Search found 14 matches
- Mon Apr 24, 2017 10:09 pm
- Forum: General discussion
- Topic: 0.15 Mega Feedback Thread
- Replies: 14
- Views: 6495
Re: 0.15 Mega Feedback Thread
I have to say the reactor is really good! I would even think that its better then placing solars for half of ya end game!
- Mon Apr 24, 2017 10:03 pm
- Forum: Energy Production
- Topic: My reactor setup so far. and its great!
- Replies: 0
- Views: 1978
My reactor setup so far. and its great!
Ok so i just created a reactor setup to see how good it is.... it is amazing. Im on 2 reactors with 16 engines and they are not even running at half productivity! AND ive been hand feeding them the fuel!
- Mon Apr 24, 2017 5:41 pm
- Forum: Resolved Problems and Bugs
- Topic: Trains (cant get out of it) [0.15]
- Replies: 2
- Views: 1582
Re: Trains (cant get out of it) [0.15]
Sorry about that... it's gone and CHANGED all my key bindings.... ugh i can get out of it now
- Mon Apr 24, 2017 5:37 pm
- Forum: Resolved Problems and Bugs
- Topic: Trains (cant get out of it) [0.15]
- Replies: 2
- Views: 1582
Trains (cant get out of it) [0.15]
I seem i cannot get out of a train. I have pressed EVERY button and i still cannot get out of it. it seems that i have to break it to get out of it
- Mon Apr 24, 2017 5:08 pm
- Forum: Energy Production
- Topic: 0.15 Steam production with the boilers
- Replies: 10
- Views: 16106
0.15 Steam production with the boilers
Ok so we all know that boilers ARE HUGE so here is what i made (in screenshot)
For me it works as its 1 boiler to 2 steam engines and be cause of how its set up its a good start for optimizing how to do it.
For me it works as its 1 boiler to 2 steam engines and be cause of how its set up its a good start for optimizing how to do it.
- Mon Apr 24, 2017 5:00 pm
- Forum: General discussion
- Topic: 0.15 boilers
- Replies: 0
- Views: 1533
0.15 boilers
New update im i am re doing my boilers... ITS A PAIN its all set up to be compact but now? HAHAHAHHAHAH good luck
- Mon Apr 24, 2017 4:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] "Value must be a dictionary in property tree at ROOT.other"
- Replies: 52
- Views: 24504
Re: [0.15.0] Failed to start up
Can confirm this does fix the issue
- Mon Apr 24, 2017 4:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] "Value must be a dictionary in property tree at ROOT.other"
- Replies: 52
- Views: 24504
Re: [0.15.0] Failed to start up
Tell me how to do that? not a clue how to do it
- Mon Apr 24, 2017 4:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] "Value must be a dictionary in property tree at ROOT.other"
- Replies: 52
- Views: 24504
Re: [0.15.0] Startup problem with Factorio
What does that even mean?
- Mon Apr 24, 2017 4:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] "Value must be a dictionary in property tree at ROOT.other"
- Replies: 52
- Views: 24504
Re: [0.15.0] Startup problem with Factorio
Does not work.
- Mon Apr 24, 2017 4:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] "Value must be a dictionary in property tree at ROOT.other"
- Replies: 52
- Views: 24504
Re: [0.15.0] Startup problem with Factorio
I have this issue as well.
- Wed Jul 06, 2016 1:27 pm
- Forum: Releases
- Topic: Version 0.13.5
- Replies: 41
- Views: 29716
Re: Version 0.13.5
I have found a huge issue with this update.
As i have been playing in a 0.13.4 server i want to stay in that beta update.
But my issue is that i can't it is forcing me to be in 0.13.5 even if i select 0.13.4
Need really needs a VERY fast fix so we can stay in the other beta updates.
As i have been playing in a 0.13.4 server i want to stay in that beta update.
But my issue is that i can't it is forcing me to be in 0.13.5 even if i select 0.13.4
Need really needs a VERY fast fix so we can stay in the other beta updates.
- Thu Sep 24, 2015 2:08 pm
- Forum: Videos
- Topic: Factorio Spread Out!
- Replies: 2
- Views: 7176
Factorio Spread Out!
I'm Playing Factorio in a weird way!
I'm playing it in the most Non efficient manner possible by making Everything at different locations on the map like copper wires being no where near the Circuits so they have to be brought in by a train.
So its like areas where only 1 Thing is made no other ...
I'm playing it in the most Non efficient manner possible by making Everything at different locations on the map like copper wires being no where near the Circuits so they have to be brought in by a train.
So its like areas where only 1 Thing is made no other ...
- Tue Sep 22, 2015 10:21 pm
- Forum: Show your Creations
- Topic: Let's see your clever builds
- Replies: 499
- Views: 597945
Re: Let's see your clever builds
I really dont know how but this THIS BASE uses some Compacted stuff but what i made here is Terrible but it works.......
http://imgur.com/u7lBuIV
http://imgur.com/u7lBuIV