Search found 4 matches
- Thu Jan 21, 2021 10:11 pm
- Forum: Duplicates
- Topic: [1.1.8] "Continue multiplayer game" saves IP address instead of hostname
- Replies: 2
- Views: 820
Re: [1.1.8] "Continue multiplayer game" saves IP address instead of hostname
Ok thanks and sorry for the duplicate!
- Thu Jan 21, 2021 9:42 pm
- Forum: Duplicates
- Topic: [1.1.8] "Continue multiplayer game" saves IP address instead of hostname
- Replies: 2
- Views: 820
[1.1.8] "Continue multiplayer game" saves IP address instead of hostname
I connect to a friend's server by hostname and port, like "example.com:100". Sometimes this server's IP address changes, and when this happens, the "continue game" button fails to connect until we click on "connect to host" and enter the hostname again or the new IP add...
- Thu Jun 11, 2020 11:59 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3890
- Views: 1281476
Re: Bugs & FAQ
Now that hydrogen fluoride gas exists, may we have the fluorite ore processing recipe create hydrogen fluoride gas instead of hydrofluoric acid? This seems more faithful to real-world industrial processing. From what I can find, it looks like the reaction is CaF2 (s) + H2SO4 (l) -> CaSO4 (s) + HF (g...
- Tue May 12, 2020 6:20 pm
- Forum: Not a bug
- Topic: [0.18.24] Fish don't move when there is no player nearby
- Replies: 2
- Views: 814
[0.18.24] Fish don't move when there is no player nearby
Fish are frozen in place when there are no players near the fish.
This is probably working as intended, except for a possibly unintended inhibition of the functionality of a certain easter egg.
I have noticed this since at least 18.17.
This is probably working as intended, except for a possibly unintended inhibition of the functionality of a certain easter egg.
I have noticed this since at least 18.17.