Search found 6 matches
- Tue Feb 04, 2025 6:07 pm
- Forum: Modding interface requests
- Topic: Add tooltips to listbox items
- Replies: 5
- Views: 429
- Sat Oct 26, 2024 6:09 pm
- Forum: Modding interface requests
- Topic: [2.x] Add event hook for on_player_super_forced_selected_area
- Replies: 0
- Views: 154
[2.x] Add event hook for on_player_super_forced_selected_area
Currently (2.0.11), SelectionToolPrototype allows a mod to specify SelectionModeData for each of the following modes:
select
alt_select
super_forced_select
reverse_select
alt_reverse_select
Each of the above has a corresponding on_player_*_selected_area event, except for super_forced_select ...
select
alt_select
super_forced_select
reverse_select
alt_reverse_select
Each of the above has a corresponding on_player_*_selected_area event, except for super_forced_select ...
- Sun Aug 25, 2024 12:58 am
- Forum: Not a bug
- Topic: [1.1.109] fullscreen command line arg not working as expected
- Replies: 2
- Views: 723
Re: [1.1.109] fullscreen command line arg not working as expected
Ah, gotcha. That did the trick, thanks for the response!
- Thu Jul 25, 2024 9:39 pm
- Forum: Not a bug
- Topic: [1.1.109] fullscreen command line arg not working as expected
- Replies: 2
- Views: 723
[1.1.109] fullscreen command line arg not working as expected
According to https://wiki.factorio.com/Command_line_parameters , the command line argument "--fullscreen BOOL" should allow for toggling whether to start the game in windowed or fullscreen mode. I have attempted using both "--fullscreen false" and "--fullscreen true" (in separate attempts), both ...
- Fri Jan 12, 2024 1:18 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 235
- Views: 81467
Re: Friday Facts #393 - Putting things on top of other things
Is it just me or should the names for the "stack inserter" and the "bulk inserter" be swapped now? Seeing as how one of them puts stacks of items onto belts, and it's not the stack inserter 

- Tue May 31, 2022 4:31 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [1.1.59] Relative GUI causes "Create blueprint" button to disappear
- Replies: 2
- Views: 1481
[Klonan] [1.1.59] Relative GUI causes "Create blueprint" button to disappear
For blueprints that are sufficiently tall, adding a LuaGuiElement anchored to the setup_blueprint GUI causes the green "Create blueprint" button to disappear. Also, the bottom portion of the GUI can be clicked through (you can interact with the taskbar even if the bottom of the setup_blueprint GUI ...