Search found 38 matches
- Wed Jul 10, 2019 11:45 pm
- Forum: Logistic Train Network
- Topic: Manual Delivery?
- Replies: 1
- Views: 1255
Manual Delivery?
As per the title, would it be possible to manually force a delivery?
- Sun Jan 08, 2017 8:44 am
- Forum: Maps and Scenarios
- Topic: Rail Map
- Replies: 5
- Views: 8691
Re: Rail Map
you should just be able to out the file in your save game file and load the game from thereBeskeli wrote:Hi the map sounds great but i am having trouble installing it. How would i go about installing it?
- Sun Jan 08, 2017 8:27 am
- Forum: Mods
- Topic: [MOD 0.15.29+] Creative Mode 0.3.12 - Infinite resources
- Replies: 689
- Views: 445621
Re: [MOD 0.14.13+] Creative Mode 0.2.5 - Cheats++, Clicks--
Can you post a link to download without the mod portal?
I have serious issues with logging in.
Thank You!!
You don't have to log in to download.
You do have to be logged in to download.
It uses your factorio.com login as well as requires having bought and linked the game in your factorio.com ...
I have serious issues with logging in.
Thank You!!
You don't have to log in to download.
You do have to be logged in to download.
It uses your factorio.com login as well as requires having bought and linked the game in your factorio.com ...
- Fri Jan 06, 2017 4:12 am
- Forum: Mods
- Topic: [MOD 0.15.29+] Creative Mode 0.3.12 - Infinite resources
- Replies: 689
- Views: 445621
Re: [MOD 0.14.13+] Creative Mode 0.2.5 - Cheats++, Clicks--
Can you post a link to download without the mod portal?
I have serious issues with logging in.
Thank You!!
I have serious issues with logging in.
Thank You!!
- Sun Sep 11, 2016 12:04 pm
- Forum: Combinator Creations
- Topic: Combinator Display Build
- Replies: 6
- Views: 20441
Re: Combinator Display Build
Hello, I love what you've done, and i would like to know if it is possible to setup a system to read the contents of the logistic network to display the current amount of resources in the system i.e. show a couple of digits using the rest of the displays (have it update once a minute to save ups ...
- Sun Sep 11, 2016 4:10 am
- Forum: Combinator Creations
- Topic: Combinator Display Build
- Replies: 6
- Views: 20441
Re: Combinator Display Build
Hello, I love what you've done, and i would like to know if it is possible to setup a system to read the contents of the logistic network to display the current amount of resources in the system i.e. show a couple of digits using the rest of the displays (have it update once a minute to save ups ...
- Fri Jul 01, 2016 12:18 pm
- Forum: Modding discussion
- Topic: How do you test 0.13 mods...
- Replies: 11
- Views: 4489
Re: How do you test 0.13 mods...
test mode wont (that i know of ) spawn a character when in god/ghost modedevilwarriors wrote:just downloads Test mode, it's already been non officially converted to work with 0.13.
- Thu Jun 30, 2016 6:39 pm
- Forum: Mods
- Topic: [MOD 0.12.11+] Blueprint String
- Replies: 131
- Views: 145666
Re: [MOD 0.12.11+] Blueprint String
is there a version download with out the mod portal i glitched my loginDaveMcW wrote:0.13 version is available here.
- Thu Jun 30, 2016 6:36 pm
- Forum: Mods
- Topic: [MOD 0.12.11+] Blueprint String
- Replies: 131
- Views: 145666
Re: [MOD 0.12.11+] Blueprint String
possibly becuase the new rail mechanic youll have to reproduce in 0.13 for use in that versionLeisureLex wrote:https://www.dropbox.com/s/0wfwkwaf5xjdd ... 9.png?dl=0
Any ideas to solve this?
No mater what sting i use, rails always get messed up
- Thu Jun 30, 2016 6:26 pm
- Forum: Modding discussion
- Topic: How do you test 0.13 mods...
- Replies: 11
- Views: 4489
Re: How do you test 0.13 mods...
start a normal game and do
/c game.player.cheat_mode = true; game.player.force.research_all_technologies()
and you're all set :D There's actually a couple of command lines you can enter to do that.
First, create a player entity, okay, I don't know the command for this one, but I'm sure there is ...
/c game.player.cheat_mode = true; game.player.force.research_all_technologies()
and you're all set :D There's actually a couple of command lines you can enter to do that.
First, create a player entity, okay, I don't know the command for this one, but I'm sure there is ...
- Thu Jun 30, 2016 12:37 am
- Forum: Modding discussion
- Topic: How do you test 0.13 mods...
- Replies: 11
- Views: 4489
Re: How do you test 0.13 mods...
Sandbox mode and click the "yes" to all technologies and "yes" to cheat mode. Free crafting with all techs unlocked.
what do you mean by free crafting and how do i do it
Sandbox mode and click the "yes" to all technologies and "yes" to cheat mode. Free crafting with all techs unlocked.
i know ...
what do you mean by free crafting and how do i do it
Sandbox mode and click the "yes" to all technologies and "yes" to cheat mode. Free crafting with all techs unlocked.
i know ...
- Wed Jun 29, 2016 9:15 pm
- Forum: Modding discussion
- Topic: How do you test 0.13 mods...
- Replies: 11
- Views: 4489
Re: How do you test 0.13 mods...
what do you mean by free crafting and how do i do itRseding91 wrote:Sandbox mode and click the "yes" to all technologies and "yes" to cheat mode. Free crafting with all techs unlocked.
- Mon Jun 20, 2016 5:14 am
- Forum: Gameplay Help
- Topic: Game Save Help Pls
- Replies: 2
- Views: 1379
Game Save Help Pls
How Do You (If Possible) Update A Game Save To The Newest Game Release?
Like 0.11.22 To A 0.12.35
As An Example
Like 0.11.22 To A 0.12.35
As An Example
- Mon Jun 20, 2016 12:59 am
- Forum: Mods
- Topic: [MOD 0.13.x]PipeEverything 0.0.9
- Replies: 25
- Views: 12721
Re: [MOD 0.12.35]PipeEverything 0.0.6
if so smoke can be turned off or the steam engines can be replaced by solar in the late game so no problem personaly.Swadius wrote: Would the number of generators that this requires cause the game to experience some FPS drops?
- Fri Jun 17, 2016 5:23 am
- Forum: Mods
- Topic: [MOD 0.13.x]PipeEverything 0.0.9
- Replies: 25
- Views: 12721
Re: [MOD 0.12.35]PipeEverything 0.0.6
I have a problem, i have the recent version of 0.0.6 and i am missing the entity the fusher and only have the simple four recipes
- Mon Jun 13, 2016 4:51 am
- Forum: Mods
- Topic: [MOD 0.13.x]PipeEverything 0.0.9
- Replies: 25
- Views: 12721
Re: [MOD 0.12.35]PipeEverything 0.0.3
how do i get this version?Swadius wrote:The advanced circuits are working for me.
It's the 0.0.4 version though, see if it's fixed for you.
- Mon Jun 13, 2016 4:09 am
- Forum: Mods
- Topic: [MOD 0.13.x]PipeEverything 0.0.9
- Replies: 25
- Views: 12721
Re: [MOD 0.12.35]PipeEverything 0.0.5
I have a proplem with the install i put the mod in my folder but it is not appearing in my mod list and cant find the items in my game save, i even tried with zipped and unzipped versions, neither worked.
HELP?
EDIT:Was running different game state never mind that
HELP?
EDIT:Was running different game state never mind that
- Wed May 25, 2016 10:32 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Slipstream Chests - 2.0.0
- Replies: 87
- Views: 83954
Re: [MOD 0.12.x] Slipstream Chests - 2.0.0
I need help i recive this error upon loading any save
Pic Link: //drive.google.com/file/d/0B0vpLA_AoPDfdVgwSEJFX3IxWkk/view?usp=sharing
(Copy paste link)
This mod hasn't been updated in a while. Not surprised it doesn't work correctly. You'll need to wait and see if anyone wants to take a crack ...
Pic Link: //drive.google.com/file/d/0B0vpLA_AoPDfdVgwSEJFX3IxWkk/view?usp=sharing
(Copy paste link)
This mod hasn't been updated in a while. Not surprised it doesn't work correctly. You'll need to wait and see if anyone wants to take a crack ...
- Tue May 24, 2016 2:53 am
- Forum: Mods
- Topic: [MOD 0.12.x] Slipstream Chests - 2.0.0
- Replies: 87
- Views: 83954
Re: [MOD 0.12.x] Slipstream Chests - 2.0.0
I need help i recive this error upon loading any save
Pic Link: //drive.google.com/file/d/0B0vpLA_AoPDfdVgwSEJFX3IxWkk/view?usp=sharing
(Copy paste link)
Pic Link: //drive.google.com/file/d/0B0vpLA_AoPDfdVgwSEJFX3IxWkk/view?usp=sharing
(Copy paste link)
- Tue May 24, 2016 2:36 am
- Forum: Development tools
- Topic: Simple Mod Creater
- Replies: 8
- Views: 5760
Re: Simple Mod Creater
How?
i'm a noob
i'm a noob