Same stacktrace here, entirely vanilla:
2017-07-03 19:49:24 [JOIN] GauntletWizard joined the game
7694.229 Error CrashHandler.cpp:232: Received SIGSEGV
7695.109 Warning Logger.cpp:396: Symbols.size() == 23, usedSize == 17
Factorio crashed. Generating symbolized stacktrace, please wait ...
7695.971 ...
Search found 7 matches
- Tue Jul 04, 2017 4:39 am
- Forum: Duplicates
- Topic: [Oxyd] [0.15.27] Crash, 45 seconds after login.
- Replies: 3
- Views: 1803
- Fri Jun 06, 2014 9:10 pm
- Forum: Releases
- Topic: Version 0.10.0
- Replies: 85
- Views: 76858
Re: Version 0.10.0
Edit 2: reverse engineered it, seems to use boost's filesystem library to form a canonical path for the validation, dealing with ".." issues in a known good way. Maybe it's safe after all.
Yes, it is designed to be safe, but it needs to be rechecked for corner cases, like created shortcut files ...
Yes, it is designed to be safe, but it needs to be rechecked for corner cases, like created shortcut files ...
- Sat May 31, 2014 4:14 am
- Forum: General discussion
- Topic: Version 0.10.0 (anticipation thread)
- Replies: 21
- Views: 10724
Re: Version 0.10.0 (anticipation thread)
It'll slip; Software projects (particularly games) always do. I'm boiling over with anticipation, too, but I've got a mop handy to clean up the mess.
- Thu May 22, 2014 7:57 pm
- Forum: Gameplay Help
- Topic: Repair Kits
- Replies: 2
- Views: 2357
Re: Repair Kits
Just right-click and hold on the item you want to repair (while within placement range, of course). That, or load them into your roboports and have your construction bots apply them 

- Fri May 09, 2014 10:23 pm
- Forum: News
- Topic: Friday Facts #33
- Replies: 26
- Views: 28181
Re: Friday Facts #33
I noticed it in the trailer, and this is my one complaint: Copper bars just look dull when they're exactly the same as Iron. Please change them back, or to a new, unique model.
- Thu May 01, 2014 8:12 pm
- Forum: General discussion
- Topic: The new trailer
- Replies: 27
- Views: 12459
Re: The new trailer
Trailer looks really, really slick. Great job! Love the bit where the bugs attack... and are promptly squished by trains 

- Wed Apr 30, 2014 5:22 am
- Forum: News
- Topic: Factorio Facts #31
- Replies: 34
- Views: 36127
Re: Factorio Facts #31
There's several recipes to make "Fuel Blocks" (one each for Light Oil, Heavy Oil, and Petroleum), which can be fed into boilers like coal, but provide more energy per itemexbeer wrote:hmm yes , i used coal into boilers, to then heat up the steam, but how do i use oil for this ?