It's so close to release now!
Almost a year since this was announced to be released in a year, and I can for sure say I've been waiting eagerly.
I haven't touched factorio for about 2 years and hope to come in with fresh eyes.
Good luck with the final touches, Wube!
Search found 165 matches
- Fri Apr 12, 2024 11:05 am
- Forum: News
- Topic: Friday Facts #406 - Space Age Music
- Replies: 157
- Views: 32288
- Fri Aug 14, 2020 1:06 pm
- Forum: Releases
- Topic: Version 1.0.0
- Replies: 130
- Views: 106674
Re: Version 1.0.0
Congrats Wube!
<insert fireworks and nukes here>
<insert fireworks and nukes here>
- Wed Apr 29, 2020 8:40 am
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 59941
Re: mute the game while alt-tabbed
I agree to this thread, it is really annoying to have to close factorio down entirely every time I just want to alt-tab to another app that has sound, like the browser, mediaplayer or other game. Factorio already have an event hook for minimizing the window on focus loss, so I'm sure the devs knows ...
- Fri Apr 17, 2020 9:01 am
- Forum: Technical Help
- Topic: Downloading Windows version with token?
- Replies: 0
- Views: 892
Downloading Windows version with token?
Is there a way to download the Windows version with curl/wget or similar using my accounts access token , or by using my credentials if necessary? Trying to automate running a factorio server on a Windows Enterprise enabled machine. Note: I'm not asking how to use any tools, just asking about a link...
- Mon Apr 06, 2020 11:57 am
- Forum: Mods
- Topic: [MOD 0.18] KRASTORIO^2
- Replies: 198
- Views: 156975
Re: [MOD 0.18] KRASTORIO^2
I can't find any way to make a loader load on to a chest from a belt, is that on purpose or a bug? you might want to try rotating it. loaders are odd. Thank you, I did try that among other many other things, it turns out it is just random and I was just unlucky the first 20 times or so. You just ha...
- Sun Apr 05, 2020 1:23 pm
- Forum: Mods
- Topic: [MOD 0.18] KRASTORIO^2
- Replies: 198
- Views: 156975
Re: [MOD 0.18] KRASTORIO^2
I can't find any way to make a loader load on to a chest from a belt, is that on purpose or a bug?
- Fri Jan 31, 2020 2:27 pm
- Forum: News
- Topic: Friday Facts #332 - More sounds & Map color tweaks
- Replies: 53
- Views: 24917
Re: Friday Facts #332 - More sounds & Map color tweaks
"they don't sound very different but they are smoother sounding and less annoying." In reality though, these super high pitch sounds are really headache inducing, especially if hearing them for more than a minute at a time. Like scratching on a blackboard with your nails or the dentist dri...
- Wed Nov 13, 2019 11:34 am
- Forum: News
- Topic: Friday Facts #320 - Color correction
- Replies: 202
- Views: 84261
Re: Friday Facts #320 - Color correction
It's interesting, that's quite a lot of people with 1 post only accounts in this friday facts thread. Not sure it's only this time, or it's always happen with FF. It's frequent. Not for all FFFs, but it's almost systematic on significant changes. I would guess that the vast majority of customers/pl...
- Sat Nov 09, 2019 1:02 pm
- Forum: News
- Topic: Friday Facts #320 - Color correction
- Replies: 202
- Views: 84261
Re: Friday Facts #320 - Color correction
I've been waiting for this change for so so long, and the tooltip update that we got recently, I'm a happy dude now.
- Fri Oct 04, 2019 9:11 am
- Forum: Combinator Creations
- Topic: Fast Pi Calculator
- Replies: 8
- Views: 8401
Re: Fast Pi Calculator
Incredible! I don't get one thing though, it says it doesn't need any multiplication.. I use Machin's formula , which was used in the world record pi calculation for 250 years. It converges quickly (1.398 digits per term), requires no multiplication , and reuses calculations from previous terms. But...
- Fri Sep 27, 2019 6:42 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1094323
Re: [0.17] Sea Block Pack 0.3.7
Thanks mate!ramyalexis wrote: ↑Thu Sep 26, 2019 9:47 amInstall mods from the pack. And start new game without any configuration.
That is it.
- Thu Sep 26, 2019 8:24 am
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1094323
Re: [0.17] Sea Block Pack 0.3.7
How do you start this mod pack? Sandbox, scenario etc? There's no scenario called Sea Block, but there's new scenarios without descriptions.
- Fri Aug 09, 2019 6:41 am
- Forum: Technical Help
- Topic: Multiplayer Achievement, How to know %?
- Replies: 2
- Views: 1491
Re: Multiplayer Achievement, How to know %?
I believe you see your % when you go into the Achievements menu while playing the map (or at least your time vs map time). Thanks! I can see it there, but it doesn't work very well, haha =) photo_2019-08-09_08-39-19.jpg I've built most of that base. (Note: We have auto pause on, but it would be nic...
- Thu Aug 08, 2019 7:18 am
- Forum: Technical Help
- Topic: Multiplayer Achievement, How to know %?
- Replies: 2
- Views: 1491
Multiplayer Achievement, How to know %?
We are 2 people playing for achievements on a server, but we're both old and not on at the same times, and from what I understand you can only get achievements in multiplayer if you've been online for more than 50% of the map time, right? So how do we see if we're eligable for achievements with rega...
- Tue Aug 06, 2019 7:39 am
- Forum: Releases
- Topic: Version 0.17.62
- Replies: 21
- Views: 15999
Re: Version 0.17.62
This might interest people that follow the releases: https://wiki.factorio.com/Base-breaking_changes The fact that the page might not be a good fit for the wiki did not occur to you? It's basically a tutorial, much better fit for a forum topic than a wiki page. It's a really good wiki page, it expl...
- Fri Jun 07, 2019 11:56 am
- Forum: News
- Topic: Friday Facts #298 - Demo upgrade for Stable
- Replies: 78
- Views: 38396
Re: Friday Facts #298 - Demo upgrade for Stable
I have no idea what you mean with the loaders, are they going to be added, removed, changed, upgraded, limited to certain belts, new graphics, old graphics or something totally different?
- Tue May 28, 2019 11:17 am
- Forum: Technical Help
- Topic: API to get newest headless version string
- Replies: 9
- Views: 4192
Re: API to get newest headless version string
Anyway, here's the same script using the new API: #!/bin/bash online=$( curl -s https://factorio.com/api/latest-releases | jq -crM '.experimental.headless' ) installed=$( ./bin/x64/factorio --version | grep --color=never -Po '(?<=Version\: )[0-9.]+' ) if [ "$online" == "$installed&quo...
- Fri May 24, 2019 12:23 pm
- Forum: News
- Topic: Friday Facts #296 - All kinds of bugs
- Replies: 58
- Views: 30566
Re: Friday Facts #296 - All kinds of bugs
You're in good company with the signed integer cast problem, that is the reason Gandhi in Civilization is so aggressive (his aggressiveness was -1). The bug was introduced in the first game and because it was an interesting bug to have Gandhi as a nuke maniac he still is the same in every new iterat...
- Thu May 23, 2019 11:38 am
- Forum: Technical Help
- Topic: API to get newest headless version string
- Replies: 9
- Views: 4192
Re: API to get newest headless version string
That's awesome, thanks for the info!Bilka wrote: ↑Tue May 21, 2019 2:28 pmThere is now an official endpoint https://factorio.com/api/latest-releases, thanks to Sanqui
- Sat May 18, 2019 9:54 am
- Forum: Technical Help
- Topic: API to get newest headless version string
- Replies: 9
- Views: 4192
Re: API to get newest headless version string
Here's the resulting script to compare online latest version with the current version: #!/bin/bash online=$( wget -S --spider https://factorio.com/get-download/latest/headless/linux64 2>&1 | grep --color=never -Po '(?<=filename=factorio_headless_x64_).*(?=.tar.xz)' ) installed=$( ./bin/x64/facto...