Search found 63 matches

by Nidan
Tue Nov 30, 2021 1:56 am
Forum: Combinator Creations
Topic: Minimalist signal filtering device
Replies: 33
Views: 997

Re: Minimalist signal filtering device

If you want to design something that depends on the bit-representation of the values, you need to think in binary values. And you need to know the representation of negative numbers (two's-complement) and why this is used. And if you cannot think in binary (I cannot, too many digits), you need to w...
by Nidan
Mon Nov 29, 2021 1:15 pm
Forum: Combinator Creations
Topic: Minimalist signal filtering device
Replies: 33
Views: 997

Re: Minimalist signal filtering device

1) i understand this could be quite a limitation, or to restore the same functionnality as the one on the wiki some additionnal combinator would be required and then it means this version doesn't relly require less combinator. I'm not sure how it is supposed to be implemented in-game and if it woul...
by Nidan
Mon Nov 15, 2021 4:30 pm
Forum: Ideas and Suggestions
Topic: Round robin scheduling for trains
Replies: 10
Views: 420

Re: Round robin scheduling for trains

You can force round robin behavior using the circuit network. Implement a counter or pass around some token to control which station releases the next train.
by Nidan
Wed Oct 06, 2021 3:20 pm
Forum: Outdated/Not implemented
Topic: dissociated multiplayer option for high latency players
Replies: 11
Views: 621

Re: dissociated multiplayer option for high latency players

What you're describing are solutions for a low bandwidth situation, but those won't help reducing latency. Just because you're sending less data, it won't magically arrive faster. Also, the game already does what you're describing: It only distributes player actions, nothing else, every tick. I don'...
by Nidan
Tue Oct 05, 2021 4:37 pm
Forum: Resolved Problems and Bugs
Topic: [SOLVED] '400 - CSRF error' trying login to factorio.com
Replies: 6
Views: 683

Re: '400 - CSRF error' trying login to factorio.com

Currently, there is a worldwide problem with Letsencrypt Root Certification expiration. With the end of September, an intermediate certificate that allowed for widespread acceptance of Let's Encrypt certificates expired. By now clients should have had enough time to update and be aware of Let's Enc...
by Nidan
Thu Sep 23, 2021 12:34 am
Forum: General discussion
Topic: Using the graphics card to help the CPU out…
Replies: 40
Views: 3134

Re: Using the graphics card to help the CPU out…

Most things turn out to be more complicated than they seem to be at first glance, this includes bots. Which actually still baffels me that you let bots travel till they run out of energy before finding a charging pad. If and when that happens is known when they start the journey. Where it happens is...
by Nidan
Sat Jun 26, 2021 3:39 pm
Forum: News
Topic: Friday Facts #366 - The only way to go fast, is to go well!
Replies: 88
Views: 29949

Re: Friday Facts #366 - The only way to go fast, is to go well!

[...] Because it points to a problem, that two systems are so tightly connected to each other, that they are one big system. As far as I can see from @kovarex article, they still have a nice separation and layering. They just don't want to go for "true" unit testing due to overhead, proba...
by Nidan
Mon May 17, 2021 4:40 pm
Forum: General discussion
Topic: Apple x86 is dead - are there plans for Factorio ARM64?
Replies: 14
Views: 4249

Re: Apple x86 is dead - are there plans for Factorio ARM64?

it's not a straightforward change. the architecture is quite different. The main issue is not getting factorio to run on an arm, but to support it and to have interoperability between arm and x86 builds. I have no clue about building for mac, but in a linux/gcc world, building for arm is as simple ...
by Nidan
Wed May 12, 2021 7:38 pm
Forum: Ideas and Suggestions
Topic: New Building v2
Replies: 3
Views: 349

Re: New Building v2

This would make all ores effectively infinite due to mining productivity producing extras each mine-place loop. If you want infinite ores without moving miners around, just mod in recipes like 1 iron-ore -> 1 iron-ore or use one of the infinite ore mods that makes ore patches behave like oil. Or try...
by Nidan
Mon May 10, 2021 3:38 pm
Forum: Ideas and Suggestions
Topic: Quick toggling of power switcher
Replies: 19
Views: 1734

Re: Ctrl+Mouse1 on Power Switch flips/unflips switch

If this gets implemented, the key combination should work for all on/off switches. I.e. not only power switches, but also constant combinators and trains. Since both ctrl-mouse and R are already used with some entities, so how about alt-mouse or ctrl-r?
by Nidan
Wed May 05, 2021 4:19 pm
Forum: Ideas and Suggestions
Topic: Favorite/bookmark mods?
Replies: 6
Views: 585

Re: Favorite/bookmark mods?

Hm, yeah, it would be a nice feature if the devs have nothing to do. 8-) I just open a tab with that mod to remind me. It’s a mess. But Chrome has now a nice new feature to group tabs which enables me to open even more. :) Sounds like the feature we used to have in Iceweasel (a now-obsolete fork of...
by Nidan
Tue Apr 27, 2021 8:28 am
Forum: Ideas and Suggestions
Topic: Allow the "ANY" wildcard in the "set inserter stack size" inserter circuit setting.
Replies: 4
Views: 474

Re: Allow the "ANY" wildcard in the "set inserter stack size" inserter circuit setting.

Each != Any, obviously ;) The "each" suggestion would solve OP's problem, since, if I understood OP correctly, there would only be one signal on the wire. But the same can already be accomplished by adding an arithmetic "each + 0 -> S" (or any other virtual signal) between the de...
by Nidan
Wed Jan 13, 2021 4:40 pm
Forum: Ideas and Suggestions
Topic: Train station window - train on route indicator
Replies: 7
Views: 707

Re: Train station window - train on route indicator

You can see how many trains are currently approaching a station by looking at the "Train limit" line of the entity information.
by Nidan
Sat Jan 02, 2021 2:08 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: Train based direct insertion challenge
Replies: 42
Views: 7629

Re: Train based direct insertion challenge

You probably need to force all inserters to pick the same item every swing. Given all assemblers have the same amount of ingredients loaded, they should do that on their own, except for the swing where a wagon gets emptied of an item type. Some ideas: a) If you happen to know which item the inserter...
by Nidan
Sun Dec 20, 2020 11:59 am
Forum: Outdated/Not implemented
Topic: Complete Splitter Failure
Replies: 13
Views: 949

Re: Complete Splitter Failure

As splitters work right now, their item filter is absolute, so it makes no sense to combine filtered output and output priorities. However, this can be done in 3 splitters: First, one for the priority, then, on the overflow output, one for filtering U235, and finally one for merging non-U235 back on...
by Nidan
Sat Dec 05, 2020 12:17 am
Forum: Implemented Suggestions
Topic: Each Signal on the right side of the operator for the Archimetic Combinators
Replies: 5
Views: 599

Re: Allow "each" on the right side of operations in athematic combinators when the left side is not set to "each"

1.1.0 changelog wrote:
Mon Nov 23, 2020 8:29 pm
Arithmetic combinator 'Each' signal can now be used in either left or right parameter.
by Nidan
Tue Dec 01, 2020 9:51 pm
Forum: Ideas and Suggestions
Topic: [1.1.3] Rail signal's output signals names need to change
Replies: 24
Views: 1476

Re: [1.1.3] Rail signal's output signals names need to change

Including colored dots showing the corresponding aspect won't help colorblind players I am no expert here, but writing "red" or "green" is probably even less helpful for a colorblind person than showing the colorblind person the same color as the chain signal shows and a descrip...
by Nidan
Tue Dec 01, 2020 5:03 pm
Forum: Ideas and Suggestions
Topic: [1.1.3] Rail signal's output signals names need to change
Replies: 24
Views: 1476

Re: [1.1.3] Rail signal's output signals names need to change

Essentially (but not tooltip friendly): Red - no available route past this signal Yellow - caution, slow down and stop at the next signal Green - all clear, go go go Blue - some routes are available (but it might not be yours) Yellow - all clear, go go go Green - no train approaching Signal colors ...
by Nidan
Fri Nov 27, 2020 2:20 pm
Forum: Ideas and Suggestions
Topic: each * each = each
Replies: 2
Views: 311

Re: each * each = each

Arithmetic combinators can do exponentiation, so for the case of each*each you can use each^2 instead.
by Nidan
Wed Nov 25, 2020 7:18 am
Forum: Releases
Topic: Version 1.1.0
Replies: 222
Views: 60526

Re: Version 1.1.0

It's so nice to see all discussing the new version, but when does the internal updater deliver it? Full download takes 8 hrs from here, so not an option :( Can't be so hard to make a diff from 1.0 to 1.1 files and put it into a zip file, does it? See the first page of this thread. There was an issu...

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