this never happend to me.
I didnt played for some time, came back and the game hangs everytime... while in mod screen.. while in options... while loading a map... just no reaction.
I know i could try without mods, but i guess factorio is not supposed to hang (while not even ingame) even if a mod does somethign stupid, right?
Code: Select all
0.000 2021-02-21 14:29:21; Factorio 1.1.25 (build 58135, win64, steam)
0.000 Operating system: Windows 10 (build 19042)
0.000 Program arguments: "D:\Programme\Steam\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Read data path: D:/Programme/Steam/SteamLibrary/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/Christoph/AppData/Roaming/Factorio [263122/487129MB]
0.000 Binaries path: D:/Programme/Steam/SteamLibrary/steamapps/common/Factorio/bin
0.016 System info: [CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz, 16 cores, RAM: 9471/32688 MB, page: 13260/37552 MB, virtual: 4341/134217727 MB, extended virtual: 0 MB]
0.017 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: de]
0.038 Available displays: 2
0.038 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3080 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
0.038 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3080 {0x01, [3840,0], 1920x1080, 32bit, 60Hz}
0.118 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.438 Initialised Direct3D[0]: NVIDIA GeForce RTX 3080; id: 10de-2206; driver: nvldumdx.dll 27.21.14.6140
0.438 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.438 [Local Video Memory] Budget: 9310MB, CurrentUsage: 8MB, Reservation: 0/4783MB
0.438 [Non-Local Vid.Mem.] Budget: 15576MB, CurrentUsage: 0MB, Reservation: 0/7916MB
0.438 Tiled resources: Tier 2
0.438 Unified Memory Architecture: No
0.438 BGR 565 Supported: Yes
0.438 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.438 Graphics settings preset: very-high
0.438 Dedicated video memory size 10078 MB
0.476 Desktop composition is active.
0.476 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
0.476 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.549 DSound: Starting _dsound_update thread
0.550 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.550 DSound: Enter _dsound_update; tid=11764
0.893 Loading mod settings Actual_Craft_Time 0.5.9 (settings.lua)
0.893 Loading mod settings angelsaddons-storage 0.0.4 (settings.lua)
0.893 Loading mod settings AutoDeconstruct 0.1.21 (settings.lua)
0.893 Loading mod settings Bottleneck 0.11.7 (settings.lua)
0.893 Script @__Bottleneck__/settings.lua:191: working - green none
0.893 Script @__Bottleneck__/settings.lua:191: normal - off none
0.893 Script @__Bottleneck__/settings.lua:191: no_power - red alert
0.893 Script @__Bottleneck__/settings.lua:191: low_power - red alert
0.893 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
0.893 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
0.893 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none
0.893 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none
0.894 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
0.894 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
0.894 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
0.894 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
0.894 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
0.894 Script @__Bottleneck__/settings.lua:191: charging - green none
0.894 Script @__Bottleneck__/settings.lua:191: discharging - green none
0.894 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
0.894 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
0.894 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
0.894 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
0.894 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
0.894 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
0.894 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
0.894 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
0.894 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
0.894 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
0.894 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
0.894 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
0.894 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
0.894 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
0.894 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
0.894 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
0.894 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
0.894 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
0.894 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
0.894 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
0.894 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
0.894 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
0.894 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
0.894 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
0.894 Script @__Bottleneck__/settings.lua:191: disabled - off none
0.894 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
0.894 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
0.894 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
0.894 Loading mod settings Enhanced_Map_Colors 1.5.5 (settings.lua)
0.895 Loading mod settings EquipmentGridLogisticModule 1.1.0 (settings.lua)
0.895 Loading mod settings even-distribution 1.0.7 (settings.lua)
0.895 Loading mod settings Fill4Me 0.10.0 (settings.lua)
0.896 Loading mod settings helmod 0.12.5 (settings.lua)
0.896 Loading mod settings Squeak Through 1.8.1 (settings.lua)
0.897 Loading mod settings angelsaddons-storage 0.0.4 (settings-updates.lua)
0.899 Loading mod core 0.0.0 (data.lua)
0.966 Loading mod base 1.1.25 (data.lua)
1.181 Loading mod Actual_Craft_Time 0.5.9 (data.lua)
1.289 Loading mod angelsaddons-storage 0.0.4 (data.lua)
1.397 Loading mod Bottleneck 0.11.7 (data.lua)
1.505 Loading mod Enhanced_Map_Colors 1.5.5 (data.lua)
1.610 Loading mod EquipmentGridLogisticModule 1.1.0 (data.lua)
1.716 Loading mod even-distribution 1.0.7 (data.lua)
1.820 Loading mod Fill4Me 0.10.0 (data.lua)
1.925 Loading mod helmod 0.12.5 (data.lua)
2.032 Loading mod KS_Power_quickfix 0.4.6 (data.lua)
2.132 Loading mod MaxRateCalculator 3.4.48 (data.lua)
2.232 Loading mod some-zoom 1.1.0 (data.lua)
2.333 Loading mod base 1.1.25 (data-updates.lua)
2.430 Loading mod angelsaddons-storage 0.0.4 (data-updates.lua)
2.528 Loading mod Enhanced_Map_Colors 1.5.5 (data-updates.lua)
2.625 Loading mod KS_Power_quickfix 0.4.6 (data-updates.lua)
2.723 Loading mod Squeak Through 1.8.1 (data-updates.lua)
2.821 Loading mod EquipmentGridLogisticModule 1.1.0 (data-final-fixes.lua)
2.928 Checksum for core: 217331212
2.928 Checksum of base: 3777792092
2.928 Checksum of Actual_Craft_Time: 3068536029
2.928 Checksum of angelsaddons-storage: 3643597057
2.928 Checksum of AutoDeconstruct: 934032342
2.928 Checksum of Bottleneck: 2544829823
2.928 Checksum of Enhanced_Map_Colors: 2077545413
2.928 Checksum of EquipmentGridLogisticModule: 3138746969
2.928 Checksum of even-distribution: 3584338566
2.928 Checksum of Fill4Me: 4197572416
2.928 Checksum of helmod: 507418660
2.928 Checksum of KS_Power_quickfix: 716187151
2.928 Checksum of MaxRateCalculator: 2275685544
2.928 Checksum of some-zoom: 1299693085
2.928 Checksum of Squeak Through: 2042158127
3.076 Prototype list checksum: 613968363
3.128 Loading sounds...
3.517 Info PlayerData.cpp:73: Local player-data.json unavailable
3.517 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1613912844
3.630 Initial atlas bitmap size is 16384
3.657 Created atlas bitmap 16384x16384 [none]
3.660 Created atlas bitmap 16384x13928 [none]
3.660 Created atlas bitmap 8192x4208 [decal]
3.661 Created atlas bitmap 16384x5568 [low-object, linear-minification]
3.662 Created atlas bitmap 8192x4464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
3.662 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
3.663 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
3.663 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
3.663 Created atlas bitmap 4096x3088 [mipmap]
3.664 Created atlas bitmap 8192x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
3.664 Created atlas bitmap 8192x1496 [alpha-mask]
3.666 Created atlas bitmap 16384x14776 [shadow, linear-magnification, alpha-mask]
3.667 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
3.667 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
3.670 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
4.333 Parallel Sprite Loader initialized (threads: 15)
10.045 Sprites loaded
10.069 Generated mipmaps (4) for atlas [3] of size 16384x5568
10.080 Generated mipmaps (3) for atlas [4] of size 8192x4464
10.092 Generated mipmaps (3) for atlas [5] of size 16384x6064
10.104 Generated mipmaps (3) for atlas [6] of size 4096x3216
10.116 Generated mipmaps (3) for atlas [7] of size 4096x1856
10.148 Generated mipmaps (3) for atlas [8] of size 4096x3088
10.160 Generated mipmaps (5) for atlas [9] of size 8192x2336
10.172 Generated mipmaps (3) for atlas [12] of size 8192x2352
10.185 Custom mipmaps uploaded.
10.191 Custom inputs active: 18
10.592 Factorio initialised
10.835 Game is running on selected version branch on Steam.
10.835 Steam Storage Quota: 4012/4768
Only windows shows:
Code: Select all
Das Programm factorio.exe Version 1.1.25.58135 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen.
Prozess-ID: 3304
Startzeit: 01d708559027d7dd
Beendigungszeit: 4
Anwendungspfad: D:\Programme\Steam\SteamLibrary\steamapps\common\Factorio\bin\x64\factorio.exe
Bericht-ID: 40ff839e-8e14-4299-9f1e-4357c5af4e74
Vollständiger Name des fehlerhaften Pakets:
Relative Anwendungs-ID des fehlerhaften Pakets:
Absturztyp: Unknown
Code: Select all
Fehlerbucket , Typ 0
Ereignisname: AppHangB1
Antwort: Nicht verfügbar
CAB-Datei-ID: 0
Problemsignatur:
P1: factorio.exe
P2: 1.1.25.58135
P3: 602d485f
P4: 7456
P5: 134217728
P6:
P7:
P8:
P9:
P10:
Angefügte Dateien:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9BBE.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9BDE.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9BDD.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER9BFE.tmp.txt
\\?\C:\Users\Christoph\AppData\Local\Temp\WERA025.tmp.appcompat.txt
Diese Dateien befinden sich möglicherweise hier:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppHang_factorio.exe_ca25af9057892ae0df85973f397c31e62f51fe3a_e8e49faa_af064542-86fe-4d7c-bc89-2719cea41ede
Analysesymbol:
Es wird erneut nach einer Lösung gesucht: 0
Berichts-ID: 40ff839e-8e14-4299-9f1e-4357c5af4e74
Berichtstatus: 97
Bucket mit Hash:
CAB-Datei-Guid: 0