Search found 12 matches
- Sun Mar 20, 2016 11:26 am
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 125559
Re: [Public][EU] Dedicated Server with Crash Detection
So I have 2 computers, small notebook/laptop x205ta and PC with i3 3,5GHz processor. My ping and connection in many multiplayer games is not lagging ta all. I propably did not turn off my x205ta and It was propably lagging the server when I went to sleep. So they want you to ban me for it. Also I am...
- Sat Mar 19, 2016 10:16 am
- Forum: Ideas and Requests For Mods
- Topic: [Idea] PvP mod
- Replies: 8
- Views: 3482
Re: [Idea] PvP mod
Sometimes having access to water would be difficult...daniel34 wrote: why the storage tank with endless water?
- Sat Mar 19, 2016 9:42 am
- Forum: Ideas and Requests For Mods
- Topic: [Idea] PvP mod
- Replies: 8
- Views: 3482
Re: [Idea] PvP mod
Let me explain first point.
Laser and gun turrets would perceive other players and their turrets and also capsules as biters .
But If I would build my turrets they would not attack me and optionally my ally and also optionally I could invite someone to be my ally.
Laser and gun turrets would perceive other players and their turrets and also capsules as biters .
But If I would build my turrets they would not attack me and optionally my ally and also optionally I could invite someone to be my ally.
- Fri Mar 18, 2016 4:05 pm
- Forum: Multiplayer
- Topic: PVP
- Replies: 2
- Views: 1655
Re: PVP
[Request&Idea] PvP mod
viewtopic.php?f=33&t=21775
viewtopic.php?f=33&t=21775
- Fri Mar 18, 2016 3:59 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] PvP mod
- Replies: 8
- Views: 3482
[Idea] PvP mod
Lots of players would enjoy pvp mod. I can only make simple item mod and mathematical calculations in C++, so somone could help factorio's players with that. I have concept how to make funny and legit PvP mod: -gun turrets and capsules have "mark" or "flag" of player's name and t...
- Tue Mar 08, 2016 11:35 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 152466
Re: [Public/Europe] Dedicated Server [0.12.26/Vanilla]
Some griefers made spaghetti frome my red circuit factory... Person from Czech helped me to build red circuit factory earlier, so it was nice from him. Rocket score is over 10 now.
- Fri Mar 04, 2016 3:28 pm
- Forum: Releases
- Topic: Version 0.12.25
- Replies: 29
- Views: 32307
Re: Version 0.12.25
Today I could not use smart inserter to move train from factory to chest, but I could do this with fast inserter. It is not about changing filter, I can do this. I guess bug fixes fixed it.
- Fri Mar 04, 2016 12:18 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 152466
Re: [Public/Europe] Dedicated Server [0.12.24/Vanilla]
Vanilla server crashed after somone tried to join several times
- Fri Mar 04, 2016 9:59 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 152466
Re: [Public/Europe] Dedicated Server [0.12.24/Vanilla]
My base works, simply iron fields were mined out
- Wed Mar 02, 2016 1:16 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 152466
Re: [Public/Europe] Dedicated Server [0.12.24/Vanilla]
Server is offline again.
One player "died first time" and game crashed
One player "died first time" and game crashed
- Wed Mar 02, 2016 9:57 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server [0.12.35/Modded]
- Replies: 175
- Views: 78283
Re: [Public/Europe] Dedicated Server [0.12.24/Bobathon]
Daniel34, I see u are registered user.
Vanilla server
Couldn't establish network communication with server.
Vanilla server
Couldn't establish network communication with server.
- Tue Mar 01, 2016 7:43 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 152466
Re: [Public/Europe] Dedicated Server [0.12.24/Vanilla]
Couldn't establish network communication with server.