Search found 9 matches
- Fri Oct 20, 2023 11:54 am
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 59964
Re: Friday Facts #381 - Space Platforms
Awesome FFF! Really looking forward to the Space Age expansion. Love the thoughtfulness and attention to detail to the general flow and progression that is being done. One thing that I might have missed, is it possible to have multiple space platforms? I tried to find if it was explicitly called out...
- Fri Sep 22, 2023 12:11 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 227
- Views: 68694
Re: Friday Facts #377 - New new rails
Love the tweaks to the rail system. Although it was workable before, there were definitely some odd quirks to it. Given the increase in curve size, would you mind sharing what a turnaround would look like? I would be very excited to see it become a smooth circle rather than the lumpy fella it is now...
- Mon Sep 11, 2023 2:21 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 197494
Re: Friday Facts #375 - Quality
This is a fascinating FFF, as well as the response from the community. Factorio is a work of art that many many people have fallen in love with. Like any work of art, they love the nuances of what exists now, and how it is now. I think what is hard is that this is a significant change to the end-gam...
- Sun Sep 18, 2022 4:17 pm
- Forum: Releases
- Topic: Version 1.1.69
- Replies: 25
- Views: 29103
Re: Version 1.1.69
Wow, the dev team's attention to detail and desire to keep this game best-in-class and up to date is a real inspiration. Most other dev teams would shrug this off as an asthetic change, invest their time elsewhere. I really appreciate how you guys continue to look at the game and improve, even thoug...
- Sat Apr 10, 2021 9:32 am
- Forum: General discussion
- Topic: Alt-F4 #28 - ROFL
- Replies: 9
- Views: 5224
Re: Alt-F4 #28 - ROFL
Interesting, this is exactly what I was trying to do to create a modular style setup for growing the factory. I started on 0.18, so used LTN to make it possible. I'm in the process of converting it to vanilla, but havent had a chance to figure out a great way to do it yet. https://factorioprints.com...
- Sat Mar 27, 2021 3:20 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: 3x3 Chunk Modular Base Blueprints
- Replies: 2
- Views: 10570
Re: 3x3 Chunk Modular Base Blueprints
Ah, thanks for letting me know. I'll go through and clean that up, they should be all relative. Incorporating rail lines is also a good idea, I'll include some transport grid outlines for the trains as well. One other update I'm hoping to do with this is eventually convert it to vanilla. I havent ha...
- Sat Jan 16, 2021 2:00 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: 3x3 Chunk Modular Base Blueprints
- Replies: 2
- Views: 10570
3x3 Chunk Modular Base Blueprints
Here is my first pass at creating 3x3 chunk factories. I've drawn inspiration from some of the prints available on factorioschool/factorioprints, but for the most part these are my own creations. I'd love any feedback on it. All structures have the 3x3 chunk outlines to provide roboport support. Eac...
- Tue Dec 01, 2020 8:38 pm
- Forum: 1 / 0 magic
- Topic: [1.1.3] Computer crash during save
- Replies: 3
- Views: 1460
Re: [1.1.3] Computer crash during save
Ah, whoops, correct log file attached.
- Tue Dec 01, 2020 8:33 pm
- Forum: 1 / 0 magic
- Topic: [1.1.3] Computer crash during save
- Replies: 3
- Views: 1460
[1.1.3] Computer crash during save
Occasionally entire computer locks while saving the game. This has happened a few times, and the last time I started taking more notes, and have the save files available for the most recent one. Right before the crash, I had alt-tabbed out of factorio. Autosave 3 is corrupted (the save process seems...