Search found 5 matches

by jmkool
Wed Aug 17, 2022 2:02 am
Forum: Not a bug
Topic: [1.1.65] Mod startup setting changed, minimap refreshed
Replies: 2
Views: 879

Re: [1.1.65] Mod startup setting changed, minimap refreshed

Makes sense, thanks for the clarification.
by jmkool
Tue Aug 16, 2022 4:17 am
Forum: Not a bug
Topic: [1.1.65] Mod startup setting changed, minimap refreshed
Replies: 2
Views: 879

[1.1.65] Mod startup setting changed, minimap refreshed

Playing a major mod mashup (Space Exploration, Krastorio2, Rampant, etc) and decided to change a single startup setting for one of the mods, removing a technology (disabled the added containers setting in Krastorio2). When I loaded back into the game, I got the expected popup saying that the technol...
by jmkool
Sat Sep 12, 2020 5:53 pm
Forum: Ideas and Suggestions
Topic: Patrol mode for Spidertron
Replies: 25
Views: 8877

Re: Patrol mode for Spidertron

Adding my voice to this suggestion, came here looking for it. I propose something a little cleaner and possibly easier to implement though: Shift-click would issue a series of commands to Spidertron. Hold shift and make several clicks to tell spidey "go here, then here, then here, then here.&qu...
by jmkool
Sat Sep 12, 2020 5:42 pm
Forum: Ideas and Suggestions
Topic: Open to multiplayer option
Replies: 0
Views: 512

Open to multiplayer option

TL;DR I would love to have a convenient way to open up a single-player map to my friends without having to leave the game. What ? For those who have played Minecraft, they've probably seen the 'open to LAN' option in the in-game menu. That was the inspiration, coupled with the several times now I h...
by jmkool
Tue Aug 18, 2020 7:47 pm
Forum: Minor issues
Topic: [0.11.19] Disappearing cables (cosmetic)
Replies: 9
Views: 8230

Re: [1.0] Disappearing cables (cosmetic)

Would like to report that this issue still exists (or has resurfaced, if it was fixed). Last report seems to have been several versions ago, so I wanted to make sure it was still known.

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