Search found 5 matches
- Wed Aug 17, 2022 2:02 am
- Forum: Not a bug
- Topic: [1.1.65] Mod startup setting changed, minimap refreshed
- Replies: 2
- Views: 879
Re: [1.1.65] Mod startup setting changed, minimap refreshed
Makes sense, thanks for the clarification.
- Tue Aug 16, 2022 4:17 am
- Forum: Not a bug
- Topic: [1.1.65] Mod startup setting changed, minimap refreshed
- Replies: 2
- Views: 879
[1.1.65] Mod startup setting changed, minimap refreshed
Playing a major mod mashup (Space Exploration, Krastorio2, Rampant, etc) and decided to change a single startup setting for one of the mods, removing a technology (disabled the added containers setting in Krastorio2). When I loaded back into the game, I got the expected popup saying that the technol...
- Sat Sep 12, 2020 5:53 pm
- Forum: Ideas and Suggestions
- Topic: Patrol mode for Spidertron
- Replies: 25
- Views: 8877
Re: Patrol mode for Spidertron
Adding my voice to this suggestion, came here looking for it. I propose something a little cleaner and possibly easier to implement though: Shift-click would issue a series of commands to Spidertron. Hold shift and make several clicks to tell spidey "go here, then here, then here, then here.&qu...
- Sat Sep 12, 2020 5:42 pm
- Forum: Ideas and Suggestions
- Topic: Open to multiplayer option
- Replies: 0
- Views: 512
Open to multiplayer option
TL;DR I would love to have a convenient way to open up a single-player map to my friends without having to leave the game. What ? For those who have played Minecraft, they've probably seen the 'open to LAN' option in the in-game menu. That was the inspiration, coupled with the several times now I h...
- Tue Aug 18, 2020 7:47 pm
- Forum: Minor issues
- Topic: [0.11.19] Disappearing cables (cosmetic)
- Replies: 9
- Views: 8230
Re: [1.0] Disappearing cables (cosmetic)
Would like to report that this issue still exists (or has resurfaced, if it was fixed). Last report seems to have been several versions ago, so I wanted to make sure it was still known.