views: 23761

Re: "Free belt system" versus "belt circuit"

I don't see why would you need a transport belt relay. I mean, the belts should work as as an electrical network, so powering one belt should power all the belts connected. And the upkeep should be pretty low though. this method best method. Nothing that requires anything to be built, but just some...
by pbhead
Mon Jun 09, 2014 4:49 am
Forum: Ideas and Suggestions
Topic: Ways of transportations
Replies: 1
Views: 1254

Re: New ways of transportation and revamp the actual Railway

simcity 4? fun? :lol: :lol: :lol: the most fun I had in simcity 4, was playing deadspace 3, which they gave me, because they fracked up so hard. and that is considering i took the time and effort to create (read: exploit, but not cheat, nor sandbox mode) the highest population simcity 4 city in the ...

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