In the no hand crafting, some items don't have the options to use a couple assembly machines. For instance, Pumpjack MK1 can't be made with Assembly 1 and 2, but can be made in all other ones.
I'm using Dytech BTW.
Is this on No Hand Crafting mod, or no Dytech?
And what do I modify to make ...
Search found 5 matches
- Thu Nov 05, 2015 10:35 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 89327
- Wed Nov 04, 2015 1:31 am
- Forum: Ideas and Suggestions
- Topic: Underground belt and pipes improvement
- Replies: 2
- Views: 5801
Underground belt and pipes improvement
Now the underground belts and pipes have these parts that come out of the ground at the limit. It can be annoying.
My idea is the game automatically hide those parts underground when two or more of the underground exits/entrances are placed, so instead of 10-20 exits/entrances are protruding above ...
My idea is the game automatically hide those parts underground when two or more of the underground exits/entrances are placed, so instead of 10-20 exits/entrances are protruding above ...
- Tue Nov 03, 2015 11:51 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 89327
Re: [0.11.x] Y.Petremann's mods (6 mods)
In the no hand crafting, some items don't have the options to use a couple assembly machines. For instance, Pumpjack MK1 can't be made with Assembly 1 and 2, but can be made in all other ones.
I'm using Dytech BTW.
Is this on No Hand Crafting mod, or no Dytech?
And what do I modify to make ...
I'm using Dytech BTW.
Is this on No Hand Crafting mod, or no Dytech?
And what do I modify to make ...
- Tue Nov 03, 2015 6:15 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 89327
Re: [0.11.x] Y.Petremann's mods (6 mods)
In the no hand crafting, some items don't have the options to use a couple assembly machines. For instance, Pumpjack MK1 can't be made with Assembly 1 and 2, but can be made in all other ones.
I'm using Dytech BTW.
Is this on No Hand Crafting mod, or no Dytech?
And what do I modify to make ...
I'm using Dytech BTW.
Is this on No Hand Crafting mod, or no Dytech?
And what do I modify to make ...
- Sun Nov 01, 2015 11:25 pm
- Forum: Technical Help
- Topic: Crash from start since 12.10
- Replies: 2
- Views: 6413
Crash from start since 12.10
12.09 ran just fine, but I haven't been able to run any versions of the game since 12.10, (Or maybe 12.11, can't remember, I just have 12.09 right now). All crash from the start. White screen, then unexpected error occurred.
No mods, nothing, tried compatibility mode, run as admin. Nothing worked ...
No mods, nothing, tried compatibility mode, run as admin. Nothing worked ...