Search found 5 matches

by TomatoSoup
Sun Oct 27, 2024 11:20 pm
Forum: Duplicates
Topic: [2.0.11] Crash hovering over Display Panel, no stacktrace
Replies: 4
Views: 396

[2.0.11] Crash hovering over Display Panel, no stacktrace

My game crashed when I hovered over a Display Panel. After I rejoined the server everything works as expected. I'm not able to recreate it, but attached is the factorio-current.log

Sorry for such a terse report. I tried loading an earlier save but I'm still not crashing.

Addendum!

While trying to ...
by TomatoSoup
Sat Jun 15, 2024 8:44 pm
Forum: Minor issues
Topic: [1.1.107] Placing belts near a saturated priority splitter can cause overflow.
Replies: 2
Views: 1021

Re: [1.1.107] Placing belts near a saturated priority splitter can cause overflow.

So, I figured it was related to the optimizations described in https://factorio.com/blog/post/fff-176 where placing the new belt segment causes it to rebuild the datastructures that keep track of runs of belts and that somehow makes it pop out. I can't think of any other thing where adding stuff ...
by TomatoSoup
Sat Jun 08, 2024 11:40 pm
Forum: Minor issues
Topic: [1.1.107] Placing belts near a saturated priority splitter can cause overflow.
Replies: 2
Views: 1021

[1.1.107] Placing belts near a saturated priority splitter can cause overflow.

Preparation steps: Create a loop of belts with a priority splitter prioritizing back onto the belt. Saturate one lane with items.

To trigger the issue: Place one belt segment behind the splitter.
Expected behavior: items keep circulating with no items getting output on the unprioritized side ...
by TomatoSoup
Sat Apr 27, 2019 9:44 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3893
Views: 1538347

Re: Bugs & FAQ

Disabling the sulfuric acid requirement for infinite ores disables it even for ores that normally require fluid, like Uranium.

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