Search found 2 matches

by jaywee
Mon Dec 18, 2017 12:20 am
Forum: Not a bug
Topic: [0.16.5] Too Many Fish
Replies: 1
Views: 842

[0.16.5] Too Many Fish

Multiplayer game, after 10335121 ticks, out of ~208k active entities in the game, 77147 are fish.
We encountered similar issues in 0.15 and had to periodically eradicate the fish via console.
Would it be possible to either limit spawning or not have them active all the time?
TooManyFish.zip
(59.15 MiB) Downloaded 65 times
by jaywee
Sat Dec 16, 2017 1:07 am
Forum: Resolved Problems and Bugs
Topic: [posila][16.2] Unexpected error while loading vanilla game in Multiplayer (El.SubNet.::getDemand) MR
Replies: 29
Views: 11480

Re: [16.2] Unexpected error while loading vanilla game in Multiplayer (ElectricSubNetwork::getDemand

Greetings,
I just got the same crash in 0.16.3, log and save file attached
server2-factorio-current (4).log
server log
(2.7 MiB) Downloaded 104 times
_autosave47.zip
(44.77 MiB) Downloaded 155 times

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