Got a desync loop on join.
Desync report
Search found 8 matches
- Sat Apr 29, 2017 4:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.3] Desyncs in FactorioMMO 0.15 Party
- Replies: 8
- Views: 3645
- Fri Apr 14, 2017 6:10 pm
- Forum: Desyncs with mods
- Topic: [14.22] Desync with mods
- Replies: 3
- Views: 2170
Re: Desync in modded multiplayer happens somewhat random
I am uploading the reports and the mod folder to google drive. (Takes about 20minutes as of now)Loewchen wrote:Read the FAQ, post the desync-report from the location mentioned there and post the .ziped mod-folder.
- Fri Apr 14, 2017 5:51 pm
- Forum: Desyncs with mods
- Topic: [14.22] Desync with mods
- Replies: 3
- Views: 2170
[14.22] Desync with mods
Version: 14.22 Mods: { "mods": [ { "name": "base", "enabled": "true" }, { "name": "rso-mod", "enabled": "true" }, { "name": "Advanced-Logistics", "enabled": "true" }, { &...
- Fri Mar 31, 2017 2:12 pm
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 125033
Re: [linux] Dedicated server init script
Hi,
when I try to install this script at
I get the following output:
It's my first time using linux CentOS 7, and this message doesn't seem right, any advice?
when I try to install this script at
Code: Select all
systemctl status -l factorio
Code: Select all
Unit factorio.service entered failed state.
factorio.service failed.
- Sat Aug 16, 2014 10:12 am
- Forum: Gameplay Help
- Topic: Newb Question about Railways
- Replies: 5
- Views: 2672
Re: Newb Question about Railways
usually the trains got 1k storage, that takes with my upgrades around 35sec to unload) just stand next to it and count :) so letting it wait for more then 200 or whatever the max is would be useless. (if the ruler is on the right thats kinda the max, you could just create a 2nd stop 5meter further ...
- Fri Aug 15, 2014 5:39 pm
- Forum: Gameplay Help
- Topic: Newb Question about Railways
- Replies: 5
- Views: 2672
Newb Question about Railways
So I just looked into the train system and I got 2 questions. - Can you set more time for a train stop than 200(i think) ? - Can you let the train wait till the trailers are empty (or full) before it starts again or can you just set the time? And 2 off-topic question: How can you activate the time i...
- Mon Apr 14, 2014 12:36 pm
- Forum: Gameplay Help
- Topic: 2 Newbie questions
- Replies: 3
- Views: 3867
Re: 2 Newbie questions
Yes you are right, I didn't notice that my pickaxe was broken, and that's why it took so long.
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Okay thank you two
TheEisbaer
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Okay thank you two
TheEisbaer
- Mon Apr 14, 2014 11:20 am
- Forum: Gameplay Help
- Topic: 2 Newbie questions
- Replies: 3
- Views: 3867
2 Newbie questions
Hi,
1. :I just bought the game and one thing is really annoying me: Trees on ores. Is there a way to disable it or at least that trees spawn less?
2. :What does the starting area do?
Thanks
1. :I just bought the game and one thing is really annoying me: Trees on ores. Is there a way to disable it or at least that trees spawn less?
2. :What does the starting area do?
Thanks