Search found 5 matches

by naahuc
Fri Jun 21, 2024 5:13 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 364
Views: 40994

Re: Friday Facts #416 - Fluids 2.0

I'll have to chime in on the "I'm skeptical" side of the argument. While raiguard also mentioned that it's still wip and that not all the details have been posted yet, as the FFF describes it, the fluid system becomes quite boring. I can indeed relate to the current system being unintuitiv...
by naahuc
Sat Jan 27, 2024 11:59 am
Forum: News
Topic: Friday Facts #395 - Generic interrupts and Train stop priority
Replies: 138
Views: 20976

Re: Friday Facts #395 - Generic interrupts and Train stop priority

Love the new features, the generics will clean up the interrupts a lot and make custom ones more visible/easier to find in bigger modpacks. The priority is basically the last thing missing for me after the train limits that keep me from dropping train logistics mods. Yes, it can be done in vanilla w...
by naahuc
Thu Jan 18, 2024 2:50 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.102] Crash searching in train stop icon selection (ChatIconSelectListGui::updateItems)
Replies: 2
Views: 1853

[1.1.102] Crash searching in train stop icon selection (ChatIconSelectListGui::updateItems)

Hey, just updated and it's hard crashing when I try to use the search function within the Train Stop Icon Selection UI. Happening in modded as well as in a clean instance. Reproduction: - Start new (sandbox) map - Place some rail with a station - Click the station - Click to rename the station - Ope...
by naahuc
Tue Feb 01, 2022 11:03 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.49] Biters get confused by Defender Capsules
Replies: 1
Views: 926

Re: [1.1.49] Biters get confused by Defender Capsules

Seems fixed in 1.1.53, possibly related to 99767 as the biter behavior was essentially the same as was happening with land mines.
by naahuc
Tue Dec 14, 2021 1:04 am
Forum: Resolved Problems and Bugs
Topic: [1.1.49] Biters get confused by Defender Capsules
Replies: 1
Views: 926

[1.1.49] Biters get confused by Defender Capsules

I noticed biters running away when approaching a base with Defender Capsules active. Up until this version biters would always run towards the attacking character. To reproduce the issue in sandbox: - spawn Biter/Spitter spawners around the player character - spawned biters and spitters will directl...

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