
Search found 412 matches
- Wed Jun 26, 2024 6:00 am
- Forum: Releases
- Topic: Version 1.1.109
- Replies: 6
- Views: 17136
Re: Version 1.1.109
I hope the game doesn't crash if you use a hand-crafting recipe that has fluid outputs. 

- Fri Sep 16, 2022 8:19 pm
- Forum: News
- Topic: Factorio is coming to Nintendo Switch™
- Replies: 83
- Views: 57057
Re: Factorio is coming to Nintendo Switch™
Did you know that a portable toilet is cheaper than a switch? And you can use all the mods. So to me the switch port is kind of pointless.Pat4yczek wrote: Fri Sep 16, 2022 6:37 pm Great, have pc and switch, so it's nice to have next game play on toilet.![]()
- Tue Sep 13, 2022 9:03 pm
- Forum: News
- Topic: Factorio is coming to Nintendo Switch™
- Replies: 83
- Views: 57057
Re: Factorio is coming to Nintendo Switch™
What is this? A factorio for ants?
- Sun Jan 24, 2021 8:57 pm
- Forum: Off topic
- Topic: What's next for Wube?
- Replies: 12
- Views: 9075
Re: What's next for Wube?
I suspect you are on to something.Impatient wrote: Thu Nov 12, 2020 12:31 amI identified Kovarex as the visionary and driving force behind the game design of factorio
- Wed Sep 02, 2020 11:09 am
- Forum: General discussion
- Topic: CPU performance benchmarks
- Replies: 169
- Views: 102758
Re: Anyone Ryzen Benchmarks?
https://factoriobox.1au.us/result/d0b02bcc-0a77-4d36-b52c-e7c01985c182
why do i have so bad results :( 4.5 ghz 3600ddr4 i need new cpu wich>?
Do you have something else running in the background? (Could be the antivirus doing a full scan or something else.)
Does the benchmark get slower and ...
- Mon Aug 31, 2020 3:52 pm
- Forum: General discussion
- Topic: FFF 361
- Replies: 12
- Views: 6079
Re: FFF 361
That place is throughly spider infested.Koub wrote: Fri Aug 28, 2020 5:50 pm btw the real place where they are published seems to be :
https://alt-f4.blog/
- Tue Aug 18, 2020 4:15 pm
- Forum: General discussion
- Topic: Six legs good, Eight legs bad!
- Replies: 44
- Views: 15322
Re: Six legs good, Eight legs bad!
Do brains really count legs?
The brain can count up to 6 without counting (usually). So, 8 is something more that can be background calculated.
Wild guess: the brain freaks out because it only sees "too many". I have also heard of people who show strong reactions to centipedes and ...
- Tue Aug 18, 2020 4:13 pm
- Forum: General discussion
- Topic: Six legs good, Eight legs bad!
- Replies: 44
- Views: 15322
Re: Six legs good, Eight legs bad!
Do brains really count legs?
Yes, eight legs trigger 100 times more than six legs. Ten legs is also not so bad. But eight legs, that's just pure evil.
There is evidence that in some people a part of the brain specializes on spider recognition:
https://www.newscientist.com/article/dn26483 ...
- Tue Aug 18, 2020 6:04 am
- Forum: General discussion
- Topic: Six legs good, Eight legs bad!
- Replies: 44
- Views: 15322
Re: Six legs good, Eight legs bad!
The question: How can I install this mod on my side client and use it in normal (modless) online multiplayer maps?Koub wrote: Mon Aug 17, 2020 7:03 pm Or https://mods.factorio.com/mod/arachnophobia for those who fear legs in any number.
- Tue Aug 18, 2020 6:03 am
- Forum: General discussion
- Topic: Six legs good, Eight legs bad!
- Replies: 44
- Views: 15322
Re: Six legs good, Eight legs bad!
You must be kidding, is this serious?!? :shock:
Yes, some people have a natural fear of anything with eight legs. The brain goes into alarm mode immediately and generates vivid memories to be recalled for more horror later when sleeping (or trying to fall asleep). It is irrational since it's ...
- Tue Aug 18, 2020 5:58 am
- Forum: General discussion
- Topic: Six legs good, Eight legs bad!
- Replies: 44
- Views: 15322
Re: Six legs good, Eight legs bad!

- Mon Aug 17, 2020 6:52 pm
- Forum: General discussion
- Topic: Upcoming releases
- Replies: 2
- Views: 2136
Re: Upcoming releases
I suppose that 1.0.x are bugfix releases for the "stable" branch of factorio that don't break any mods. Maybe dev will be called 1.1.x and the next stable would be 1.2.0.
- Mon Aug 17, 2020 6:50 pm
- Forum: General discussion
- Topic: Six legs good, Eight legs bad!
- Replies: 44
- Views: 15322
Six legs good, Eight legs bad!
Oh man, that Spidertron is triggering my Arachnophobia hard. I wish there was an option to reduce the number of legs to 6 or 4.
I know there is this mod to hide all legs: https://mods.factorio.com/mod/arachnophobia
But AFAIK you can't use that kind of mod in online multiplayer. Is there another ...
I know there is this mod to hide all legs: https://mods.factorio.com/mod/arachnophobia
But AFAIK you can't use that kind of mod in online multiplayer. Is there another ...
- Fri Aug 14, 2020 10:36 am
- Forum: News
- Topic: Friday Facts #360 - 1.0 is here!
- Replies: 210
- Views: 130503
Re: Friday Facts #360 - 1.0 is here!
Congratu...woha! Spidertron!
- Wed Jul 22, 2020 6:24 am
- Forum: News
- Topic: Friday Facts #356 - Blueprint library for real
- Replies: 123
- Views: 68174
Re: Friday Facts #356 - Blueprint library for real
It takes a lot of guts to admit that world of warcraft has deteriorated your life.
To me it reads differently. Yes, he spent some weeks of time with WoW but it doesn't sound to me that it was a lasting addiction. That time with WoW actually relieved him of his factorio addiction. If anything ...
- Mon Jul 20, 2020 9:10 pm
- Forum: News
- Topic: Friday Facts #356 - Blueprint library for real
- Replies: 123
- Views: 68174
Re: Friday Facts #356 - Blueprint library for real
There is less aggressive way to advise him to let Factorio live as is, and move on to another project to find new challenges ?
I let Factorio behind after 750h (rounded), because I never found a friend attracted to it. So I'm missing half of the game.
Also, building Factorio, and playing Factorio ...
- Mon Jul 20, 2020 7:06 am
- Forum: News
- Topic: Friday Facts #356 - Blueprint library for real
- Replies: 123
- Views: 68174
Re: Friday Facts #356 - Blueprint library for real
@Kovarex: Do you realize that factorio lacks a soul? It doesn't give you purpose. Instead it is a learning experience and becomes useless afterwards. There is no infinite replay value unless you become stuck in your development. You reached the next level by playing the game through your son. One ...
- Sat Jul 04, 2020 10:53 am
- Forum: News
- Topic: Friday Facts #354 - Launch party and HR power switch
- Replies: 33
- Views: 22212
Re: Friday Facts #354 - Launch party and HR power switch
Why does the "plug" in the power switch have two prongs while there is only one wire on the poles?
- Fri Jun 26, 2020 11:15 am
- Forum: News
- Topic: Friday Facts #352 - New website
- Replies: 83
- Views: 47738
Re: Friday Facts #352 - New website
I must say, the new design looks quite nice! It does, however, add quite a bit of white space and clutter to the page.
- Fri Jan 24, 2020 6:54 pm
- Forum: News
- Topic: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
- Replies: 142
- Views: 78620
Re: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Initially we planned for the Character GUI to be in the first 0.18 release. However the task was proving quite difficult the way it was written, and when the release date came it was not ready, so we delayed the entire 0.18.0 release (twice). After a tough and thorough review, we decided to discard ...