Search found 1636 matches
- Mon Feb 28, 2022 5:06 pm
- Forum: Angels Mods
- Topic: Error in angelsinfiniteores while starting up server
- Replies: 8
- Views: 3428
Re: Error in angelsinfiniteores while starting up server
Don't know what you are doing, but with your mod combination it will only ever generate the 6 angels ores plus gas, oil and thermal. Nothing else, so either there is a big hole, or you modified something by yourself that this is triggered in the first place.
- Mon Jan 31, 2022 2:53 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
Re: Bugs & FAQ
I don't know if this is a feature or a bug, but it looks like a bug and I can't find the solution anywhere so I'm asking here. I would like to use the angels+bobs mods packs, but when using the Angel's Smelting mod no ores spawn near my starting position. I attached a screenshot. The map exchange s...
- Thu Apr 08, 2021 2:40 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
- Mon Mar 29, 2021 9:47 am
- Forum: Angels Mods
- Topic: Angel's Mods Development Team
- Replies: 0
- Views: 6628
- Tue Feb 23, 2021 4:45 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
Re: Bugs & FAQ
Hey, I have a small question since I don't know if this is intended. I can make 2 ore chunks out of 2 crushed ore. 2021-02-23_16h47_29.png But then I can make 24 ore out of one or chunk? 2021-02-23_16h47_39.png With that, I could easily duplicate every ore infinitely and deep core mining ore mining...
- Sun Jul 05, 2020 5:07 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1587799
Re: Development and Discussion
Most or some of it is a result of splitting stuff to several mods and making it modular. Making one package would make things easier to handle and streamline. But in general yeah there are techs that are semi redundant depending on the config you are running, or in different orders as needed. Again ...
- Wed Jun 24, 2020 4:36 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
Re: Bugs & FAQ
@curiosity There are some basic rules: For each input, there is one output. Recipe that don't follow this rules have a special role/reason (e.g. compression, sink, transformation... etc) The two filtering recipes have their own roles as @valneq rightly explained, but you are right in the regard that...
- Tue Apr 14, 2020 7:46 pm
- Forum: Angels Mods
- Topic: Valves and UPS?
- Replies: 5
- Views: 3467
Re: Valves and UPS?
Valves are tanks with specifically set input/output fluidboxes
- Wed Apr 08, 2020 9:10 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
Re: Bugs & FAQ
With God modules its possible that you enabled the productivity all option in bobs
- Thu Apr 02, 2020 8:45 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
Re: Bugs & FAQ
Hover over the ore, don't go into the miner GUI. Coal requires water.
- Thu Apr 02, 2020 2:02 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
- Sun Mar 22, 2020 4:46 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
Re: Bugs & FAQ
Is it intended for the basic splitter to require 5 red circuits? Would likely be a lot more appropriate for it to instead require 5 grey circuits, or 1 red circuit if you really wanted to deny access to it for awhile. Possibly another oversight? Vanilla recipe requires 5 green circuits, so no chang...
- Tue Mar 17, 2020 6:02 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1587799
Re: Development and Discussion
I don't know what the team is planning in this regard, but replacing the wood to boards recipe with paper was always the plan and the new Grey circuit is already based on this
- Tue Mar 10, 2020 8:52 pm
- Forum: Mods
- Topic: [MOD 0.18] KRASTORIO^2
- Replies: 198
- Views: 158449
Re: [MOD 0.18] KRASTORIO^2
Really like the art and style. Good job and good luck with your second go at it!
- Sun Mar 08, 2020 9:01 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1587799
Re: Development and Discussion
Each Mod has it's own mechanic or vibe it introduces: Refining has the mix an match options Petrochem plays with fluids, loops and balancing out between intermediates and end products smelting has the staggered efficiency effects bio plays around with probabilities and slow but high volume (which do...
- Sun Feb 23, 2020 8:16 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1587799
Re: Development and Discussion
Cupric and ferrous caheins were intended as a baseline for construction and electronic components in industries. So be patient what the guys will make out of it. Always remember that the balance around industries will be different than regular or bobs.
- Mon Feb 03, 2020 8:37 pm
- Forum: Mod portal Discussion
- Topic: Report stolen mods
- Replies: 65
- Views: 21233
Re: Report stolen mods
Funny enough that he left the gfx credits in
- Sat Nov 02, 2019 8:23 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] 0.17.74 LuaRecipe.results[x].probability is inconsistent
- Replies: 5
- Views: 4039
Re: 0.17.74 LuaRecipe.results[x].probability is inconsistent
This is a display bug, what your second example will result in is that it produces 2 ores at 10%, or 90% nothing. Displayed would be a production of 0.2 (2 x 0.1).
- Wed Oct 30, 2019 7:38 pm
- Forum: Modding interface requests
- Topic: Bring back resource_prototype.autoplace_specification.coverage
- Replies: 13
- Views: 4498
Re: Bring back resource_prototype.autoplace_specification.coverage
I had no 666 in the name prior to seeing it...
- Sat Oct 26, 2019 10:51 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1423174
Re: Bugs & FAQ
(i'm playing with a lot of mods) Failed to load mods: Error while running setup for prototype "small-lamp" (recipe):duplicate item ingredients are not allowed (glass exists 2 or more times). don't know whats the issue (not gonna blame the 200+ mods on) but this one was one of the issues M...