Friday Facts #321 - Countdown

Regular reports on Factorio development.
User avatar
FactorioBot
Factorio Staff
Factorio Staff
Posts: 249
Joined: Tue May 12, 2015 1:48 pm

Friday Facts #321 - Countdown

Post by FactorioBot » Fri Nov 15, 2019 3:53 pm


billbo99
Inserter
Inserter
Posts: 45
Joined: Fri Nov 02, 2018 9:19 am
Contact:

Re: Friday Facts #321 - Countdown

Post by billbo99 » Fri Nov 15, 2019 3:59 pm

Any significance to the date "25th September" ?

User avatar
Kostriktor
Inserter
Inserter
Posts: 25
Joined: Sun Aug 21, 2016 12:58 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by Kostriktor » Fri Nov 15, 2019 4:00 pm

do it !
1.0 !
and then Factorio 2 !!
with cash-shop for character personalisation !!
and super complicated and skill requiring combat !
easily will beat fortnite

DiegoG
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sun Sep 30, 2018 12:58 am
Contact:

Re: Friday Facts #321 - Countdown

Post by DiegoG » Fri Nov 15, 2019 4:01 pm

25th september, huh? I'm excited!

MEOWMI
Inserter
Inserter
Posts: 29
Joined: Wed May 22, 2019 12:21 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by MEOWMI » Fri Nov 15, 2019 4:03 pm

This decision is too aptly timed. "3, 2, 1", "countdown".

Glad to hear of this! You've put so much work into it, you deserve to reap the rewards of a full release, whatever exactly that will bring for Factorio.

Rue99
Long Handed Inserter
Long Handed Inserter
Posts: 83
Joined: Wed Mar 26, 2014 7:07 am
Contact:

Re: Friday Facts #321 - Countdown

Post by Rue99 » Fri Nov 15, 2019 4:08 pm

September next year? Madness. Stick a '1.0' label on it, and ship it, it's beautiful right now, as it is. I'd rather be buying the first expansion DLC in September next year than watch you wonderful people gild the lily ad infinitum!

mmmPI
Filter Inserter
Filter Inserter
Posts: 364
Joined: Mon Jun 20, 2016 6:10 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by mmmPI » Fri Nov 15, 2019 4:17 pm

Congrats for the deadline ! that's the first time there is one announced :), and also it sounds like a realistic one, a deadline choosen by the devs when they feel like it's time.

It is also pleasant too hear that the team is growing. Making it sound like the adventure will continue.

It is very pleasant to read that good ethics is not preventing a videogame to earn a living for its developpers and it feels good to be a small part of this story as a player. It is nice too see your success recognized. Hopefully many people can learn from your experience.

It is pleasant to hear that the developpement will not end with version 1.0. It makes me curious to see how polish a game can be during the next 10 month !

(PS : the yellow underground belt in the picture is too long the two sides can't be connected and there is lubricant in the boiler , and no wire to the speaker, and oh it's just a picture i see sorry for the habit. )

CorBlimey
Long Handed Inserter
Long Handed Inserter
Posts: 62
Joined: Thu Jul 28, 2016 8:29 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by CorBlimey » Fri Nov 15, 2019 4:23 pm

mmmPI wrote:
Fri Nov 15, 2019 4:17 pm
Congrats for the deadline ! that's the first time there is one announced :), and also it sounds like a realistic one, a deadline choosen by the devs when they feel like it's time.

It is also pleasant too hear that the team is growing. Making it sound like the adventure will continue.

It is very pleasant to read that good ethics is not preventing a videogame to earn a living for its developpers and it feels good to be a small part of this story as a player. It is nice too see your success recognized. Hopefully many people can learn from your experience.

It is pleasant to hear that the developpement will not end with version 1.0. It makes me curious to see how polish a game can be during the next 10 month !

(PS : the yellow underground belt in the picture is too long the two sides can't be connected and there is lubricant in the boiler , and no wire to the speaker, and oh it's just a picture i see sorry for the habit. )
and what kind of a monster puts gears on the same belt as nuke fuel :D

Filter62
Inserter
Inserter
Posts: 22
Joined: Mon Sep 04, 2017 6:54 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by Filter62 » Fri Nov 15, 2019 4:23 pm

Wow, Good luck with release date! Btw, your game is in perfect shape) Never seen that level of polish and optimisation before))) Only on 8-bit games, when there was not enough space and specs, so you had to optimize if you wanted good game) :mrgreen: :mrgreen: :mrgreen:

25th September 2020... So just 314 days 4 hours 36 minutes 30 seconds huh? XD

Omarflyjoemacky
Long Handed Inserter
Long Handed Inserter
Posts: 88
Joined: Tue Nov 15, 2016 10:56 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by Omarflyjoemacky » Fri Nov 15, 2019 4:35 pm

Rue99 wrote:
Fri Nov 15, 2019 4:08 pm
September next year? Madness. Stick a '1.0' label on it, and ship it, it's beautiful right now, as it is. I'd rather be buying the first expansion DLC in September next year than watch you wonderful people gild the lily ad infinitum!
Second this!
"And then Bender ran."

Tempest_D
Manual Inserter
Manual Inserter
Posts: 2
Joined: Fri Jun 14, 2019 3:14 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by Tempest_D » Fri Nov 15, 2019 4:41 pm

In the world of mechanical engineering the saying goes, "Always have two engineers work on a project. One to do the work and the other to tell the first one when to stop."

Even in areo-space every project has two deadlines. The first is the cut off for new ideas and innovation. Any ideas past that point, no matter how brilliant, are saved for the next revision and the remaining time on the current revision is spent refining what's already there.

So it sounds like your team is doing it right. :D

conn11
Fast Inserter
Fast Inserter
Posts: 124
Joined: Wed Sep 14, 2016 5:02 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by conn11 » Fri Nov 15, 2019 4:45 pm

Wonderful news, it's really reassuring that you guys upkeep the same standards even this late in development. Although the date is almost a year from now, it is a somewhat strange feeling to see something like Factorio officially called 1.0 . Of course considering development won't stop (Spidertron you are not forgotten) and the game in it's current version already puts most other triple A games long after their release to shame.
With such a big announcement you should think about updating the trailer, or maybe even better create a new one focusing on the improved graphics and features like artillery and nuclear with aren't represented by the current one.

Amarula
Fast Inserter
Fast Inserter
Posts: 191
Joined: Fri Apr 27, 2018 1:29 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by Amarula » Fri Nov 15, 2019 4:48 pm

Christmas is coming! :lol:

Welcome Ian and Allaizn!

meganothing
Fast Inserter
Fast Inserter
Posts: 220
Joined: Thu Sep 15, 2016 3:04 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by meganothing » Fri Nov 15, 2019 4:55 pm

billbo99 wrote:
Fri Nov 15, 2019 3:59 pm
Any significance to the date "25th September" ?
"Remember, Remember,
the 25th of September,
..."

;)

ThunderFD
Manual Inserter
Manual Inserter
Posts: 2
Joined: Fri Nov 15, 2019 4:54 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by ThunderFD » Fri Nov 15, 2019 4:56 pm

DAMN that'll be my 23rd Birthday! thank you guys for the present! :D (but you kinda ruined the surprise...)

User avatar
bobingabout
Smart Inserter
Smart Inserter
Posts: 6870
Joined: Fri May 09, 2014 1:01 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by bobingabout » Fri Nov 15, 2019 5:07 pm

You know what, I hate you guys now.

So you set a date... I've been telling you to do that sort of thing for years, and you always told me it would never work for Factorio.

I also wanted to work on quite a few things to help the game out in source, but you said "we're trying to get things stable, stop putting up PRs". Don't forget that many of those were bugfixes, and then you kick me out of source access. (someone said because I was inactive, yeah, because you told me to stop doing PRs for a bit because stable.)
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

BuDDaH77
Manual Inserter
Manual Inserter
Posts: 3
Joined: Wed Feb 27, 2019 10:18 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by BuDDaH77 » Fri Nov 15, 2019 5:35 pm

that yellow underground belt going under the factorio logo in the new coverart is hurting my eyes/brain... the underground entrance is fully saturated everything after the exit is almost empty!

or is it just a easter-egg pointing to not yet announced underground-splitter? ;)

User avatar
Philip017
Filter Inserter
Filter Inserter
Posts: 302
Joined: Thu Sep 01, 2016 11:21 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by Philip017 » Fri Nov 15, 2019 5:42 pm

9/25/20 is a good goal to release a solid 1.0 even if 0.17 is really close already.

after release I hope you enjoy a good vacation and come back to work refreshed to add some additional content, even if it is just mods and bug fixes. and for those that move on to other projects, best wishes in your future.

Inglonias
Inserter
Inserter
Posts: 31
Joined: Thu Dec 14, 2017 1:31 am
Contact:

Re: Friday Facts #321 - Countdown

Post by Inglonias » Fri Nov 15, 2019 5:43 pm

BuDDaH77 wrote:
Fri Nov 15, 2019 5:35 pm
that yellow underground belt going under the factorio logo in the new coverart is hurting my eyes/brain... the underground entrance is fully saturated everything after the exit is almost empty!

or is it just a easter-egg pointing to not yet announced underground-splitter? ;)
Ok, you made me look at the cover art and notice that there are several inconsistencies, actually. Darn you. It's ruined forever now. Spoilered so that those of you who haven't noticed can still appreciate the pretty cover art.
  • The belt, as BuDDaH77 pointed out.
  • The pipe going from the refinery to the heat exchanger with a green liquid, and then the heat exchanger goes back into the refinery.
  • There's a long inserter next to a chest that it can't use because it's even with the shorter inserters next to it.
  • The lamp in the art is yellow. Not possible in game without a circuit connection, which isn't there.
Is this nitpicking? Yes. Does it matter? Probably not. Does it bother me? Maybe a little.

BuDDaH77
Manual Inserter
Manual Inserter
Posts: 3
Joined: Wed Feb 27, 2019 10:18 pm
Contact:

Re: Friday Facts #321 - Countdown

Post by BuDDaH77 » Fri Nov 15, 2019 5:47 pm

Inglonias wrote:
Fri Nov 15, 2019 5:43 pm
Darn you.
sorry :lol:

Post Reply

Return to “News”

Who is online

Users browsing this forum: conn11