Search found 8 matches

by SunWolf
Mon Jul 20, 2020 4:40 am
Forum: Fan Art
Topic: Factorio Nature in Kazakstan
Replies: 1
Views: 780

Factorio Nature in Kazakstan

Once i took photo of beautiful evening in Kazakstan, it's looks very similiar to game itself.

Image
by SunWolf
Tue Jun 30, 2020 9:47 am
Forum: Gameplay Help
Topic: Most difficult map settings, yet conquerable.
Replies: 2
Views: 367

Most difficult map settings, yet conquerable.

To Glory

What is most difficult map settings in game (vanilla) together with alien threat, with conquerable pathways?
by SunWolf
Tue Jun 23, 2020 12:22 pm
Forum: Development Proposals
Topic: Peace with Aliens
Replies: 189
Views: 139080

Re: Peace with Aliens

I think best way to integrate such idea is to make it as another way to eliminate threat trough technological craft line system. 1. To make new craft tree similiar to military. to make same difficiulty&timebuild as military, but in diffrent way, eco way. so in this way you will change ecosystem in p...
by SunWolf
Tue Jun 23, 2020 10:55 am
Forum: Balancing
Topic: Portable Fusion Reactor visual appearance in relation of visual totality of game
Replies: 8
Views: 632

Re: Portable Fusion Reactor visual appearance in relation of visual totality of game

5thHorseman Factorio is video game, not only logical-craft game. i dont even tried to play many games because they look incorrect, infatile etc.
visual projections are very important. if you dont care about visuality, you miss so much in life.
by SunWolf
Tue Jun 23, 2020 10:09 am
Forum: Balancing
Topic: Portable Fusion Reactor visual appearance in relation of visual totality of game
Replies: 8
Views: 632

Re: Portable Fusion Reactor visual appearance in relation of visual totality of game

it takes pretty of time to even think out and model out the one simple icon. especialy in such intelectualy rotten craft tools as windows- c++ - bios.
by SunWolf
Tue Jun 23, 2020 9:29 am
Forum: Balancing
Topic: Portable Fusion Reactor visual appearance in relation of visual totality of game
Replies: 8
Views: 632

Re: Portable Fusion Reactor visual appearance in relation of visual totality of game

great game shoud unfold from its own seeds, to have authenticity, not to become social rainbow. espescialy in this case, then in disturbts lore of game.
it doesnt look bad, but it do not fit correctly to time spirit of game.
by SunWolf
Tue Jun 23, 2020 6:29 am
Forum: Balancing
Topic: Portable Fusion Reactor visual appearance in relation of visual totality of game
Replies: 8
Views: 632

Portable Fusion Reactor visual appearance in relation of visual totality of game

For Glory First I want to ardently thank Dev Team, for beautiful and interesting game craft. If you look at Portable Fusion Reactor it looks as neo-light-future technology, mainly all rest technologies, parts, elements have retro-future industrial dark technolgy visual projection. its seems that pro...

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