Multiplayer game, after 10335121 ticks, out of ~208k active entities in the game, 77147 are fish.
We encountered similar issues in 0.15 and had to periodically eradicate the fish via console.
Would it be possible to either limit spawning or not have them active all the time?
Search found 2 matches
- Mon Dec 18, 2017 12:20 am
- Forum: Not a bug
- Topic: [0.16.5] Too Many Fish
- Replies: 1
- Views: 999
- Sat Dec 16, 2017 1:07 am
- Forum: Resolved Problems and Bugs
- Topic: [posila][16.2] Unexpected error while loading vanilla game in Multiplayer (El.SubNet.::getDemand) MR
- Replies: 29
- Views: 13601
Re: [16.2] Unexpected error while loading vanilla game in Multiplayer (ElectricSubNetwork::getDemand
Greetings,
I just got the same crash in 0.16.3, log and save file attached
I just got the same crash in 0.16.3, log and save file attached