The API of the LuaGameScript-function check_prototype_translations() claims that it checks technologies for missing locales. But it doesn't find my technologies that don't have a localisation.
So there's a technology with an unknown name:
![Image](https://forums.factorio.com/images/ext/bcb859711d0a59f10f753b5d024d089e.png)
But it doesn't appear in the log:
![Image](https://forums.factorio.com/images/ext/6e4accca80aba7d5d5aa914744cf6267.png)
I can provide a mod that showcases the problem, if needed.
Thank you!