Search found 4 matches

by APasz
Wed May 10, 2017 2:36 am
Forum: Resolved Problems and Bugs
Topic: [15.6] Blueprint Refresh
Replies: 4
Views: 1527

Re: [15.6] Blueprint Refresh

I haven't been able to reproduce it since 15.8. Before I updated to 15.9 I was able to narrow it down to floors in the blueprint and logistics boxes in world. However it was temperamental, like there was another condition being missed.
by APasz
Fri May 05, 2017 6:18 am
Forum: Resolved Problems and Bugs
Topic: [15.6] Blueprint Refresh
Replies: 4
Views: 1527

Re: [15.6] Blueprint Refresh

No mods.
KatherineOfSky's Tasty Vanilla series ep 43 at about the 14:50 mark you can see it in action.
I'd record and post it myself if I could atm.
Edit: it seems to be more specific then I first thought.
by APasz
Fri May 05, 2017 4:10 am
Forum: Resolved Problems and Bugs
Topic: [15.6] Blueprint Refresh
Replies: 4
Views: 1527

[15.6] Blueprint Refresh

It's quite a simple bug. You need a blueprint of something, doesn't matter what as far as I can tell. Remove something from the blueprint via right-click. Move your cursor outside of the blueprint window and hover over an entity. Like an assembler or furnace or whatever. And the thing you removed wi...
by APasz
Thu Dec 17, 2015 5:33 am
Forum: Mods
Topic: [MOD 0.12.x] Upgraded Electrical Poles
Replies: 5
Views: 14254

Re: Upgraded Electrical Poles

Pictures?

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