Search found 54 matches

by Anoyomouse
Thu Mar 15, 2018 7:59 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.16] Warehousing v0.1.2

I'm having some problems with warehouses - it seems that inserters won't insert into them. They can insert into other things, it seems. Loaders can insert things into warehouses. I just tested this with a storage warehouse and an absolute raft of other mods in Factorio 0.16.30 with Warehousing 0.1....
by Anoyomouse
Wed Mar 14, 2018 1:16 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.16] Warehousing v0.1.2

also is there a reason logistic storage store houses are bigger than regular storehouses? i noticed it when i fast replaced one to regular and it dumped to my inventory. This is by design (see the github wiki, and even the description, because you're using a storage warehouse / storehouse to store ...
by Anoyomouse
Mon Feb 12, 2018 7:42 am
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.16] Warehousing v0.1.2

Aaand, Version 0.1.2 is out!

Thanks to dgw for getting it sotred, and tested.

I got new translations via crowdin, see OP for link, you just need a free account to add your own language to warehousing now!
by Anoyomouse
Mon Feb 12, 2018 7:29 am
Forum: Mod portal Discussion
Topic: Images in mod Description
Replies: 0
Views: 1135

Images in mod Description

Hey So we've updated my Warehousing mod (When are maintainers getting added, i would like my maintainer to update my mod too! ) Anyways, we added in nice badges like we have on github to show progress on the mod, so current version, Release data, and How much it's been localized (go gp crowdin :mrgr...
by Anoyomouse
Fri Jan 19, 2018 12:07 pm
Forum: Mod portal Discussion
Topic: My wishes for Mod Portal 2.0
Replies: 28
Views: 12518

Re: My wishes for Mod Portal 2.0

Allow multiple people to upload a mod on the author's behalf Add moderators to the project I'm halfway around the world from my maintainer, and he has to wait for me to do the push to the mod portal, it would be nice if he could edit the mod's details and do releases, as he's pretty much the one wh...
by Anoyomouse
Fri Jan 19, 2018 7:49 am
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.16] Warehousing v0.1.1

dgw released 0.1.1, and i've pushed it to the mod portal (anyone following along)

Also, looking for updated translations for the newer items, and maybe even updates to the older ones! :mrgreen:
by Anoyomouse
Wed Jun 28, 2017 10:11 am
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.14] Warehousing v0.0.11

Hey Apparently i'm MIA ... :P I haven't had the time to do anything factorio for a long while, Mark42XLII on github submitted a pull request to update the mod to 0.15 Thanks kingarthur for updating to mod, however, could you at least mention on the mod that it was originally done by me, i don't mind...
by Anoyomouse
Sun Sep 11, 2016 3:04 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.13] Warehousing v0.0.10

Hi Guys I've been really buzy with real life things, and it's taken me a while to get around to things As much as people love changing the values in the warehouses, if you make a release you want to give to people PLEASE keep the values the same People have games which depend on the slots of the war...
by Anoyomouse
Thu Jun 30, 2016 3:07 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.10

So, everyone, please grab from the mod portal, and have fun! I went ahead and took down my pre-release , and linked to the mod portal so people don't get confused about where to get the official version. Awesome, Thanks Also, thanks for your work on the mod, it's made it a lot easier to take it to ...
by Anoyomouse
Thu Jun 30, 2016 2:37 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.10

Welcome to the Future .. of Warehousing Well, almost I've put the migration json in the mod and .. deployed it on https://mods.factorio.com/mods/anoyomouse/Warehousing So, everyone, please grab from the mod portal, and have fun! :mrgreen: So, no more pre-releases! I've got some extra features planne...
by Anoyomouse
Wed Jun 29, 2016 1:13 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.9

tehroach wrote:Thankyou :)

PS are there also little versions as well?
Oh forgot to reply

YES there are small versions of the warehouses, called Storehouses, they are 3x3 and can't store as much, but they are good for when you need smaller storage (and they lag the game less when you have hundreds of them)
by Anoyomouse
Wed Jun 29, 2016 1:10 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.9

I made the necessary code changes, and created a PR to the Warehousing Github repo . Note that this update is based on the v0.0.9 release and includes storehouses, whereas the update from achman741's dropbox is based on the (outdated) v0.0.6 release. You can download the update mod from my Github r...
by Anoyomouse
Wed May 11, 2016 4:12 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.9

Best Mod ever! I think I went overboard with using it though. My factory is very dependent on the warehouses for buffers, sorting, and mining to where I have around 500 warehouses. Unfortunately my game has gone down to 20 fps :(. I saw your post in https://forums.factorio.com/viewtopic.php?f=49&am...
by Anoyomouse
Wed May 04, 2016 4:33 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.9

Nice mod, here is a Portuguese-Brazilian translation for it: I don't know if the game supports rendering of accents correctly so I left them out. Hey Thanks for the translations, i need to figure out what locale this is, but just on that note, factorio does support accents (it's using UTF-8) so you...
by Anoyomouse
Fri Apr 22, 2016 8:48 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.8

Sooo, Version 0.0.9 is out! Fixes Spanish and Russian! Also, you encoded it wrong, it has to be "UTF-8 WITHOUT BOM" otherwise it fails to load the mod. Thanks for checking in the fix, i've released it in 0.0.9 ^.^ WTF? 0.12.30_Steam_edition Warehousing_0.0.8 Added: the same error on 0.12.2...
by Anoyomouse
Tue Apr 19, 2016 9:26 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.8

Thanks for the hard work and nice mod but is there any way you can set it so that you dont have use an inserter to put reso in to the warehouse that would be cool to use. Again nice mod Hey! Thanks! Honestly, i'm not going to do a warehouse that automatically picks up items like the slipstream ches...
by Anoyomouse
Fri Apr 15, 2016 9:47 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.8

Version 0.0.8 has been released! We now have storehouses, thanks Hanniballo We have: Basic https://raw.githubusercontent.com/Anoyomouse/Warehousing/master/graphics/entity/storehouse-basic.png Storage: https://raw.githubusercontent.com/Anoyomouse/Warehousing/master/graphics/entity/storehouse-storage....
by Anoyomouse
Fri Apr 15, 2016 8:47 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228249

Re: [MOD 0.12.18] Warehousing v0.0.7

What about underground warehousing? :O For expanding the storage space of a warehouse even further by adding levels of storage underground! Could be a good late game storage method. :P My trains fill a warehouse with copper way too fast making me need 4 or more of them just for that train. Well, we...
by Anoyomouse
Fri Apr 15, 2016 8:38 pm
Forum: Technical Help
Topic: Too low TPS and FPS
Replies: 11
Views: 6043

Re: Too low TPS and FPS

Ok, I will, thanks. These warehouses were 800 slots, but I've done them 1800 to satisfy square in tiles they have. Looks like it was a mistake. :) Too much of a good thing is bad I've put warnings on my mod to warn people about possible slowdowns because of warehouses Sucks tho, but i guess that's ...
by Anoyomouse
Fri Apr 15, 2016 8:31 pm
Forum: Ideas and Suggestions
Topic: Containerization
Replies: 19
Views: 8954

Re: Containerization

Wow, This is almost exactly something i wanted to build (to complement warehouses), but requires more control over the entities then the current lua scripting allows (well, from what i've seen), so i'm waiting on lua entities when the factorio devs get around to it Also, warehouses were supposed to ...

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