Search found 8 matches

by Anders142536
Tue Jul 26, 2022 1:28 pm
Forum: Modding interface requests
Topic: game.take_screenshot() show_debug_settings bool
Replies: 1
Views: 720

Re: game.take_screenshot() show_debug_settings bool

I would require this feature as well.

I'm the author of Screenshot Toolkit and I got a feature request that the tile grid shall not be visible on the screenshots my mod does automatically.

Ideally there would be a boolean flag that either shows the debug options or does not.
by Anders142536
Mon Jan 31, 2022 5:19 pm
Forum: Mod portal Discussion
Topic: "My collaborations" in addition to "My mods"
Replies: 10
Views: 3470

Re: "My collaborations" in addition to "My mods"

I recently became a collaborator for a mod and was highly confused that I cannot find a nice list of my collaborations anywhere. Please add this somewhere.

bumping this instead of creating a new thread
by Anders142536
Wed Aug 18, 2021 7:50 pm
Forum: Not a bug
Topic: [1.1.37] Spidertron remote path line not shown properly on map
Replies: 1
Views: 839

[1.1.37] Spidertron remote path line not shown properly on map

When sending the spidertron through the fog of war with a remote and looking at the map, the line is not shown in the not-pixelated part of the map, if the remote is no longer selected in the cursor whilst still being visible in the pixelated part of it. As soon as I "take" the remote into...
by Anders142536
Thu Mar 11, 2021 11:04 am
Forum: Releases
Topic: Version 1.1.27
Replies: 9
Views: 17034

Re: Version 1.1.27

Shadow_Man wrote: ↑
Thu Mar 11, 2021 10:34 am
Mod name/title length limit inspired by this? :lol:
https://mods.factorio.com/mod/Rohlinhea ... e-atnsasri
This mod title/info is a piece of art.
by Anders142536
Sat Nov 28, 2020 9:16 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen][1.1.0] Crash on load (EntityWithOwner::checkConsistency)
Replies: 8
Views: 3935

Re: [Twinsen][1.1.0] Crash on load (EntityWithOwner::checkConsistency)

Just tested. It is fixed for my save. thanks a lot for your hard work, even releasing on saturday! You guys are the best!
by Anders142536
Wed Nov 25, 2020 10:22 am
Forum: Resolved Problems and Bugs
Topic: [Twinsen][1.1.0] Crash on load (EntityWithOwner::checkConsistency)
Replies: 8
Views: 3935

Re: [1.1.0] Crash on load (EntityWithOwner::checkConsistency)

Still crashes under 1.1.1, but as the patchnotes didn't really mention this issue that is no surprise.

This time I tested under Manjaro Linux and received the same error message.

EDIT 25.11.2020: Added 1.1.1 win10 64 bit.log
by Anders142536
Mon Nov 23, 2020 11:40 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen][1.1.0] Crash on load (EntityWithOwner::checkConsistency)
Replies: 8
Views: 3935

Re: [1.1.0] Crash on load (EntityWithOwner::checkConsistency)

Here are verbose crash logs, should have made them verbose from the start.

Again just opened factorio, opened the save and it instantly crashed.

Tried both clicking the continue button as well as loading it "manually" from the saves list with no visual difference.
by Anders142536
Mon Nov 23, 2020 11:25 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen][1.1.0] Crash on load (EntityWithOwner::checkConsistency)
Replies: 8
Views: 3935

[Twinsen][1.1.0] Crash on load (EntityWithOwner::checkConsistency)

Our save file crashes on load after the 1.1 patch. This seems to only happen on old saves that use the Krastorio 2 mod. My guess is that the longer underground belts cause an issue, based on the log file: 0.001 2020-11-24 00:08:57; Factorio 1.1.0 (build 56997, win64, steam) 0.001 Operating system: W...

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