Search found 24 matches

by goku90504
Sat Dec 05, 2015 4:11 am
Forum: Ideas and Suggestions
Topic: Bots - mining
Replies: 6
Views: 13624

Re: Bots - mining

how about for bots you can go to a port and have it pull in a number of bots from the network and hold them for removal rather than trying to catch bots In the air as for picking up conveyers vs mining if you could have a special purpose button like holding ctrl or something like that to only pick u...
by goku90504
Sat Nov 28, 2015 3:52 pm
Forum: Mods
Topic: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges
Replies: 62
Views: 75913

Re: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges

@cartmen mods are by definition not cheating they may make the game less fun to play than without sometimes but they are basically house rules for a board/card game those little rules that a family or group of friends come up with when they find the regular rules of the game not to taste or that a t...
by goku90504
Sat Nov 28, 2015 5:04 am
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 348249

Re: [MOD 0.12.x] Treefarm REDUX

*groans* i should have seen that one it seems so much like something I'd come up with to mess with my family
by goku90504
Fri Nov 27, 2015 8:58 am
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 348249

Re: [MOD 0.12.x] Treefarm REDUX

whats the difference between lite and AC?
by goku90504
Fri Nov 27, 2015 8:16 am
Forum: Ideas and Suggestions
Topic: Map overlays/filters
Replies: 2
Views: 6042

Map overlays/filters

when a factory starts to get big or it's spread out over wide terrain it becomes easy to forget where some things are it'd be nice to be able to bring up the map and ask it to show me where this or that is Example once you start getting a lot of your chests into the bot network it'd be nice to find ...
by goku90504
Fri Nov 27, 2015 6:35 am
Forum: General discussion
Topic: How to limit FPS to 30?
Replies: 13
Views: 29975

Re: How to limit FPS to 30?

Ah then a way to limit FPS or set a UPS to FPS ratio would be nice
by goku90504
Fri Nov 27, 2015 2:19 am
Forum: General discussion
Topic: How to limit FPS to 30?
Replies: 13
Views: 29975

Re: How to limit FPS to 30?

what is UPS?
by goku90504
Thu Nov 26, 2015 7:42 pm
Forum: Gameplay Help
Topic: personal roboport
Replies: 4
Views: 9790

personal roboport

how do you power one of them? let alone multiple of them?
even if you could get 6 portable fusion reactors in your suit (10x10 = 100 4x4 = 16 100/16 =6.25) that's still only 450KW when a single personal roboport takes 2000KW (2MW)
by goku90504
Mon Nov 23, 2015 4:24 pm
Forum: Gameplay Help
Topic: Long distance travel ... not a stright line?
Replies: 3
Views: 7667

Re: Long distance travel ... not a stright line?

no conveyer it was a large patch of wild terrain that I'd cleared a path of tree's by going back and forthwith the tank a few times previously an the base segments in question were just some power towers roboports and a radar part of a chain connecting two larger bases but no conveyer or anything el...
by goku90504
Mon Nov 23, 2015 6:28 am
Forum: Mods
Topic: [MOD 0.13.x] Cursed PI - v0.2.3
Replies: 43
Views: 53639

Re: [MOD 0.12.x] Cursed PI - v0.0.3

actually there are several times I wanted to put the item back in the same square I picked it up from particularly when wanting to double load a belt pick it up from the closer side of the belt then put it down on the far side (or vice versa)
by goku90504
Mon Nov 23, 2015 6:15 am
Forum: Mods
Topic: [MOD 1.1] Oxygen
Replies: 88
Views: 89876

Re: [0.11.X] Oxygen

is there going to be an update for the newer game versions?
by goku90504
Mon Nov 23, 2015 6:11 am
Forum: Mods
Topic: [MOD 0.11.x] NoMoreBots v1.0
Replies: 9
Views: 21806

Re: [MOD 0.11.x] NoMoreBots v1.0

will there be an update for later game versions?
by goku90504
Mon Nov 23, 2015 5:13 am
Forum: Implemented Suggestions
Topic: Slow/careful walk button
Replies: 5
Views: 12260

Re: Slow/careful walk button

I like this idea
by goku90504
Mon Nov 23, 2015 5:11 am
Forum: Ideas and Suggestions
Topic: Controlled Movement Hotkeys
Replies: 2
Views: 6498

Re: Controlled Movement Hotkeys

I like all 3 ideas here yea
by goku90504
Mon Nov 23, 2015 4:31 am
Forum: Ideas and Suggestions
Topic: Ignore Transport Movement while Deconstructing
Replies: 5
Views: 11885

Re: Ignore Transport Movement while Deconstructing

I don't know if it's widely known or not but holding shift while placing an item places a blueprint version for a bot to build and allows you to do it from further away than normal building
by goku90504
Mon Nov 23, 2015 4:19 am
Forum: Ideas and Suggestions
Topic: Moving the player out of th center
Replies: 6
Views: 12773

Re: Moving the player out of th center

I support this idea
by goku90504
Mon Nov 23, 2015 3:15 am
Forum: Gameplay Help
Topic: First Mods + other questions
Replies: 10
Views: 18839

Re: First Mods + other questions

can we get some links? what is this RSO mod and where do I find it? what about some of the other mods you mentioned? I went into the mods section but there are a lot of sub sections and I don't know which ones these mods you listed would be under
by goku90504
Mon Nov 23, 2015 3:02 am
Forum: Gameplay Help
Topic: Long distance travel ... not a stright line?
Replies: 3
Views: 7667

Long distance travel ... not a stright line?

okay wanting to know how fast I could get the tank I cleared a section of forest to a waters edge then got my tank between two minor base sections that ran the other direction and backed up to the waters edge I did this so that when I went forward with the tank I'd go through the opening between the...

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